| 2026 | CHI | Understanding the Feasibility of Auditory Hand-Steering Guidance for Blind and Low-Vision People. | Yuki Abe, Rose Xin Lin, Kotaro Hara, Daisuke Sakamoto |
| 2025 | CHI | Exploring Auditory Hand Guidance for Eyes-free 3D Path Tracing. | Yuki Abe, Kotaro Hara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | Understanding Usability of VR Pointing Methods with a Handheld-style HMD for Onsite Exhibitions. | Yuki Abe, Kan Kusakabe, Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | "I can run at night!": Using Augmented Reality to Support Nighttime Guided Running for Low-vision Runners. | Yuki Abe, Keisuke Matsushima, Kotaro Hara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | Rehearsal Reality: Exploring the Visualization of Experts' Mental Rehearsals from a First-Person Perspective to Support the Motor Learning of Novices. | Yuto Suzuki, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | HAI | Watchful Eyes of Robots and Social Anxiety: Implications for Socially-Sensitive Design. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | HRI | Robots as Ambient Observers: Investigating the Effects of Robotic Eye Features on Human Perception. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | VRST | Perceiving Multilingual Text in Virtual Reality: Glyph Complexity and Font Effects on Preferred Viewing Distance. | Huidan Zhang, Daisuke Sakamoto, Tetsuo Ono |
| 2024 | CHI | Temaneki: Map-Based Collaboration Tool for Consensus-Building in Student-Run Festival Management Teams. | Yuki Abe, Hikaru Tsujiguchi, Daisuke Sakamoto, Tetsuo Ono |
| 2024 | HAI | Understanding Family Needs: Informing Social Robot Design to Support Children with Disabilities to Engage in Play. | Raquel Thiessen, Denise Y. Geiskkovitch, Minoo Dabiri, James M. Berzuk, Nathan Lo, Daisuke Sakamoto, Jacquie Ripat, James Everett Young |
| 2023 | HAI | Understanding Privacy-friendly Design of Robot Eyes. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono, James Everett Young |
| 2023 | ISMAR | Gino .Aiki: Mixed Reality-based Physical Motor Skill Training in Aikido. | Yuto Suzuki, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | CHI | Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality. | Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HAI | Angel and Devil Robots: Personifying a Dilemma to Influence Willpower. | Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HAI | Perception of Emotional Relationships by Observing Body Expressions between Multiple Robots. | Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HRI | ADioS: Angel and Devil on the Shoulder for Encouraging Human Decision Making. | Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2021 | HAI | A Subtle Effect of Inducing Positive Words by Playing Web-Based Word Chain Game. | Naoki Osaka, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2020 | ETRA | Bubble Gaze Cursor + Bubble Gaze Lens: Applying Area Cursor Technique to Eye-Gaze Interface. | Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2020 | HAI | How Agents Provide Sports Motivation: Impression Ratings of Videos in Sport Climbing. | Daichi Katsura, Subaru Ouchi, Daisuke Sakamoto, Tetsuo Ono |
| 2020 | ISMAR | Face Commands - User-Defined Facial Gestures for Smart Glasses. | Katsutoshi Masai, Kai Kunze, Daisuke Sakamoto, Yuta Sugiura, Maki Sugimoto |
| 2020 | TEI | Cushion Interface for Smart Home Control. | Yuri Suzuki, Kaho Kato, Naomi Furui, Daisuke Sakamoto, Yuta Sugiura |
| 2019 | HAI | Desired Agent Embodiment in Various Smart House Tasks. | Lei Ma, Daisuke Sakamoto, Tetsuo Ono |
