| 2025 | CVPR | Multi-person Physics-based Pose Estimation for Combat Sports. | Hossein Feizollah Zadeh Khoiee, David R. Labb, Thomas Romeas, Jocelyn Faubert, Sheldon Andrews |
| 2025 | VR | Proprioception Drift in Virtual Reality: An Experiment with an Unrealistically Long Leg. | Valentin Vallageas, Rachid Aissaoui, David R. Labb |
| 2024 | VR | Sexual Presence in Virtual Reality: A qEEG Exploration. | Sara Saint-Pierre Ct, Mathieu Brideau-Duquette, David R. Labb, Patrice Renaud |
| 2024 | SCA | Markerless Multi-view Multi-person Tracking for Combat Sports. | Hossein Feiz, David R. Labb, Sheldon Andrews |
| 2022 | VR | Perception of Symmetry of Actual and Modulated Self-Avatar Gait Movements During Treadmill Walking. | Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labb |
| 2021 | VR | [DC] Embodying an avatar with an asymmetrical lower body to modulate the dynamic characteristics of gait initiation. | Valentin Vallageas, Rachid Aissaoui, David R. Labb |
| 2020 | VR | Rhythmic proprioceptive stimulation improves embodiment in a walking avatar when added to visual stimulation. | Kean Kouakoua, Cyril Duclos, Rachid Aissaoui, Sylvie Nadeau, David R. Labb |
| 2020 | VR | Modulating the Gait of a Real-Time Self-Avatar to Induce Changes in Stride Length During Treadmill Walking. | Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labb |
| 2019 | VR | EEG Can Be Used to Measure Embodiment When Controlling a Walking Self-Avatar. | Bilal Alchalabi, Jocelyn Faubert, David R. Labb |
| 2016 | VR | Animated self-avatars for motor rehabilitation applications that are biomechanically accurate, low-latency and easy to use. | Mikael Dallaire-Cote, Philippe Charbonneau, Sara St-Pierre Cote, Rachid Aissaoui, David R. Labb |