GazeSim: simulating foveated rendering using depth in eye gaze for VR.
Yun Suen Pai, Benjamin Tag, Benjamin Outram, Noriyasu Vontin, Kazunori Sugiura, Kai Kunze
Browse the full SIGGRAPH paper archive.
Yun Suen Pai, Benjamin Tag, Benjamin Outram, Noriyasu Vontin, Kazunori Sugiura, Kai Kunze
Browse the full SIGGRAPH paper archive.