| 2019 | HAI | Should Speech Dialogue System Use Honorific Expression? | Subaru Ouchi, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2019 | KES | A Standardization Method of Individual Rating Fluctuation in Social Listening Data. | Maki Johjima, Daisuke Sakamoto, Yasuto Nishiwaki, Kazuhiko Tsuda |
| 2019 | KES | A Detection Method for Plagiarism Reports of Students. | Daisuke Sakamoto, Kazuhiko Tsuda |
| 2019 | UIST | Interactive 360-Degree Glasses-Free Tabletop 3D Display. | Motohiro Makiguchi, Daisuke Sakamoto, Hideaki Takada, Kengo Honda, Tetsuo Ono |
| 2018 | CHI | Asian CHI Symposium: Emerging HCI Research Collection. | Saki Sakaguchi, Eunice Ratna Sari, Taku Hachisu, Adi B. Tedjasaputra, Kunihiro Kato, Masitah Ghazali, Kaori Ikematsu, Ellen Yi-Luen Do, Jun Kato, Hiromi Nakamura, Jun Nishida, Daisuke Sakamoto, Yoshifumi Kitamura, Jinwoo Kim, Anirudha Joshi, Zhengjie Liu |
| 2018 | KES | Social Listening System Using Sentiment Classification for Discovery Support of Hot Topics. | Daisuke Sakamoto, Naoki Matsushita, Mitsumasa Noda, Kazuhiko Tsuda |
| 2018 | KES | Correlation analysis between customer's behaviour on website and actual purchase. | Satoshi Yoshimaru, Daisuke Sakamoto, Takehiko Yazawa, Kazuhiko Tsuda |
| 2017 | CHI | Micro-Versioning Tool to Support Experimentation in Exploratory Programming. | Hiroaki Mikami, Daisuke Sakamoto, Takeo Igarashi |
| 2017 | HAI | A Social Robot in a Human-Animal Relationship at Home: A Field Study. | Haruka Kasuga, Daisuke Sakamoto, Nagisa Munekata, Tetsuo Ono |
| 2017 | KES | Problem Presentation of Echo Phenomenon on Social Listening and Proposal of Avoidance Method for It. | Daisuke Sakamoto, Ryo Uchida, Kazuhiko Tsuda |
| 2017 | VDA | AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search. | Kazuyo Mizuno, Daisuke Sakamoto, Takeo Igarashi |
| 2016 | CHI | SelPh: Progressive Learning and Support of Manual Photo Color Enhancement. | Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi |
| 2016 | CHI | Japanese HCI Symposium: Emerging Japanese HCI Research Collection. | Kohei Matsumura, Masayasu Ogata, Saki Sakaguchi, Takashi Ijiri, Takeshi Nishida, Jun Kato, Hiromi Nakamura, Daisuke Sakamoto, Yoshifumi Kitamura |
| 2015 | CHI | Exploring Subtle Foot Plantar-based Gestures with Sock-placed Pressure Sensors. | Koumei Fukahori, Daisuke Sakamoto, Takeo Igarashi |
| 2015 | CHI | Japanese HCI Symposium: Emerging Japanese HCI Research Collection. | Jun Kato, Hiromi Nakamura, Yuta Sugiura, Taku Hachisu, Daisuke Sakamoto, Koji Yatani, Yoshifumi Kitamura |
| 2015 | CHI | AnnoTone: Record-time Audio Watermarking for Context-aware Video Editing. | Ryohei Suzuki, Daisuke Sakamoto, Takeo Igarashi |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2015 | SIGGRAPH | Crowd-powered parameter analysis for computational design exploration. | Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi |
| 2015 | UIST | Fix and Slide: Caret Navigation with Movable Background. | Kenji Suzuki, Kazumasa Okabe, Ryuuki Sakamoto, Daisuke Sakamoto |
| 2014 | CHI | CapStudio: an interactive screencast for visual application development. | Koumei Fukahori, Daisuke Sakamoto, Jun Kato, Takeo Igarashi |
| 2014 | CHI | Offline painted media for digital animation authoring. | Makoto Nakajima, Daisuke Sakamoto, Takeo Igarashi |
| 2014 | HAI | Sharedo: to-do list interface for human-agent task sharing. | Jun Kato, Daisuke Sakamoto, Takeo Igarashi, Masataka Goto |
| 2014 | IUI | Hierarchical route maps for efficient navigation. | Fangzhou Wang, Yang Li, Daisuke Sakamoto, Takeo Igarashi |
| 2014 | UIST | Crowd-powered parameter analysis for visual design exploration. | Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi |
| 2013 | CHI | Picode: inline photos representing posture data in source code. | Jun Kato, Daisuke Sakamoto, Takeo Igarashi |
