| 2026 | AAAI | Learning from Scoring Disagreements: Contrastive Error Mining for Efficient and Robust LLM-based Assessment. | Lei Chen, Tengteng Cheng, Boyu Gao, Zitao Liu, Weiqi Luo |
| 2026 | ACL | DiffCL: Difference-Aware Contrastive Learning for Automatic Answer Grading with Multi-Level Semantic Modeling. | Lei Chen, Boyu Gao, Zitao Liu, Tingjie Wan, Weiqi Luo |
| 2026 | CHI | Exploring the Impact of Sensory Conflict on State Mindfulness in VR Meditation Training. | Shuting Chang, Tianren Luo, Pengxiang Wang, Boyang Sun, Xiehaoxuan Tang, Gaozhang Chen, Boyu Gao, Qi Wang, Teng Han, Yachun Fan, Feng Tian |
| 2025 | CHI | Modeling Locomotion with Body Angular Movements in Virtual Reality. | Zijun Mai, Boyu Gao, Huawei Tu, Dasheng Li, Hyungseok Kim, Weiqi Luo |
| 2025 | ISMAR | Exploring Plausible Preference of Body-Centric Locomotion with Reinforcement Learning in Virtual Reality. | Zijun Mai, Boyu Gao, Huawei Tu, Haojun Zheng, Henry Been-Lirn Duh |
| 2025 | ISMAR | VRFlipAuth: Usable and Secure Authentication based on Flip Game in Virtual Reality. | Zibo Zheng, Boyu Gao, Huawei Tu, Hai-Ning Liang, Tingjie Wan, Jian Weng |
| 2025 | VR | A Dual-Stick Controller for Enhancing Raycasting Interactions with Virtual Objects. | Nianlong Li, Tong Wu, Zhenxuan He, Luyao Shen, Tianren Luo, Teng Han, Boyu Gao, Yu Zhang, Liuxin Zhang, Feng Tian, Qianying Wang |
| 2024 | AIED | Knowledge Tracing as Language Processing: A Large-Scale Autoregressive Paradigm. | Bojun Zhan, Teng Guo, Xueyi Li, Mingliang Hou, Qianru Liang, Boyu Gao, Weiqi Luo, Zitao Liu |
| 2024 | AIED | Automatic Lesson Plan Generation via Large Language Models with Self-critique Prompting. | Ying Zheng, Xueyi Li, Yaying Huang, Qianru Liang, Teng Guo, Mingliang Hou, Boyu Gao, Mi Tian, Zitao Liu, Weiqi Luo |
| 2024 | ECAI | Extending Context Window of Attention Based Knowledge Tracing Models via Length Extrapolation. | Xueyi Li, Youheng Bai, Teng Guo, Ying Zheng, Mingliang Hou, Bojun Zhan, Yaying Huang, Zitao Liu, Boyu Gao, Weiqi Luo |
| 2024 | VR | Evaluating Plausible Preference of Body-Centric Locomotion using Subjective Matching in Virtual Reality. | Boyu Gao, Haojun Zheng, Jingbo Zhao, Huawei Tu, HyungSeok Kim, Henry Been-Lirn Duh |
| 2024 | VR | Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality. | Jianbin Song, Rongkai Shi, Yue Li, Boyu Gao, Hai-Ning Liang |
| 2023 | CIKM | Assessing Student Performance with Multi-granularity Attention from Online Classroom Dialogue. | Jiahao Chen, Zitao Liu, Shuyan Huang, Yaying Huang, Xiangyu Zhao, Boyu Gao, Weiqi Luo |
| 2023 | WWW | Enhancing Deep Knowledge Tracing with Auxiliary Tasks. | Zitao Liu, Qiongqiong Liu, Jiahao Chen, Shuyan Huang, Boyu Gao, Weiqi Luo, Jian Weng |
| 2023 | VR | Secure Authentication with 3D Manipulation in Dynamic Layout for Virtual Reality. | Zongyong Bu, Haojun Zheng, Weiqiang Xin, Yi Zhang, Zitao Liu, Weiqi Luo, Boyu Gao |
| 2023 | VR | Behavioral Authentication with Head-Tilt Based Locomotion for Metaverse. | Zijun Mai, Yidang He, Jiana Feng, Huawei Tu, Jian Weng, Boyu Gao |
| 2022 | AIED | BERT-POS: Sentiment Analysis of MOOC Reviews Based on BERT with Part-of-Speech Information. | Wenxiao Liu, Shuyuan Lin, Boyu Gao, Kai Huang, Weilin Liu, Zhongcai Huang, Junjie Feng, Xinhong Chen, Feiran Huang |
| 2021 | CGI | Effects of Different Proximity-Based Feedback on Virtual Hand Pointing in Virtual Reality. | Yujun Lu, Boyu Gao, Huawei Tu, Weiqi Luo, HyungSeok Kim |
| 2021 | HCI | Analysis of Multi-attribute User Authentication to Against Man-in-the-Room Attack in Virtual Reality. | Jiawei Wang, Boyu Gao |
| 2021 | KSEM | Incorporating Global Context into Multi-task Learning for Session-Based Recommendation. | Nan Qiu, Boyu Gao, Feiran Huang, Huawei Tu, Weiqi Luo |
| 2021 | VR | Evaluation of Body-centric Locomotion with Different Transfer Functions in Virtual Reality. | Boyu Gao, Ziiun Mai, Huawei Tu, Henry Been-Lirn Duh |
| 2021 | VR | 2-Thumbs Typing: A Novel Bimanual Text Entry Method in Virtual Reality Environments. | Zigang Zhang, Minghui Sun, Boyu Gao, Limin Wang |
| 2020 | SMC | Stereo Visual SLAM for Autonomous Vehicles: A Review. | Boyu Gao, Haoxiang Lang, Jing Ren |
| 2020 | VR | The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments. | Boyu Gao, Joonwoo Lee, Huawei Tu, Wonjun Seong, HyungSeok Kim |
| 2020 | VR | Hand Motion with Eyes-free Interaction for Authentication in Virtual Reality. | Yujun Lu, Boyu Gao, Jinyi Long, Jian Weng |
| 2020 | VR | Transfer of Coordination Skill to the Unpracticed Hand in Immersive Environments. | Shan Xiao, Xupeng Ye, Yaqiu Guo, Boyu Gao, Jinyi Long |
| 2019 | HCI | Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality. | Boyu Gao, Yujun Lu, HyungSeok Kim, Byungmoon Kim, Jinyi Long |
| 2018 | CGI | Sensory and Perceptual Consistency for Believable Response in Action Feedback Loop. | Boyu Gao, Jee-In Kim, HyungSeok Kim |
| 2015 | CHI | Use of Sound to Provide Occluded Visual Information in Touch Gestural Interface. | Boyu Gao, HyungSeok Kim, Hasup Lee, Jooyoung Lee, Jee-In Kim |
| 2015 | VR | Multiple devices as windows for virtual environment. | Jooyoung Lee, Hasup Lee, Boyu Gao, HyungSeok Kim, Jee-In Kim |