| 2026 | CHI | Embodied Encounters in the Forest: Human Interpretations and Sense Making of Robot Presence and Behavior. | Narda De la Flor Enciso, Eshtiak Ahmed, Aino Ahtinen, Oguz 'Oz' Buruk |
| 2025 | CHIRA | Exploring Social Robot-Based Games for Enhancing Sustainable Living at Home: A Co-design Study with Families with Children. | Nasim Beheshtian, Aino Ahtinen, Kaisa Vnnen |
| 2025 | RO-MAN | The Myth Buster Robot: Supporting Older Adults' Robot Literacy through Robot-Assisted Data Privacy Learning Application. | Aino Ahtinen, Salla Jarske, Aparajita Chowdhury, Hilla Kiuru, Paula Vasara, Heli Valokivi, Harri Siirtola, Roope Raisamo |
| 2024 | CHI | Office Wellbeing by Design: Don't Stand for Anything Less. | Luke Haliburton, Ida Damen, Carine Lallemand, Aino Ahtinen, Jasmin Niess, Pawel W. Wozniak |
| 2023 | HAI | Co-Learning around Social Robots with School Pupils and University Students - Focus on Data Privacy Considerations. | Aino Ahtinen, Aparajita Chowdhury, Valentina Ramirez Millan, Chia-Hsin Wu, Gayathri Menon |
| 2023 | HAI | University Language Instructors Programming Robotic Learning Applications: Design and implementation of encouraging programming workshop experiences. | Natalia Mabel Quintero, Aino Ahtinen |
| 2023 | HCI | Collaborative Learning with Social Robots - Reflections on the Novel Co-learning Concepts Robocamp and Robotour. | Aino Ahtinen, Aparajita Chowdhury, Nasim Beheshtian, Valentina Ramirez Millan, Chia-Hsin Wu |
| 2023 | HRI | Robocamp at Home: Exploring Families' Co-Learning with a Social Robot: Findings from a One-Month Study in the Wild. | Aino Ahtinen, Nasim Beheshtian, Kaisa Vnnen |
| 2023 | RO-MAN | Exploring the Personality Design Space of Robots : Personalities and Design Implications for Non-Anthropomorphic Wellness Robots. | Aparajita Chowdhury, Aino Ahtinen, Chia-Hsin Wu, Kaisa Vnnen, Davide Taibi, Roel Pieters |
| 2023 | RO-MAN | Walking Outdoor with a Zoomorphic Mobile Robot: Exploration of Robot-Assisted Physical Activities for Older Adults. | Chia-Hsin Wu, Aino Ahtinen, Kaisa Vnnen |
| 2021 | HAI | Design Implications for a Virtual Language Learning Companion Robot: Considering the Appearance, Interaction and Rewarding Behavior. | Eshtiak Ahmed, Aino Ahtinen |
| 2021 | RO-MAN | "How are you today, Panda the Robot?" - Affectiveness, Playfulness and Relatedness in Human-Robot Collaboration in the Factory Context. | Aparajita Chowdhury, Aino Ahtinen, Roel Pieters, Kaisa Vnnen |
| 2020 | HAI | Customized Robot-Assisted Language Learning to Support Immigrants at Work: Findings and Insights from a Qualitative User Experience Study. | Susanna Kouri, Ellinoora Kpman, Aino Ahtinen, Valentina Ramirez Millan |
| 2020 | NordiCHI | GreenLife: A Persuasive Social Robot to Enhance the Sustainable Behavior in shared Living Spaces. | Nasim Beheshtian, Sina Moradi, Aino Ahtinen, Kaisa Vnnen, Kalle Khknen, Markus Laine |
| 2020 | NordiCHI | User Experience Goals for Designing Industrial Human-Cobot Collaboration: A Case Study of Franka Panda Robot. | Aparajita Chowdhury, Aino Ahtinen, Roel Pieters, Kaisa Vnnen |
| 2020 | Persuasive | Learning and Teaching Experiences with a Persuasive Social Robot in Primary School - Findings and Implications from a 4-Month Field Study. | Aino Ahtinen, Kirsikka Kaipainen |
| 2019 | Persuasive | Long-Term User Experience and Persuasion on 3DFysio, A Mobile Rehabilitation Application. | Aino Ahtinen, Anu Lehti, Marion Boberg |
| 2018 | NordiCHI | Designing for experiences with socially interactive robots. | Mohammad Obaid, Kirsikka Kaipainen, Aino Ahtinen, Ioana Ocnarescu |
| 2016 | FRUCT | Towards better knowledge work experiences with new Ambient workspace: Concept and prototype. | Ekaterina Olshannikova, Aleksandr Ometov, Tatiana Anagnostaki, Nazia Hasan, Ayzhan Kuketaeva, Aino Ahtinen, Thomas Olsson, Yevgeni Koucheryavy |
| 2016 | MUM | Brainwolk: a mobile technology mediated walking meeting concept for wellbeing and creativity at work. | Aino Ahtinen, Eeva Andrejeff, Kaisa Vnnen |
| 2016 | NordiCHI | Walk as You Work: User Study and Design Implications for Mobile Walking Meetings. | Aino Ahtinen, Eeva Andrejeff, Maiju Vuolle, Kaisa Vnnen |
| 2010 | NordiCHI | Let's all get up and walk to the North Pole: design and evaluation of a mobile wellness application. | Aino Ahtinen, Pertti Huuskonen, Jonna Hkkil |
| 2009 | Interact | Animated Transitions for Adaptive Small Size Mobile Menus. | Jussi Huhtala, Jani Mntyjrvi, Aino Ahtinen, Leena Vent, Minna Isomursu |
| 2009 | MUM | Designing social features for mobile and ubiquitous wellness applications. | Aino Ahtinen, Minna Isomursu, Muzayun Mukhtar, Jani Mntyjrvi, Jonna Hkkil, Jan Blom |
| 2008 | CHI | Wellness applications -- ui design to support long-term usage motivation. | Aino Ahtinen |
| 2008 | OZCHI | Design of mobile wellness applications: identifying cross-cultural factors. | Aino Ahtinen, Shruti Ramiah, Jan Blom, Minna Isomursu |
| 2005 | Interact | Mobile Photo Browsing with Pipelines and Spatial Cues. | Tero Hakala, Juha Lehikoinen, Hannu Korhonen, Aino Ahtinen |