| 2026 | CHI | Probing More-Than-Human Representation in Crisis Resilience Planning: An HCI Researcher Perspective. | Tram Thi Minh Tran, Adrian Wong, Callum Parker, Carlos Alfredo Tirado Cortes, Marius Hoggenmller, Soojeong Yoo, Nate Zettna, Joel Fredericks |
| 2026 | CHI | Envisioning Audio Augmented Reality in Everyday Life. | Tram Thi Minh Tran, Soojeong Yoo, Oliver Weidlich, Yidan Cao, Xinyan Yu, Xin Cheng, Yin Ye, Natalia Gulbransen-Diaz, Callum Parker |
| 2025 | CHI | The Third Workshop on Building an Inclusive and Accessible Metaverse for All. | Callum Parker, Soojeong Yoo, Joel Fredericks, Tram Thi Minh Tran, Mark Colley, Youngho Lee, Khanh-Duy Le, Simon Stannus, Woontack Woo, Mark Billinghurst |
| 2025 | CHI | Wearable AR in Everyday Contexts: Insights from a Digital Ethnography of YouTube Videos. | Tram Thi Minh Tran, Shane Brown, Oliver Weidlich, Soojeong Yoo, Callum Parker |
| 2025 | OZCHI | Engaging Human and Non-Human Perspectives in Crisis Resilience: Designing AI-Supported Immersive Technologies for Inclusive Decision-Making. | Adrian Wong, Tram Thi Minh Tran, Callum Parker, Marius Hoggenmueller, Nate Zettna, Carlos Alfredo Tirado Cortes, Soojeong Yoo, Joel Fredericks |
| 2025 | OZCHI | Safe but Silent? The Gendered Impact of Personal Space Bubbles (PSBs) in the Metaverse. | Wenjin Zhu, Callum Parker |
| 2024 | CHI | Building a Metaverse for All: Opportunities and Challenges for Future Inclusive and Accessible Virtual Environments. | Callum Parker, Soojeong Yoo, Joel Fredericks, Tram Thi Minh Tran, Julie R. Williamson, Youngho Lee, Woontack Woo |
| 2024 | CHI | Exploring the Impact of Interconnected External Interfaces in Autonomous Vehicles on Pedestrian Safety and Experience. | Tram Thi Minh Tran, Callum Parker, Marius Hoggenmller, Yiyuan Wang, Martin Tomitsch |
| 2024 | OZCHI | Staying Fit in the Metaverse: Evaluating Diegetic GUIs for Representing Exertion Data in a VR Exergame. | Xin Cheng, Soojeong Yoo, Callum Parker |
| 2023 | CHI | Towards an Inclusive and Accessible Metaverse. | Callum Parker, Soojeong Yoo, Youngho Lee, Joel Fredericks, Arindam Dey, Youngjun Cho, Mark Billinghurst |
| 2023 | OZCHI | Robots in the Wild: Contextually-Adaptive Human-Robot Interactions in Urban Public Environments. | Xinyan Yu, Yiyuan Wang, Tram Thi Minh Tran, Yi Zhao, Julie Stephany Berrio Perez, Marius Hoggenmller, Justine Humphry, Lian Loke, Lynn Masuda, Callum Parker, Martin Tomitsch, Stewart Worrall |
| 2023 | OZCHI | Designing Smart Over a Distance for Sustainable Communities: Reflecting on AI, the Metaverse, and the Role of HCI for Addressing the Sustainable Development Goals. | Joel Fredericks, Hilary Davis, Callum Parker, Martin Tomitsch, Glenda Amayo Caldwell, Marcus Foth, Alexandra Crosby |
| 2023 | VR | Towards a Metaverse in Health Informatics: 3D Visualisation of Physical Activity from VR Gaming. | Soojeong Yoo, Callum Parker |
| 2022 | OZCHI | Sprayful Interaction: Perceptions of a Moss-based SLow-resolution Living Media Display. | Gabrielle Hong, Phillip Gough, Callum Parker |
| 2021 | OZCHI | Evaluating Virtual Reality as a Tool for Empathic Modelling of Vision Impairment: Insights from a simulated public interactive display experience. | Tina Yao, Soojeong Yoo, Callum Parker |
| 2020 | CHI | Foundations for Designing Public Interactive Displays that Provide Value to Users. | Callum Parker, Martin Tomitsch, Nigel Davies, Nina Valkanova, Judy Kay |
| 2020 | CHI | Designing Exocentric Pedestrian Navigation for AR Head Mounted Displays. | Tram Thi Minh Tran, Callum Parker |
| 2020 | CHI | Exploring the Use of Drones for Taking Accessible Selfies with Elderly. | Yuan Yao, Weiwei Zhang, SooJeong Yoo, Callum Parker, Jihong Jeung |
| 2020 | OZCHI | A Tangible Multi-Display Toolkit to Support the Collaborative Design Exploration of AV-Pedestrian Interfaces. | Marius Hoggenmller, Martin Tomitsch, Callum Parker, Trung Thanh Nguyen, Dawei Zhou, Stewart Worrall, Eduardo M. Nebot |
| 2019 | ISMAR | Is Any Room Really OK? The Effect of Room Size and Furniture on Presence, Narrative Engagement, and Usability During a Space-Adaptive Augmented Reality Game. | Jae-eun Shin, Hayun Kim, Callum Parker, Hyung-il Kim, Seoyoung Oh, Woontack Woo |
| 2019 | OZCHI | Designing Smart for Sustainable Communities: Reflecting on the Role of HCI for Addressing the Sustainable Development Goals. | Joel Fredericks, Callum Parker, Glenda Amayo Caldwell, Marcus Foth, Hilary Davis, Martin Tomitsch |
| 2019 | OZCHI | The Impact of Hyperconnectedness on Urban HCI: Challenges and Opportunities. | Callum Parker, Glenda Amayo Caldwell, Joel Fredericks |
| 2019 | OZCHI | Let's take a selfie: Design Considerations for Public Selfie Booths. | Callum Parker, Joel Fredericks, SooJeong Yoo, Marius Hoggenmller |
| 2018 | OZCHI | A framework for designing interactions between pedestrians and driverless cars: insights from a ride-sharing design study. | Chelsea Owensby, Martin Tomitsch, Callum Parker |
| 2017 | OZCHI | Bridging the interaction gulf: understanding the factors that drive public interactive display usage. | Callum Parker, Martin Tomitsch |
| 2015 | OZCHI | To Dwell or Not to Dwell: An Evaluation of Mid-Air Gestures for Large Information Displays. | SooJeong Yoo, Callum Parker, Judy Kay, Martin Tomitsch |
| 2014 | VINCI | Data Visualisation Trends in Mobile Augmented Reality Applications. | Callum Parker, Martin Tomitsch |
| 2013 | OZCHI | MolyPoly: A 3D Immersive Gesture Controlled Approach to Visuo-Spatial Learning of Organic Chemistry. | Winyu Chinthammit, SooJeong Yoo, Callum Parker, Susan Turland, Scott J. Pedersen, Wai-Tat Fu |
| 2013 | OZCHI | MolyPoly: immersive gesture controlled chemistry teaching system. | SooJeong Yoo, Callum Parker, Winyu Chinthammit, Susan Turland |