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Atsushi Hiyama

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

63

Venues

16

Active years

2002–2025

Best venue rank

A*

Where they publish

Papers

63 indexed papers, newest first.

YearVenueTitleAuthors
2025HCIDesigning Metaverse Environments to Enhance Creativity in Discussion: The Impact of Avatar Gender Swapping on Male-Female Discussions.Atsushi Hiyama, Katsuomi Kobayashi, Yuki Abe, Yuta Yoshino, Feby Juana Candra, Haruki Kitagawa, Yingting Chen, Yohsuke Ohtsubo, Taro Kanno
2024HCITommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness.Christian Eichhorn, Christian Schepers, David A. Plecher, Atsushi Hiyama, Andreas Butz, Gudrun Klinker
2023GIGenerating an Environment for Socializing Between Older Adults in a VR Supermarket.Sebastian Walchshusl, Christian Eichhorn, David A. Plecher, Tim Simecek, Gudrun Klinker, Atsushi Hiyama, Matsuko Inami
2023HCIA Framework to Incentivize the Use of Augmented Reality in Daily Lives of Older Adults.Christian Eichhorn, David A. Plecher, Daniel Bamberger, Fabian von Thun, Zong-Lin Yang, Mingyang Li, Atsushi Hiyama, Gudrun Klinker
2023HCILearning Processes of Touchscreen Gesture Interaction in Older Adults and Children.Takahiro Miura, Ken-ichiro Yabu, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
2022HCIGuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components.Christian Eichhorn, David A. Plecher, Annabel Trilk, Atsushi Hiyama, Gudrun Klinker
2022VRDesigning WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit.Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen
2021CHIFloral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial.Daisuke Uriu, Noriyasu Obushi, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
2021CHIGenerating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan.Daisuke Uriu, Kenta Toshima, Minori Manabe, Takeru Yazaki, Takeshi Funatsu, Atsushi Izumihara, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
2021HCITangible Chess for Dementia Patients - Playing with Conductive 3D Printed Figures on a Touchscreen.Christian Eichhorn, David A. Plecher, Oleksandr Golovnya, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
2021HCIDesigning a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly.Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami
2020CHIDynamic Motor Skill Synthesis with Human-Machine Mutual Actuation.Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami
2020HCICombining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients.Christian Eichhorn, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Bhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
2020HCIEvaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan.Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose
2020HCIVirtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience.Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen
2020MUMExploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System.Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, Atsushi Hiyama, Masahiko Inami
2019ACIIIntergenerational shared action games for promoting empathy between Japanese youth and elders.Katie Seaborn, Nina Lee, Marla Narazani, Atsushi Hiyama
2019HCITHe Innovative Reminder in Senior-Focused Technology (THIRST) - Evaluation of Serious Games and Gadgets for Alzheimer Patients.Christian Eichhorn, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Bhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker
2019HCISenior's Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents.Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose
2019HCIDigital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, Masahiko Inami
2019SIGGRAPHEyeHacker: gaze-based automatic reality manipulation.Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami
2019SIGGRAPHPickHits: hitting experience generation with throwing motion via a handheld mechanical device.Azumi Maekawa, Seito Matsubara, Atsushi Hiyama, Masahiko Inami
2019SIGGRAPHMagniFinger: magnified perception by a fingertip probe microscope.Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami
2019SIGGRAPHMagniFinger: fingertip-mounted microscope for augmenting human perception.Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami
2019VRExLeap: Minimal and highly available telepresence system creating leaping experience.Atsushi Izumihara, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami
2018HCIInnovative Game Concepts for Alzheimer Patients.Christian Eichhorn, David A. Plecher, Gudrun Klinker, Martin Lurz, Nadja Leipold, Markus Bhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama
2018HCIEvaluating a Smartphone-Based Social Participation App for the Elderly.Nina Lee, Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose
2018SIGGRAPHLeviopole: mid-air haptic interactions using multirotor.Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, Masahiko Inami
2017CSCWGBER: A Social Matching App which utilizes Time, Place, and Skills of Workers and Jobs.Shoma Arita, Atsushi Hiyama, Michitaka Hirose
2017HCIFacilitating Remote Communication Between Senior Communities with Telepresence Robots.Atsushi Hiyama, Akihiro Kosugi, Kentarou Fukuda, Masatomo Kobayashi, Michitaka Hirose
