Christian Sandor
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
80
Venues
15
Active years
2001–2026
Best venue rank
A*
Where they publish
Papers
80 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Studying the Implications of Augmented Reality for Teamwork in Open Liver Surgery. | Huyen Nguyen, Zofia Samsel, Clment Cormi, Belkacem Acidi, Eric Vibert, Christian Sandor |
| 2026 | SIGGRAPH | CheerleadAR: Pretraining Support for Cheerleading Stunts using Augmented Reality. | Mizuki Akiyama, Christian Sandor, Yuki Igarashi |
| 2025 | SIGGRAPH | Pretraining Support for Cheerleading Stunts using Virtual Reality. | Mizuki Akiyama, Christian Sandor, Yuki Igarashi |
| 2023 | SiggraphA | PerfectFit: Custom-Fit Garment Design in Augmented Reality. | Akihiro Kiuchi, Anran Qi, Eve Mingxiao Li, Dvid Maruscsk, Christian Sandor, Takeo Igarashi |
| 2023 | SiggraphA | MiniGI: Guerilla Mappings in Miniature. | Dvid Maruscsk, Gbor Szcs, Jeanne Vzien, Christian Sandor |
| 2022 | VR | Absence Agents: Mitigating Interruptions in Extended Reality Remote Collaboration. | Huyen Nguyen, Thomas Bruhn, Christian Sandor, Patrick Bourdot |
| 2021 | ISMAR | Heat Pain Threshold Modulation By Experiencing Burning Hands in Augmented Reality. | Daniel Eckhoff, lvaro Cassinelli, Christian Sandor |
| 2021 | ISMAR | An Empirical Study of Size Discrimination in Augmented Reality. | Liwen Wang, Christian Sandor |
| 2021 | ISMAR | Fisheye vs Rubber Sheet: Supporting Visual Search and Fine Motor Skills in Augmented Reality. | Qiaochu Wang, Christian Sandor |
| 2021 | VR | Investigation of Microcirculatory Effects of Experiencing Burning Hands in Augmented Reality. | Daniel Eckhoff, Cecilia Li-Tsang, Gladys L. Y. Cheing, lvaro Cassinelli, Christian Sandor |
| 2021 | SiggraphA | Integration of stereoscopic laser-based geometry into 3D video using DLP Link synchronisation. | Jayson Haebich, Christian Sandor, lvaro Cassinelli |
| 2021 | SiggraphA | Recognition of Gestures over Textiles with Acoustic Signatures. | Pui Chung Wong, Christian Sandor, lvaro Cassinelli |
| 2020 | ISMAR | Augmented Reality Narratives for Post-Traumatic Stress Disorder Treatment. | Liu Chang, lvaro Cassinelli, Christian Sandor |
| 2020 | UIST | Context-Based 3D Grids for Augmented Reality User Interfaces. | Mayra Donaji Barrera Machuca, lvaro Cassinelli, Christian Sandor |
| 2020 | SiggraphA | Interactive Minimal Latency Laser Graphics Pipeline. | Jayson Haebich, Christian Sandor, lvaro Cassinelli |
| 2019 | CHI | The Missing Interface: Micro-Gestures on Augmented Objects. | Klen Copic Pucihar, Christian Sandor, Matjaz Kljun, Wolfgang Hrst, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato, Luis A. Leiva |
| 2019 | HCI | Integration of Augmented Reality with Pressing Evaluation and Training System for Finger Force Training. | Jayzon F. Ty, Naoki Inoue, Alexander Plopski, Sayaka Okahashi, Christian Sandor, Hsiu-Yun Hsu, Li-Chieh Kuo, Fong-Chin Su, Hirokazu Kato |
| 2019 | VR | Perceptual Appearance Control by Projection-Induced Illusion. | Ryo Akiyama, Goshiro Yamamoto, Toshiyuki Amano, Takafumi Taketomi, Christian Sandor, Alexander Plopski, Hirokazu Kato |
| 2018 | HCI | AR-PETS: Development of an Augmented Reality Supported Pressing Evaluation Training System. | Alexander Plopski, Ryosuke Mori, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2018 | ISMAR | TutAR: Semi-Automatic Generation of Augmented Reality Tutorials for Medical Education. | Daniel Eckhoff, Christian Sandor, Denis Kalkofen, Ulrich Eck, Christian Lins, Andreas Hein |
| 2018 | ISMAR | HoloRoyale: A Large Scale High Fidelity Augmented Reality Game. | Damien Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato |
| 2018 | ISMAR | SoliScratch: A Radar Interface for Scratch DJs. | Christian Sandor, Hiraku Nakamura |
| 2018 | MMM | Multimodal Augmented Reality - Augmenting Auditory-Tactile Feedback to Change the Perception of Thickness. | Geert Lugtenberg, Wolfgang Hrst, Nina Rosa, Christian Sandor, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato |
| 2018 | VR | Light Projection-Induced Illusion for Controlling Object Color. | Ryo Akiyama, Goshiro Yamamoto, Toshiyuki Amano, Takafumi Taketomi, Alexander Plopski, Christian Sandor, Hirokazu Kato |
| 2018 | VR | Transferability of Spatial Maps: Augmented Versus Virtual Reality Training. | Nicko R. Caluya, Alexander Plopski, Jayzon F. Ty, Christian Sandor, Takafumi Taketomi, Hirokazu Kato |
