| 2025 | AI | Reliability-Driven LiDAR-Camera Fusion for Robust 3D Object Detection. | Reza Sadeghian, Niloofar Hooshyaripour, Chris Joslin, WonSook Lee |
| 2025 | AI | 3D Gaussian Splatting and Camera Poses Joint Optimization for Motion Blur Images via Low-pass Filter. | Xuanqi Zhang, Wonsook Lee, Chris Joslin |
| 2025 | PG | A Region-Based Facial Motion Analysis and Retargeting Model for 3D Characters. | Changan Zhu, Sima Soltanpour, Chris Joslin |
| 2025 | VTC | PViTH-Net: Pyramidal Vision Transformer Homography Estimation Network for Image Stitching. | Sima Soltanpour, Chris Joslin |
| 2025 | VISIGRAPP | A Survey on Feature-Based and Deep Image Stitching. | Sima Soltanpour, Chris Joslin |
| 2024 | SiggraphA | Fabrig: A Cloth-Simulated Transferable 3D Face Parameterization. | Changan Zhu, Chris Joslin |
| 2019 | MIG | Procedural Sound Generation for Soft Bodies in Video Games. | Feng Su, Chris Joslin |
| 2011 | ICIP | Perceptual noise shaping in dual-tree complex wavelet transform for image coding. | Junwu Zhu, Richard M. Dansereau, Chris Joslin |
| 2010 | ICISP | Resolution Scalable Image Coding with Dyadic Complementary Rational Wavelet Transforms. | F. Petngang, Richard M. Dansereau, Chris Joslin |
| 2006 | CGI | Comprehending and Transferring Facial Expressions Based on Statistical Shape and Texture Models. | Pengcheng Xi, Won-Sook Lee, Gustavo Frederico, Chris Joslin, Lihong Zhou |
| 2006 | ISM | MPEG-21 Based Temporal Adaptation of Live H.264 Video. | Razib Iqbal, Shervin Shirmohammadi, Chris Joslin |
| 2004 | CGI | Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework. | HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann |
| 2003 | CW | Adaptation of Facial and Body Animation for MPEG-based Architectures. | Thomas Di Giacomo, Chris Joslin, Stephane Garchery, Nadia Magnenat-Thalmann |
| 2003 | VRST | Significant facet retrieval for real-time 3D sound rendering in complex virtual environments. | Chris Joslin, Nadia Magnenat-Thalmann |
| 2001 | VR | Personalized Face and Speech Communication over the Internet. | Sumedha Kshirsagar, Chris Joslin, Won-Sook Lee, Nadia Magnenat-Thalmann |
| 2000 | CGI | VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park. | Hyewon Seo, Chris Joslin, Uwe Berner, Nadia Magnenat-Thalmann, Maja Jovovic, Joaquim Esmerado, Daniel Thalmann, Ian J. Palmer |
| 2000 | VRST | Advanced real-time collaboration over the internet. | Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann |