Bing-Yu Chen
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
140
Venues
20
Active years
2002–2025
Best venue rank
A*
Where they publish
Papers
140 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CHI | Exploring the Physical and Virtual Audiences in Multiverse for Seamless XR Performance. | Meng-Wei Lu, Yen-Hua Lai, Ke-Fan Lin, Chiu-Hsuan Wang, Ping-Hsuan Han, Tse-Yu Pan, Jinyao Lin, Bing-Yu Chen |
| 2025 | CHI | AIdeation: Designing a Human-AI Collaborative Ideation System for Concept Designers. | Wen-Fan Wang, Chien-Ting Lu, Nil Ponsa Campany, Bing-Yu Chen, Mike Y. Chen |
| 2025 | UIST | GenTune: Toward Traceable Prompts to Improve Controllability of Image Refinement in Environment Design. | Wen-Fan Wang, Ting-Ying Lee, Chien-Ting Lu, Che-Wei Hsu, Nil Ponsa Campany, Yu Chen, Mike Y. Chen, Bing-Yu Chen |
| 2025 | SiggraphA | AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion. | Hsiao-Yuan Chin, I-Chao Shen, Yi-Ting Chiu, Ariel Shamir, Bing-Yu Chen |
| 2025 | SiggraphA | Graph Q-Learning for Automatic Assembly in Design-to-Construction. | Shih-Yu Lai, Chia-Ching Yen, Yang-Ting Shen, Bing-Yu Chen |
| 2025 | SiggraphA | Architectural CAD/CAM in Robotic Fabrication via Differentiable Energy Optimization and Few-Shot Spatiotemporal Graph RL Policy. | Shih-Yu Lai, Chia-Ching Yen, Yang-Ting Shen, Bing-Yu Chen |
| 2024 | CHI | FingerPuppet: Finger-Walking Performance-based Puppetry for Human Avatar. | Ching-Wen Hung, Chung-Han Liang, Bing-Yu Chen |
| 2024 | CHI | 3CPEs: Concrete Computational Concepts Programming Environments for Elementary Computer Science Education. | Ching-Ying Sung, Fu-Yin Cherng, Yi-Lun Chiu, Peng-Hsi Chen, Bing-Yu Chen |
| 2024 | PacificVis | MaugVLink: Augmenting Mathematical Formulas with Visual Links. | Min-Jui Lee, Bing-Yu Chen |
| 2023 | CHI | Understanding (Non-)Visual Needs for the Design of Laser-Cut Models. | Ruei-Che Chang, Seraphina Yong, Fang-Ying Liao, Chih-An Tsao, Bing-Yu Chen |
| 2023 | SIGGRAPH | Palette-Based Colorization for Vector Icons. | Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen |
| 2023 | SIGGRAPH | SegAnimeChara: Segmenting Anime Characters Generated by AI. | Andy Yu-Hsiang Tseng, Wen-Fan Wang, Bing-Yu Chen |
| 2023 | UIST | TacNote: Tactile and Audio Note-Taking for Non-Visual Access. | Wan-Chen Lee, Ching-Wen Hung, Chao-Hsien Ting, Peggy Chi, Bing-Yu Chen |
| 2022 | UIST | OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos. | Ruei-Che Chang, Chao-Hsien Ting, Chia-Sheng Hung, Wan-Chen Lee, Liang-Jin Chen, Yu-Tzu Chao, Bing-Yu Chen, Anhong Guo |
| 2022 | UIST | Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body Postures. | Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, Bing-Yu Chen |
| 2022 | UIST | NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction. | Chi-Jung Lee, Rong-Hao Liang, Ling-Chien Yang, Chi-Huan Chiang, Te-Yen Wu, Bing-Yu Chen |
| 2022 | UIST | RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality. | Chiu-Hsuan Wang, Bing-Yu Chen, Liwei Chan |
| 2022 | VRST | Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar Actions. | Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, Bing-Yu Chen |
| 2021 | CHI | AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision. | Ruei-Che Chang, Wen-Ping Wang, Chi-Huan Chiang, Te-Yen Wu, Zheer Xu, Justin Luo, Bing-Yu Chen, Xing-Dong Yang |
| 2021 | CHI | HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR Controller. | Chi-Jung Lee, Hsin-Ruey Tsai, Bing-Yu Chen |
| 2021 | CHI | Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions. | Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Chi-Jung Lee, Ling-Chien Yang, Mengru Xue, Jr-Ling Guo, Meng-Ju Hsieh, Bing-Yu Chen |
| 2021 | CHI | FieldSweep: A 2D Tracking System With Embedded Magnets and a Smartphone. | Yoko Miyatake, Rong-Hao Liang, Bing-Yu Chen, Itiro Siio |
| 2021 | CHI | GuideBand: Intuitive 3D Multilevel Force Guidance on a Wristband in Virtual Reality. | Hsin-Ruey Tsai, Yuan-Chia Chang, Tzu-Yun Wei, Chih-An Tsao, Xander Chin-yuan Koo, Hao-Chuan Wang, Bing-Yu Chen |
| 2021 | UIST | Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture. | Ruei-Che Chang, Chih-An Tsao, Fang-Ying Liao, Seraphina Yong, Tom Yeh, Bing-Yu Chen |
| 2021 | SiggraphA | Guided Image Weathering using Image-to-Image Translation. | Li-Yu Chen, I-Chao Shen, Bing-Yu Chen |
| 2020 | CHI | Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input. | Kai-Chieh Huang, Chen-Kuo Sun, Da-Yuan Huang, Yu-Chun Chen, Ruei-Che Chang, Shuo-Wen Hsu, Chih-Yun Yang, Bing-Yu Chen |
| 2020 | CHI | Demonstration of ElastOscillation: A VR Controller Providing 3D Multilevel Feedback for Damped Oscillation. | Ching-Wen Hung, Tzu-Chun Wu, Hsin-Ruey Tsai, Bing-Yu Chen |
| 2020 | CHI | Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. | Briane Paul V. Samson, Suleman Shahid, Akihiro Matsufuji, Chat Wacharamanotham, Toni-Jan Keith P. Monserrat, Keyur Sorathia, Masitah Ghazali, Shio Miyafuji, Nova Ahmed, Kazuyuki Fujita, A. B. M. Alim Al Islam, Eunice Ratna Sari, Murni Mahmud, Adi B. Tedjasaputra, Juho Kim, Uichin Lee, Thippaya Chintakovid, Sheng-Ming Wang, Zhengjie Liu, Xiangmin Fan, Ellen Yi-Luen Do, Yoshifumi Kitamura, Simon Tangi Perrault, Bing-Yu Chen |
| 2020 | CHI | ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers. | Hsin-Ruey Tsai, Ching-Wen Hung, Tzu-Chun Wu, Bing-Yu Chen |
| 2020 | CHI | Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences. | Chi Wang, Da-Yuan Huang, Shuo-Wen Hsu, Cheng-Lung Lin, Yeu-Luen Chiu, Chu-En Hou, Bing-Yu Chen |
| 2020 | UIST | ElastiLinks: Force Feedback between VR Controllers with Dynamic Points of Application of Force. | Tzu-Yun Wei, Hsin-Ruey Tsai, Yu-So Liao, Chieh Tsai, Yi-Shan Chen, Chi Wang, Bing-Yu Chen |
| 2019 | CHI | AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits. | Jo-Yu Lo, Da-Yuan Huang, Tzu-Sheng Kuo, Chen-Kuo Sun, Jun Gong, Teddy Seyed, Xing-Dong Yang, Bing-Yu Chen |
| 2019 | CHI | Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair. | Shan-Yuan Teng, Da-Yuan Huang, Chi Wang, Jun Gong, Teddy Seyed, Xing-Dong Yang, Bing-Yu Chen |
| 2019 | CHI | ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR. | Hsin-Ruey Tsai, Jun Rekimoto, Bing-Yu Chen |
| 2019 | HCI | Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan. | Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, Masahiko Inami |
| 2019 | UIST | RFTouchPads: Batteryless and Wireless Modular Touch Sensor Pads Based on RFID. | Meng-Ju Hsieh, Jr-Ling Guo, Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Bing-Yu Chen |
| 2019 | UIST | TilePoP: Tile-type Pop-up Prop for Virtual Reality. | Shan-Yuan Teng, Cheng-Lung Lin, Chi-Huan Chiang, Tzu-Sheng Kuo, Liwei Chan, Da-Yuan Huang, Bing-Yu Chen |
| 2019 | UIST | ElastImpac: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays. | Hsin-Ruey Tsai, Bing-Yu Chen |
| 2019 | UIST | Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays. | Chi Wang, Da-Yuan Huang, Shuo-Wen Hsu, Chu-En Hou, Yeu-Luen Chiu, Ruei-Che Chang, Jo-Yu Lo, Bing-Yu Chen |
| 2018 | CHI | RFIBricks: Interactive Building Blocks Based on RFID. | Meng-Ju Hsieh, Rong-Hao Liang, Da-Yuan Huang, Jheng-You Ke, Bing-Yu Chen |
| 2018 | IUI | A Deep Learning Based Method For 3D Human Pose Estimation From 2D Fisheye Images. | Ching-Chun Chen, Chia-Min Wu, I-Chao Shen, Bing-Yu Chen |
| 2018 | SIGGRAPH | Large-scale fabrication with interior zometool structure. | Ming-Shiuan Chen, I-Chao Shen, Chun-Kai Huang, Bing-Yu Chen |
| 2018 | UIST | RFIMatch: Distributed Batteryless Near-Field Identification Using RFID-Tagged Magnet-Biased Reed Switches. | Rong-Hao Liang, Meng-Ju Hsieh, Jheng-You Ke, Jr-Ling Guo, Bing-Yu Chen |
| 2018 | UIST | RollingStone: Using Single Slip Taxel for Enhancing Active Finger Exploration with a Virtual Reality Controller. | Jo-Yu Lo, Da-Yuan Huang, Chen-Kuo Sun, Chu-En Hou, Bing-Yu Chen |
| 2018 | UIST | PuPoP: Pop-up Prop on Palm for Virtual Reality. | Shan-Yuan Teng, Tzu-Sheng Kuo, Chi Wang, Chi-Huan Chiang, Da-Yuan Huang, Liwei Chan, Bing-Yu Chen |
| 2018 | SiggraphA | RFIDesk: an interactive surface for multi-touch and rich-ID stackable tangible interactions. | Meng-Ju Hsieh, Rong-Hao Liang, Jr-Ling Guo, Bing-Yu Chen |
| 2017 | CHI | SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures. | Hsin-Ruey Tsai, Te-Yen Wu, Da-Yuan Huang, Min-Chieh Hsiu, Jui-Chun Hsiao, Yi-Ping Hung, Mike Y. Chen, Bing-Yu Chen |
| 2017 | WACV | Quantitative Analysis of Automatic Image Cropping Algorithms: A Dataset and Comparative Study. | Yi-Ling Chen, Tzu-Wei Huang, Kai-Han Chang, Yu-Chen Tsai, Hwann-Tzong Chen, Bing-Yu Chen |
| 2017 | UIST | Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues. | Yi-Chi Liao, Yen-Chiu Chen, Li-Wei Chan, Bing-Yu Chen |
| 2017 | UIST | Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360° Video Using Spatial Picture-in-Picture Previews. | Yung-Ta Lin, Yi-Chi Liao, Shan-Yuan Teng, Yi-Ju Chung, Liwei Chan, Bing-Yu Chen |
| 2016 | CHI | DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. | Da-Yuan Huang, Li-Wei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De-Nian Yang, Yi-Ping Hung, Bing-Yu Chen |
| 2016 | CHI | GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints. | Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, Bing-Yu Chen |
| 2016 | CHI | GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2016 | CHI | GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2016 | SIGGRAPH | Vibroplay: authoring three-dimensional spatial-temporal tactile effects with direct manipulation. | Da-Yuan Huang, Li-Wei Chan, Xiao-Feng Jian, Chiun-Yao Chang, Mu-Hsuan Chen, De-Nian Yang, Yi-Ping Hung, Bing-Yu Chen |
| 2016 | SIGGRAPH | Large-scale rapid-prototyping with zometool. | Chun-Kai Huang, Tsung-Hung Wu, Yi-Ling Chen, Bing-Yu Chen |
| 2016 | SIGGRAPH | Stylus assistant: designing dynamic constraints for facilitating stylus inputs on portable displays. | Long-Fei Lin, Shan-Yuan Teng, Rong-Hao Liang, Bing-Yu Chen |
| 2016 | UIST | EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display. | Yi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2016 | TEI | GaussStudio: Designing Seamless Tangible Interactions on Portable Displays. | Rong-Hao Liang, Han-Chih Kuo, Miguel Bruns Alonso, Bing-Yu Chen |
| 2015 | CHI | Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. | Li-Wei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Shuo Yang, Da-Yuan Huang, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | CHI | Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. | Li-Wei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Shuo Yang, Da-Yuan Huang, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | CHI | WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper. | Rong-Hao Liang, I-Chao Shen, Yu-Chien Chan, Guan-Ting Chou, Li-Wei Chan, De-Nian Yang, Mike Y. Chen, Bing-Yu Chen |