| 2013 | Interact | Overview Scrollbar: A Scrollbar Showing an Entire Document as an Overview. | Ko Mizoguchi, Daisuke Sakamoto, Takeo Igarashi |
| 2013 | VRST | Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment. | Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi |
| 2012 | CHI | PINOKY: a ring that animates your plush toys. | Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2012 | CHI | PINOKY: a ring-like device that gives movement to any plush toy. | Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2012 | IUI | Universal earphones: earphones with automatic side and shared use detection. | Kohei Matsumura, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2012 | SiggraphA | RoboJockey: robotic dance entertainment for all. | Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi |
| 2012 | TEI | DressUp: a 3D interface for clothing design with a physical mannequin. | Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Igarashi |
| 2011 | CHI | Roboshop: multi-layered sketching interface for robot housework assignment and management. | Kexi Liu, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2011 | SIGGRAPH | FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement. | Kakehi Gota, Yuta Sugiura, Anusha I. Withana, Calista Lee, Naohisa Nagaya, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi |
| 2011 | UIST | Detecting shape deformation of soft objects using directional photoreflectivity measurement. | Yuta Sugiura, Kakehi Gota, Anusha I. Withana, Calista Lee, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi |
| 2011 | SiggraphA | Cooky: a cooperative cooking robot system. | Yuta Sugiura, Anusha I. Withana, Teruki Shinohara, Masayasu Ogata, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2010 | CHI | Cooking with robots: designing a household system working in open environments. | Yuta Sugiura, Daisuke Sakamoto, Anusha I. Withana, Masahiko Inami, Takeo Igarashi |
| 2010 | UIST | Surfboard: keyboard with microphone as a low-cost interactive surface. | Jun Kato, Daisuke Sakamoto, Takeo Igarashi |
| 2010 | UIST | RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. | Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi |
| 2009 | CHI | Multi-touch interface for controlling multiple mobile robots. | Jun Kato, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi |
| 2009 | CHI | Sketch and run: a stroke-based interface for home robots. | Daisuke Sakamoto, Koichiro Honda, Masahiko Inami, Takeo Igarashi |
| 2009 | SIGGRAPH | CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces. | Thomas Seifried, Christian Rendl, Florian Perteneder, Jakob Leitner, Michael Haller, Daisuke Sakamoto, Jun Kato, Masahiko Inami, Stacey D. Scott |
| 2009 | RO-MAN | Can an android persuade you? | Kohei Ogawa, Christoph Bartneck, Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Hiroshi Ishiguro |
| 2008 | HRI | A semi-autonomous communication robot: a field trial at a train station. | Masahiro Shiomi, Daisuke Sakamoto, Takayuki Kanda, Carlos Toshinori Ishi, Hiroshi Ishiguro, Norihiro Hagita |
| 2007 | HRI | Humanoid robots as a passive-social medium: a field experiment at a train station. | Kotaro Hayashi, Daisuke Sakamoto, Takayuki Kanda, Masahiro Shiomi, Satoshi Koizumi, Hiroshi Ishiguro, Tsukasa Ogasawara, Norihiro Hagita |
| 2007 | HRI | Android as a telecommunication medium with a human-like presence. | Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Hiroshi Ishiguro, Norihiro Hagita |
| 2006 | HRI | Sociality of robots: do robots construct or collapse human relations? | Daisuke Sakamoto, Tetsuo Ono |
| 2004 | IROS | Embodied cooperative behaviors by an autonomous humanoid robot. | Masayuki Kamashima, Takayuki Kanda, Michita Imai, Tetsuo Ono, Daisuke Sakamoto, Hiroshi Ishiguro, Yuichiro Anzai |