Adjusting game difficulty level through Formal Concept Analysis.
Marco Antonio Gmez-Martn, Pedro Pablo Gmez-Martn, Pedro A. Gonzlez-Calero, Beln Daz-Agudo
Browse the full SGAI paper archive.
Marco Antonio Gmez-Martn, Pedro Pablo Gmez-Martn, Pedro A. Gonzlez-Calero, Beln Daz-Agudo
Browse the full SGAI paper archive.