| 2015 | ICCV | Integrating Dashcam Views through Inter-Video Mapping. | Hsin-I Chen, Yi-Ling Chen, Wei-Tse Lee, Fan Wang, Bing-Yu Chen |
| 2015 | SIGGRAPH | Direct view manipulation for drone photography. | Yi-Ling Chen, Wei-Tse Lee, Li-Wei Chan, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | SIGGRAPH | Top computational visualization R&D problems 2015: panel. | Issei Fujishiro, Bing-Yu Chen, Wei Chen, Seok-Hee Hong, Takayuki Itoh, Koji Koyamada, Kenji Ono, Jorji Nonaka |
| 2015 | SIGGRAPH | Retargeting 3D objects and scenes. | Chun-Kai Huang, Yi-Ling Chen, I-Chao Shen, Bing-Yu Chen |
| 2015 | SIGGRAPH | ThirdHand: wearing a robotic arm to experience rich force feedback. | Yi-Chi Liao, Shun-Yao Yang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2015 | UIST | CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring. | Li-Wei Chan, Yi-Ling Chen, Chi-Hao Hsieh, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | UIST | FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip. | Chin-yu Chien, Rong-Hao Liang, Long-Fei Lin, Li-Wei Chan, Bing-Yu Chen |
| 2015 | UIST | GaussStarter: Prototyping Analog Hall-Sensor Grids with Breadboards. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2014 | CHI | GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | CHI | GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | CHI | Gaussbricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | SIGGRAPH | Dart-It: interacting with a remote display by throwing your finger touch. | Chi-Chiang Huang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2014 | SIGGRAPH | Dart-it: interacting with a remote display by throwing your finger touch. | Chi-Chiang Huang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2014 | UIST | GaussStones: shielded magnetic tangibles for multi-token interactions on portable displays. | Rong-Hao Liang, Han-Chih Kuo, Li-Wei Chan, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | NailDisplay: bringing an always available visual display to fingertips. | Chao-Huai Su, Li-Wei Chan, Chien-Ting Weng, Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen |
| 2013 | CVPR | Robust Feature Matching with Alternate Hough and Inverted Hough Transforms. | Hsin-Yi Chen, Yen-Yu Lin, Bing-Yu Chen |
| 2013 | CW | Thememory: Experiencing Thematic Photos in Daily Practice. | Kai-Yin Cheng, Ko-Yuan Chou, Bing-Yu Chen |
| 2013 | SIGGRAPH | Painting photolization. | Chien-Wen Jung, I-Chao Shen, Sheng-Jie Luo, Chun-Kai Huang, Bing-Yu Chen, Wen-Huang Cheng |
| 2013 | SIGGRAPH | Tracking magnetics above portable displays. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | SIGGRAPH | Stroke-based editing of object structure. | Sheng-Jie Luo, Chin-Yu Lin, I-Chao Shen, Bing-Yu Chen |
| 2013 | UIST | FingerPad: private and subtle interaction using fingertips. | Li-Wei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, Bing-Yu Chen |
| 2012 | PG | User-Assisted Disparity Maps. | Hsin-Yi Chen, Yi-Shan Lin, I-Chao Shen, Sheng-Jie Luo, Wen-Huang Cheng, Bing-Yu Chen |
| 2012 | SIGGRAPH | GaussSketch: add-on magnetic sensing for natural sketching on smartphones. | Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2012 | SIGGRAPH | Attention-oriented photo slideshow. | Sheng-Jie Luo, I-Chao Shen, Hsu Hsu, Bing-Yu Chen |
| 2012 | SIGGRAPH | Previewing video content with dynamic and interactable collage. | Sheng-Jie Luo, Chun-Yu Tsai, Hsiao-Ching You, Hsun-Pei Wang, Wei-Chao Chen, Bing-Yu Chen |
| 2012 | SIGGRAPH | Texturing and deforming models with casual images. | I-Chao Shen, Sheng-Jie Luo, Yi-Hua Tina Wang, Yu-Mei Chen, Bing-Yu Chen, Wen-Huang Cheng |
