| 2025 | VR | Designing a Mixed Reality Library Experience to Engage Primary Students with Open-Source Literacy Content. | Aleshia T. Hayes, Tania Heap, Abdul Haseeb, Lauren Eutsler, Erika Knapp, Debbie Cockerham, Ruth West, Neureka Kundu |
| 2025 | VR | Does DEIA Still Matter?: A Survey of VR Researchers at IEEE VR. | Aleshia T. Hayes, John Quarles, Greg Welch, Dylan Fox |
| 2024 | CHI | Just Look at Them! Encouraging Self-Reflection on Teacher Gaze Behavior through Data Visualizations in Virtual Reality. | Yejoon Yoo, Jonathan Isaac Segal, Aleshia T. Hayes, Andrea Stevenson Won |
| 2024 | VR | More than Fitness: User Perceptions and Hopes for Getting Fit in Virtual Reality. | Aleshia T. Hayes, Veronica Johnson, Debbie Cockerham |
| 2023 | VR | Engaging Novice VR Users to VR for Education: Enhancing User Comfort, Health and Safety in VR and AR. | Aleshia T. Hayes, Danita Bradshaw-Ward, Erin Howard, Megan McAdams, Deborah Cockerham |
| 2020 | iLRN | Panel - Improve Foreign Language Speaking Proficiency in Immersive Environment. | Nanxi Meng, Qing Li, Laetitia Knight, Aleshia T. Hayes |
| 2014 | HCI | An Approach to Holistic Development of Serious Games and Learning Simulations. | Aleshia T. Hayes |
| 2013 | HCI | Perceived Presence's Role on Learning Outcomes in a Mixed Reality Classroom of Simulated Students. | Aleshia T. Hayes, Stacey E. Hardin, Charles E. Hughes |