A GPU-based real-time rendering method for immersive stereoscopic displays.
Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi
Browse the full SIGGRAPH paper archive.
Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi
Browse the full SIGGRAPH paper archive.