| 2018 | VR | User Preference for SharpView-Enhanced Virtual Text During Non-Fixated Viewing. | Trey Cook, Nate Phillips, Kristen Massey, Alexander Plopski, Christian Sandor |
| 2018 | VR | Towards Situated Knee Trajectory Visualization for Self Analysis in Cycling. | Oral Kaplan, Goshiro Yamamoto, Takafumi Taketomi, Yasuhide Yoshitake, Alexander Plopski, Christian Sandor |
| 2018 | VR | BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction. | Shohei Mori, Sei Ikeda, Alexander Plopski, Christian Sandor |
| 2018 | UIST | HoloRoyale: A Large Scale High Fidelity Augmented Reality Game. | Damien Constantine Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato |
| 2018 | TEI | Situated Game Level Editing in Augmented Reality. | Gary Ng, Joon Gi Shin, Alexander Plopski, Christian Sandor, Daniel Saakes |
| 2017 | EGVE | Can Face Swapping Technology Facilitate Mental Imagery Training? | Haruka Matsumura, Hironori Watanabe, Tai Chih Chen, Takafumi Taketomi, Yasuhide Yoshitake, Alexander Plopski, Christian Sandor, Hirokazu Kato |
| 2017 | EGVE | 3D Ground Reaction Force Visualization onto Training Video for Sprint Training Support System. | Takafumi Taketomi, Yasuhide Yoshitake, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato |
| 2017 | ISMAR | Empirical Study of Non-Reversing Magic Mirrors for Augmented Reality Anatomy Learning. | Felix Bork, Roghayeh Barmaki, Ulrich Eck, Kevin Yu, Christian Sandor, Nassir Navab |
| 2017 | ISMAR | BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays. | Shohei Mori, Sei Ikeda, Christian Sandor, Alexander Plopski |
| 2016 | EGVE | Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance. | Shalika Pathirathna, Christian Sandor, Takafumi Taketomi, Alexander Plopski, Hirokazu Kato |
| 2016 | ICMI | Changing perception of physical properties using multimodal augmented reality: position paper. | Geert Lugtenberg, Christian Sandor, Wolfgang Hrst, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato |
| 2016 | ISMAR | Evaluating Positional Head-Tracking in Immersive VR for 3D Designers. | Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Steven Feiner |
| 2016 | ISMAR | EyeAR: Refocusable Augmented Reality Content through Eye Measurements. | Damien Constantine Rompapas, Aitor Rovira, Sei Ikeda, Alexander Plopski, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2016 | ISMAR | EyeAR: Empiric Evaluation of a Refocusable Augmented Reality System. | Aitor Rovira, Takafumi Taketomi, Damien Constantine Rompapas, Hirokazu Kato, Christian Sandor, Sei Ikeda |
| 2016 | SMC | In-situ visualization of pedaling forces on cycling training videos. | Oral Kaplan, Goshiro Yamamoto, Yasuhide Yoshitake, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2016 | VR | Exploring the perception of co-location errors during tool interaction in visuo-haptic augmented reality. | Ulrich Eck, Liem Hoang, Christian Sandor, Goshiro Yamamoto, Takafumi Taketomi, Hirokazu Kato, Hamid Laga |
| 2016 | VR | SharpView: Improved clarity of defocussed content on optical see-through head-mounted displays. | Kohei Oshima, Kenneth R. Moser, Damien Constantine Rompapas, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2015 | ICCE | Toward Guidelines for Designing Handheld Augmented Reality in Learning Support. | Marc Ericson C. Santos, Takafumi Taketomi, Goshiro Yamamoto, Ma. Mercedes T. Rodrigo, Christian Sandor, Hirokazu Kato |
| 2015 | ISMAR | Pseudo Printed Fabrics through Projection Mapping. | Yuichiro Fujimoto, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2015 | ISMAR | Towards Estimating Usability Ratings of Handheld Augmented Reality Using Accelerometer Data. | Marc Ericson C. Santos, Takafumi Taketomi, Goshiro Yamamoto, Gudrun Klinker, Christian Sandor, Hirokazu Kato |
| 2014 | ICCE | Evaluating Augmented Reality for Situated Vocabulary Learning. | Marc Ericson C. Santos, Arno in Wolde Lbke, Takafumi Taketomi, Goshiro Yamamoto, Ma. Mercedes T. Rodrigo, Christian Sandor, Hirokazu Kato |
| 2014 | ICCE | Authoring Augmented Reality as Situated Multimedia. | Marc Ericson C. Santos, Jayzon F. Ty, Arno in Wolde Lbke, Ma. Mercedes T. Rodrigo, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato |
| 2014 | ISMAR | Comprehensive workspace calibration for visuo-haptic augmented reality. | Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga |
| 2014 | ISMAR | Comprehensive workspace calibration for visuo-haptic augmented reality. | Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga |
| 2014 | ISMAR | Towards Augmented Reality user interfaces in 3D media production. | Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2014 | ISMAR | Towards augmented reality user interfaces in 3D media production. | Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato |
| 2014 | SIGGRAPH | Dynamic augmented reality X-Ray on Google Glass. | Damien Constantine Rompapas, Nicholas Sorokin, Arno in Wolde Lbke, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato |
| 2014 | VR | Global illumination for Augmented Reality on mobile phones. | Michael Csongei, Liem Hoang, Christian Sandor, Yong-Beom Lee |
| 2014 | VRST | A usability scale for handheld augmented reality. | Marc Ericson C. Santos, Takafumi Taketomi, Christian Sandor, Jarkko Polvi, Goshiro Yamamoto, Hirokazu Kato |
| 2013 | ISMAR | Visuo-Haptic Augmented Reality runtime environment for medical training. | Ulrich Eck, Christian Sandor, Hamid Laga |
| 2013 | ISMAR | Visual analytics in Augmented Reality. | Neven A. M. ElSayed, Christian Sandor, Hamid Laga |
| 2013 | ISMAR | Kinect for interactive AR anatomy learning. | Meng Ma, Pascal Fallavollita, Tobias Blum, Ulrich Eck, Christian Sandor, Simon Weidert, Jens Waschke, Nassir Navab |
| 2013 | VR | HARP: A framework for visuo-haptic augmented reality. | Ulrich Eck, Christian Sandor |
| 2013 | VR | Burnar: Involuntary heat sensations in augmented reality. | Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey |
| 2012 | EGVE | An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration. | Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tnnis, Gudrun Klinker |
| 2012 | ISMAR | ClonAR: Rapid redesign of real-world objects. | Michael Csongei, Liem Hoang, Ulrich Eck, Christian Sandor |
| 2012 | ISMAR | Tablet versus phone: Depth perception in handheld augmented reality. | Arindam Dey, Graeme Jarvis, Christian Sandor, Gerhard Reitmayr |
| 2012 | ISMAR | BurnAR: Feel the heat. | Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey |
| 2012 | VR | Head-turning approach to eye-tracking in immersive virtual environments. | Andrei Sherstyuk, Arindam Dey, Christian Sandor |
| 2011 | ISMAR | Social semiotic analysis of the design space of augmented reality. | Brad Cameron, Christian Sandor, Peter Mickan |
| 2011 | ISMAR | An empiric evaluation of confirmation methods for optical see-through head-mounted display calibration. | Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tnnis, Gudrun Klinker |
| 2011 | ISMAR | Visualization in mixed reality environments. | Sean White, Denis Kalkofen, Christian Sandor |
| 2010 | ISMAR | An Augmented Reality X-Ray system based on visual saliency. | Christian Sandor, Andrew Cunningham, Arindam Dey, Ville-Veikko Mattila |
| 2010 | VR | Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. | Christian Sandor, Arindam Dey, Andrew Cunningham, Sebastien Barbier, Ulrich Eck, Donald Urquhart, Michael R. Marner, Graeme Jarvis, Sang Rhee |
| 2010 | VRST | Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments. | Arindam Dey, Andrew Cunningham, Christian Sandor |
| 2009 | ISMAR | Physical-virtual tools for spatial augmented reality user interfaces. | Michael R. Marner, Bruce H. Thomas, Christian Sandor |
| 2009 | ISMAR | Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. | Christian Sandor, Andrew Cunningham, Ulrich Eck, Donald Urquhart, Graeme Jarvis, Arindam Dey, Sebastien Barbier, Michael R. Marner, Sang Rhee |
| 2009 | ISMAR | Lets go out: Research in outdoor mixed and augmented reality. | Christian Sandor, Itaru Kitahara, Gerhard Reitmayr, Steven Feiner, Yuichi Ohta |
| 2009 | VR | Improving Spatial Perception for Augmented Reality X-Ray Vision. | Ben Avery, Christian Sandor, Bruce H. Thomas |
| 2006 | IUI | Interactive prototyping for ubiquitous augmented reality user interfaces. | Otmar Hilliges, Christian Sandor, Gudrun Klinker |
| 2005 | ISMAR | Immersive Mixed-Reality Configuration of Hybrid User Interfaces. | Christian Sandor, Alex Olwal, Blaine Bell, Steven Feiner |
| 2005 | ISMAR | Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention. | Marcus Tnnis, Christian Sandor, Christian Lange, Heiner Bubb |
| 2004 | ISMAR | An AR Workbench for Experimenting with Attentive User Interfaces. | Vinko Novak, Christian Sandor, Gudrun Klinker |
| 2003 | ISMAR | Herding Sheep: Live System Development for Distributed Augmented Reality. | Asa MacWilliams, Christian Sandor, Martin Wagner, Martin Bauer, Gudrun Klinker, Bernd Brgge |
| 2001 | ISMAR | Design of a Component-Based Augmented Reality Framework. | Martin Bauer, Bernd Brgge, Gudrun Klinker, Asa MacWilliams, Thomas Reicher, Stefan Ri, Christian Sandor, Martin Wagner |