2017HCITowards Extracting Recruiters' Tacit Knowledge Based on Interactions with a Job Matching System.Kaoru Shinkawa, Kenichi Saito, Masatomo Kobayashi, Atsushi Hiyama
2016HCISelf-Conscious Support on Walking Posture Through Mobile Avatar: Focusing on Women's Frailty Prevention Toward Old Age.Masayuki Anekawa, Atsushi Hiyama, Sachiko Kamiyama, Michitaka Hirose
2016HCISenior-Oriented On-Demand Economy: Locality, Matching, and Scheduling are the Keys to Success.Shoma Arita, Atsushi Hiyama, Michitaka Hirose
2016HCIAugmented Live Communication Workspace Platform to Assist and Utilize Cognitive Abilities of Senior Workers.Akihiro Kosugi, Shogo Nishiguchi, Masahiko Izumi, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose
2016HCIWork Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.Takahiro Miura, Shoma Arita, Atsushi Hiyama, Masatomo Kobayashi, Toshinari Itoko, Junichiro Sawamura, Michitaka Hirose
2016HCIInteractive Searching Interface for Job Matching of Elderly Workers.Hiroshi Yamada, Kaoru Shinkawa, Atsushi Hiyama, Masato Yamaguchi, Masatomo Kobayashi, Michitaka Hirose
2016ICCHPSharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group.Takahiro Miura, Ken-ichiro Yabu, Takeshi Noro, Tomoko Segawa, Kei Kataoka, Akihito Nishimuta, Masaya Sanmonji, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
2015CHISpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.Munehiko Sato, Shigeo Yoshida, Alex Olwal, Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, Ramesh Raskar
2015InteractSmartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens.Takahiro Miura, Ken-ichiro Yabu, Atsushi Hiyama, Noriko Inamura, Michitaka Hirose, Tohru Ifukube
2015SIGGRAPHR2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection.Yutaka Tokuda, Atsushi Hiyama, Michitaka Hirose, Hirotsugu Yamamoto
2014HCIPractical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.Masahiko Izumi, Tomoya Kikuno, Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
2014HCITraining Archived Physical Skill through Immersive Virtual Environment.Taihei Kojima, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
2014HCIT-echo: Promoting Intergenerational Communication through Gamified Social Mentoring.Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose
2013ASSETSSocial platform for sharing accessibility information among people with disabilities: evaluation of a field assessment.Takahiro Miura, Ken-ichiro Yabu, Masatsugu Sakajiri, Mari Ueda, Junya Suzuki, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube
2013CSCWMosaic-type work support system using touchscreen computers for senior people.Masato Nakayama, Atsushi Hiyama, Takahiro Miura, Naomi Yatomi, Michitaka Hirose
2013HCIAugmented Reality System for Measuring and Learning Tacit Artisan Skills.Atsushi Hiyama, Hiroyuki Onimaru, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
2013HCITime-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.Takahiro Miura, Masato Nakayama, Atsushi Hiyama, Naomi Yatomi, Michitaka Hirose
2013HCIOptimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Masaru Miyazaki, Michitaka Hirose
2013HCITowards Mobile Embodied 3D Avatar as Telepresence Vehicle.Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Tomohiro Tanikawa, Michitaka Hirose
2013PERCOMQuestion first: Passive interaction model for gathering experience and knowledge from the elderly.Atsushi Hiyama, Yuki Nagai, Michitaka Hirose, Masatomo Kobayashi, Hironobu Takagi
2011HCIWearable Display System for Handing Down Intangible Cultural Heritage.Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
2011InteractElderly User Evaluation of Mobile Touchscreen Interactions.Masatomo Kobayashi, Atsushi Hiyama, Takahiro Miura, Chieko Asakawa, Michitaka Hirose, Tohru Ifukube
2011UISTArtisanship training using wearable egocentric display.Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose
2009EGVEParticle Display System - A Large Scale Display for Public Space.Munehiko Sato, Yasuhiro Suzuki, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2009VRSTRobustness enhancement of a localization system using interior decoration with coded pattern.Shinya Nishizaka, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2008SIGGRAPHMobile interface using visible-light communication technology for pervasive computing environment.Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2008SIGGRAPHConfigurable and ad hoc display for clothes.Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2007HCIStudy on Public User Interface.Atsushi Hiyama, Kotaro Hashimoto, Tomohiro Tanikawa, Michitaka Hirose
2007SIGGRAPHinter-glow.Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2007SIGGRAPHinter-glow.Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2007VRIndoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.Shigeru Saito, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
2007VRSTDesign flexibility in seamless coded pattern for localization.Atsushi Hiyama, Shigeru Saito, Tomohiro Tanikawa, Michitaka Hirose
2002ISWCDevelopment and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura