| 2024 | SIGCSE | "I Didn't Know": Examining Student Understanding of Academic Dishonesty in Computer Science. | Michael Liut, Anna Ly, Jessica Jia-Ni Xu, Justice Banson, Paul Vrbik, Caroline D. Hardin |
| 2023 | SIGCSE | Intertwined: Enhancing K-12 Pair Programming Engagement Using Real-Time Collaboration with Twine. | Ishin Iwasaki, Caroline D. Hardin |
| 2022 | COMPSAC | Assessing Student Participation and Engagement Using Discord. | Justice Banson, Caroline D. Hardin |
| 2021 | ITiCSE | Approaches to Transitioning Computer Science Classes from Offline to Online. | Alexander Brooks, Caroline D. Hardin, Jennifer Scianna, Matthew Berland, Laura Hobbes LeGault |
| 2021 | SIGCSE | Do Hackathon Projects Change the World? An Empirical Analysis of GitHub Repositories. | Lukas McIntosh, Caroline D. Hardin |
| 2020 | COMPSAC | Digital Privacy Detectives: An Interactive Game for Classrooms. | Caroline D. Hardin, Jen Dalsen |
| 2019 | SIGCSE | Questioning the Board in Computer Science Education Board Games. | Caroline D. Hardin, Alexander Brooks, Joshua Gabai, Anthony Pellicone, Isaac Sung |
| 2016 | SIGCSE | Learning to Program Using Online Forums: A Comparison of Links Posted on Reddit and Stack Overflow (Abstract Only). | Caroline D. Hardin, Matthew Berland |