| 2012 | UIST | GaussSense: attachable stylus sensing using magnetic sensor grid. | Rong-Hao Liang, Kai-Yin Cheng, Chao-Huai Su, Chien-Ting Weng, Bing-Yu Chen, De-Nian Yang |
| 2012 | SiggraphA | Lip-synced character speech animation with dominated animeme models. | Shuen-Huei Guan, Yu-Mei Chen, Fu-Chung Huang, Bing-Yu Chen |
| 2012 | SiggraphA | GaussBrush: Drawing with Magnetic Stylus. | Rong-Hao Liang, Chao-Huai Su, Chien-Ting Weng, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2011 | MIG | Twisting, Tearing and Flicking Effects in String Animations. | Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita |
| 2011 | MMM | Image Super-Resolution by Vectorizing Edges. | Chia-Jung Hung, Chun-Kai Huang, Bing-Yu Chen |
| 2011 | MMM | Sewing Photos: Smooth Transition between Photos. | Tzu-Hao Kuo, Chun-Yu Tsai, Kai-Yin Cheng, Bing-Yu Chen |
| 2011 | UIST | Pub - point upon body: exploring eyes-free interaction and methods on an arm. | Shu-Yang Lin, Chao-Huai Su, Kai-Yin Cheng, Rong-Hao Liang, Tzu-Hao Kuo, Bing-Yu Chen |
| 2011 | SiggraphA | Grab-carry-release: manipulating physical objects in a real scene through a smart phone. | Kai-Yin Cheng, Yu-Hsiang Lin, Yu-Hsin Lin, Bing-Yu Chen, Takeo Igarashi |
| 2011 | SiggraphA | SonarWatch: appropriating the forearm as a slider bar. | Rong-Hao Liang, Shu-Yang Lin, Chao-Huai Su, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2011 | SiggraphA | Presenting time-evolving activities using communication archive data. | Sheng-Jie Luo, Shih-Wen Huang, En-Hsu Yen, Li-Ting Huang, Bing-Yu Chen, Kwan-Liu Ma |
| 2011 | SiggraphA | A blendshape model that incorporates physical interaction. | Wan-Chun Ma, Yi-Hua Tina Wang, Graham Fyffe, Jernej Barbic, Bing-Yu Chen, Paul E. Debevec |
| 2010 | CHI | iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers. | Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-Huei Liang, Sy-Yen Kuo |
| 2010 | SIGGRAPH | MusicSpace: you "play" the music. | Chun-Yu Tsai, Hung-Jung Lin, Tzu-Hao Kuo, Kai-Yin Cheng, I-Chao Shen, Bing-Yu Chen, Rung-Huei Liang |
| 2009 | CHI | SmartPlayer: user-centric video fast-forwarding. | Kai-Yin Cheng, Sheng-Jie Luo, Bing-Yu Chen, Hao-Hua Chu |
| 2009 | ICCV | Video stabilization using robust feature trajectories. | Ken-Yi Lee, Yung-Yu Chuang, Bing-Yu Chen, Ming Ouhyoung |
| 2009 | PSIVT | Video-Based Motion Capturing for Skeleton-Based 3D Models. | Liang-Yu Shih, Bing-Yu Chen, Ja-Ling Wu |
| 2009 | SIGGRAPH | MemoIcon: using everyday objects as physical icons. | Bing-Yu Chen, Kai-Yin Cheng, Hao-Hua Chu, Sy-Yen Kuo, Rong-Hao Liang, Ming-Yang Yu, Rung-Huei Liang, Hung-Jung Lin, Yu-Ming Chu |
| 2009 | SIGGRAPH | Animating character images in 3D space. | Bing-Yu Chen, Shih-Chiang Dai, Shuen-Huei Guan, Tomoyuki Nishita |
| 2009 | SIGGRAPH | Utilizing photos as program themes. | Kai-Yin Cheng, Ko-Yuan Chou, Sheng-Jie Luo, Bing-Yu Chen |
| 2009 | SIGGRAPH | 3D-model-based face replacement in video. | Yi-Ting Cheng, Virginia Tzeng, Yu Liang, Chuan-Chang Wang, Bing-Yu Chen, Yung-Yu Chuang, Ming Ouhyoung |
| 2009 | SIGGRAPH | Animating lip-sync speech faces by dominated animeme models. | Fu-Chung Huang, Yu-Mei Chen, Tse-Hsien Wang, Bing-Yu Chen, Shuen-Huei Guan |
| 2009 | SIGGRAPH | Video segmentation with motion smoothness. | Chung-Lin Wen, Yu-Ting Wong, Bing-Yu Chen, Yoichi Sato |
| 2009 | SiggraphA | Interactive image composition through draggable objects. | Yuichiro Yamaguchi, Takuya Saito, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita |
| 2008 | INFOCOM | FLoD: A Framework for Peer-to-Peer 3D Streaming. | Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-Lun Sung, Jehn-Ruey Jiang, Bing-Yu Chen |
