| 2023 | ICIAP | Detection and Localization of Changes in Immersive Virtual Reality. | Manuela Chessa, Chiara Bassano, Fabio Solari |
| 2020 | ICPR | A WebGL Virtual Reality Exergame for Assessing the Cognitive Capabilities of Elderly People: A Study About Digital Autonomy for Web-Based Applications. | Manuela Chessa, Chiara Bassano, Fabio Solari |
| 2020 | VR | Improving Obstacle Awareness to Enhance Interaction in Virtual Reality. | Ivan Valentini, Giorgio Ballestin, Chiara Bassano, Fabio Solari, Manuela Chessa |
| 2019 | MIG | A VR Game-based System for Multimodal Emotion Data Collection. | Chiara Bassano, Giorgio Ballestin, Eleonora Ceccaldi, Fanny Isabelle Larradet, Maurizio Mancini, Erica Volta, Radoslaw Niewiadomski |
| 2018 | ECCV | Human-Computer Interaction Approaches for the Assessment and the Practice of the Cognitive Capabilities of Elderly People. | Manuela Chessa, Chiara Bassano, Elisa Gusai, Alice E. Martis, Fabio Solari |
| 2017 | ICIAP | Interaction in an Immersive Collaborative Virtual Reality Environment: A Comparison Between Leap Motion and HTC Controllers. | Elisa Gusai, Chiara Bassano, Fabio Solari, Manuela Chessa |
| 2017 | ICIAP | Going to a Virtual Supermarket: Comparison of Different Techniques for Interacting in a Serious Game for the Assessment of the Cognitive Status. | Alice E. Martis, Chiara Bassano, Fabio Solari, Manuela Chessa |