Skip to content

Adalberto L. Simeone

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

26

Venues

8

Active years

2015–2026

Best venue rank

A*

Where they publish

Papers

26 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIShaping Future Human Connection: Social Augmentation through XR Technologies.Alessandro Visconti, Fabrizio Lamberti, Theophilus Teo, Gun A. Lee, Allison K. Jing, Kiyoshi Kiyokawa, Adalberto L. Simeone
2024AVIHow a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels.Robbe Cools, Ozan Balci, Binh Vinh Duc Nguyen, Andrew Vande Moere, Adalberto L. Simeone
2024CHIMeaning Follows Purpose: Unravelling the Architectural Design Conventions in the Contemporary Metaverse.Jihae Han, Andrew Vande Moere, Adalberto L. Simeone
2024IVAFocus Agent: LLM-Powered Virtual Focus Group.Taiyu Zhang, Xuesong Zhang, Robbe Cools, Adalberto L. Simeone
2023MIGDesigning Hand-held Controller-based Handshake Interaction in Social VR and Metaverse.Filippo Gabriele Prattic, Irene Checo, Alessandro Visconti, Adalberto L. Simeone, Fabrizio Lamberti
2023MUMCReST: Design and Evaluation of the Cross-Reality Study Tool.Robbe Cools, Xuesong Zhang, Adalberto L. Simeone
2023MUMInvestigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality Environments.Natalie Van Delm, Robbe Cools, Adalberto L. Simeone
2022CHIPersephone's Feet: A Foot-Based Approach to Play in Virtual Reality.Jihae Han, Adalberto L. Simeone
2022CHIImmersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality.Adalberto L. Simeone, Robbe Cools, Stan Depuydt, Joo Maria Gomes, Piet Goris, Joseph Grocott, Augusto Esteves, Kathrin Gerling
2022ISMARBlending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities.Robbe Cools, Augusto Esteves, Adalberto L. Simeone
2022ISMARTowards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality.Robbe Cools, Matt Gottsacker, Adalberto L. Simeone, Gerd Bruder, Greg Welch, Steven Feiner
2022VRFoldable Spaces: An Overt Redirection Approach for Natural Walking in Virtual Reality.Jihae Han, Andrew Vande Moere, Adalberto L. Simeone
2022VRExploring and Selecting Supershapes in Virtual Reality with Line, Quad, and Cube Shaped Widgets.Francisco Nicolau, Johan Gielis, Adalberto L. Simeone, Daniel Simes Lopes
2021CHIEveryday Proxy Objects for Virtual Reality.Florian Daiber, Donald Degraen, Andr Zenner, Tanja Dring, Frank Steinicke, Oscar Javier Ariza Nunez, Adalberto L. Simeone
2021HRIExploring an Architectural Framework for Human-Building Interaction via a Semi-Immersive Cross-Reality Methodology.Binh Vinh Duc Nguyen, Adalberto L. Simeone, Andrew Vande Moere
2021MUMMobile Displays for Cross-Reality Interactions between Virtual and Physical Realities.Robbe Cools, Adalberto L. Simeone
2021MUMUsing Heuristic Evaluation in Immersive Virtual Reality Evaluation.Xuesong Zhang, Adalberto L. Simeone
2021VRExploring Bi-Directional Pinpointing Techniques for Cross-Reality Collaboration.Priyanka Pazhayedath, Pedro Belchior, Rafael Prates, Filipe Silveira, Daniel Simes Lopes, Robbe Cools, Augusto Esteves, Adalberto L. Simeone
2020CHIEveryday Proxy Objects for Virtual Reality.Florian Daiber, Donald Degraen, Andr Zenner, Frank Steinicke, Oscar Javier Ariza Nez, Adalberto L. Simeone
2020CHIVirtual Reality Games for People Using Wheelchairs.Kathrin Gerling, Patrick Dickinson, Kieran Hicks, Liam Mason, Adalberto L. Simeone, Katta Spiel
2020VRThe Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment.Adalberto L. Simeone, Niels Christian Nilsson, Andr Zenner, Marco Speicher, Florian Daiber
2020VRNIDIT: Workshop on Novel Input Devices and Interaction Techniques.Robert J. Teather, Francisco R. Ortega, Adalberto L. Simeone
2018AVIInside looking out or outside looking in?: an evaluation of visualisation modalities to support the creation of a substitutional virtual environment.Jos F. Garca, Adalberto L. Simeone, Matthew Higgins, Wendy A. Powell, Vaughan Powell
2018AVIA virtual reality shopping experience using the apartment metaphor.Marco Speicher, Philip Hell, Florian Daiber, Adalberto L. Simeone, Antonio Krger
2016VRThe VR motion tracker: visualising movement of non-participants in desktop virtual reality experiences.Adalberto L. Simeone
2015VRSubstitutional reality: Towards a research agenda.Adalberto L. Simeone