| 2008 | MMM | Blurred Image Detection and Classification. | Ping Hsu, Bing-Yu Chen |
| 2008 | SIGGRAPH | Lips-sync 3D speech animation. | Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang, Shuen-Huei Guan |
| 2008 | SIGGRAPH | Controllable motion textures. | Tse-Hsien Wang, Chun-Tse Hsiao, Bing-Yu Chen, Pei-Zhi Huang |
| 2008 | SIGGRAPH | Smart album: photo filtering by effect detections. | Ming-Yang Yu, Yu Liang, Ken-Yi Lee, Bing-Yu Chen, Ming Ouhyoung |
| 2007 | CHI | Enabling nutrition-aware cooking in a smart kitchen. | Pei-Yu Chi, Jen-Hao Chen, Hao-Hua Chu, Bing-Yu Chen |
| 2007 | SIGGRAPH | Stabilizing video while keeping resolution and capturing intention. | Bing-Yu Chen, Jong-Shan Lin, Wei-Ting Huang |
| 2007 | SIGGRAPH | NPR in production: animating the Sung dynasty painting "Children at Play". | Shuen-Huei Guan, Dan Maas, Bing-Yu Chen, Yung-Yu Chuang |
| 2007 | SIGGRAPH | Digital restoration of moldy aged films. | Chieh-Ju Tu, Shuen-Huei Guan, Yung-Yu Chuang, Jiann-Rong Wu, Bing-Yu Chen, Ming Ouhyoung |
| 2006 | CGI | Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization. | Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin Huang |
| 2006 | SIGGRAPH | Extended cubical marching squares for surface extraction from various kinds of volumetric structure. | Chien-Chang Ho, Bing-Yu Chen, Ming Ouhyoung, Jyh-Horng Chen |
| 2006 | SIGGRAPH | Progressive deforming meshes based on deformation oriented decimation. | Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang |
| 2006 | SIGGRAPH | View-dependent JPEG 2000-based mesh streaming. | Nien-Shien Lin, Ting-Hao Huang, Bing-Yu Chen |
| 2006 | SIGGRAPH | Hand-shadow illusions and 3D DDR based on efficient model retrieval. | Jeng-Sheng Yeh, Chung-Lin Wen, Jen-Yuan Chiang, Liang-Kai Wang, Ting-Hao Huang, Ding-Yun Chen, Li-Fong Lin, Yung-Yu Chuang, Ming-Yang Yu, Bing-Yu Chen, Jean Y. C. Tsai, Ming Ouhyoung |
| 2006 | SCA | Progressive deforming meshes based on deformation oriented decimation and dynamic connectivity updating. | Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang |
| 2005 | CGI | Toward gesture-based behavior authoring. | Edward Yu-Te Shen, Bing-Yu Chen |
| 2004 | CW | 3D Character Model Creation from Cel Animation. | Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita |
| 2004 | SIGGRAPH | Enhanced 3D model retrieval system through characteristic views using orthogonal visual hull. | Shuen-Huei Guan, Ming-Kai Hsieh, Chia-Chi Yeh, Bing-Yu Chen |
| 2004 | SIGGRAPH | Animating hand-drawn sketches. | Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita |
| 2004 | SIGGRAPH | Composite mouse gestures: toward an easier tool for behavior authoring. | Edward Yu-Te Shen, Kuei-Yuan Zheng, Bing-Yu Chen |
| 2004 | SIGGRAPH | Prong features detection of a 3D model based on the watershed algorithm. | Fu-Che Wu, Bing-Yu Chen, Rung-Huei Liang, Ming Ouhyoung |
| 2004 | VRST | An efficient representation of complex materials for real-time rendering. | Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, Tomoyuki Nishita |
| 2003 | CGI | An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics. | Bing-Yu Chen, Tomoyuki Nishita |
| 2003 | PG | Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model. | Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, Tomoyuki Nishita |
| 2002 | CW | Free-Form Deformation with Automatically Generated Multiresolution Lattices. | Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita, Jieqing Feng |
| 2002 | PG | Adaptive Solid Texturing for Web3D Applications. | Bing-Yu Chen, Tomoyuki Nishita |
| 2002 | SIGGRAPH | Adaptive solid texturing for web graphics. | Bing-Yu Chen, Tomoyuki Nishita |