| 2025 | VR | Human-in-the-Loop Gaussian Model Enhancement with Mobile Robotic Re-Capture. | Xiaonuo Dongye, Hanzhi Guo, Yihua Bao, Haiyan Jiang, Dongdong Weng |
| 2025 | VR | OrbitText: A Hybrid Prediction System for Efficient and Effortless Text Entry in Virtual Reality. | Zihao Li, Dongdong Weng, Xiaonuo Dongye, Jie Hao, Xiangyu Qi |
| 2025 | VR | Emotion-Aware Personalized Co-Speech Motion Generation. | Jiayi Zhao, Nan Gao, Dongdong Weng, Yihua Bao, Xiaoqiang Liu, Yan Zhou |
| 2024 | CHI | LightSword: A Customized Virtual Reality Exergame for Long-Term Cognitive Inhibition Training in Older Adults. | Qiuxin Du, Zhen Song, Haiyan Jiang, Xiaoying Wei, Dongdong Weng, Mingming Fan |
| 2024 | ISMAR | MuseGesture: A Framework for Gesture Synthesis by Virtual Agents in VR Museum Guides. | Yihua Bao, Nan Gao, Dongdong Weng, Junyu Chen, Zeyu Tian |
| 2024 | ISMAR | Enhancing User Experience in Robotic Massage Therapy through Mixed Reality and Conversational Virtual Digital Humans. | Yihua Bao, Dongdong Weng, Xiaonuo Dongye, Mo Su, Nan Gao |
| 2024 | ISMAR | Adaptive Levels of Detail for Human Gaussian Splats with Hierarchical Embedding. | Xiaonuo Dongye, Hanzhi Guo, Haiyan Jiang, Dongdong Weng |
| 2024 | ISMAR | From Concrete to Forest: The Emotion-Altering Effects of Virtual Reality Environments. | Ming Li, Jie Hao, Dongdong Weng, Yue Liu, Jie Guo, Mingke Gao |
| 2024 | ISMAR | Auto Facial Rigging of Digital Humans Based on Normal Constrained Skinning Decomposition. | Zhihe Zhao, Yongqing Cheng, Dongdong Weng, Zeyu Tian |
| 2024 | VR | Learning Personalized Agent for Real-Time Face-to-Face Interaction in VR. | Xiaonuo Dongye, Dongdong Weng, Haiyan Jiang, Pukun Chen |
| 2024 | VR | Affordance Maintenance-Based 3D Scene Synthesis for Immersive Mixed Reality. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye |
| 2024 | VR | 4D Facial Capture Pipeline Incorporating Progressive Retopology Approach. | Zeyu Tian, Dongdong Weng, Hui Fang, Hanzhi Guo, Yihua Bao |
| 2023 | ISMAR | Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture. | Zeyu Tian, Dongdong Weng, Hui Fang, Yihua Bao |
| 2023 | VR | Audio to Deep Visual: Speaking Mouth Generation Based on 3D Sparse Landmarks. | Hui Fang, Dongdong Weng, Zeyu Tian, Zhen Song |
| 2023 | VR | Does Cognitive Workload Impact the Effect on Pain Distraction in Virtual Reality? A Study Design. | Jie Hao, Dongdong Weng, Le Luo, Ming Li, Jie Guo, Bin Liang |
| 2023 | VR | UI Binding Transfer for Bone-driven Facial Rigs. | Jing Hou, Zhihe Zhao, Dongdong Weng |
| 2023 | VR | A Commonsense Knowledge-based Object Retrieval Approach for Virtual Reality. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, Nan Zhang, Luo Le |
| 2023 | VR | A Robotic Arm-based Telepresence for Mixed-Reality Telecollaboration System. | Le Luo, Dongdong Weng, Jie Hao, Ziqi Tu, Bin Liang, Haiyan Jiang |
| 2022 | CHI | Avatar Interpreter: Improving Classroom Experiences for Deaf and Hard-of-Hearing People Based on Augmented Reality. | Le Luo, Dongdong Weng, Songrui Guo, Jie Hao, Ziqi Tu |
| 2022 | ISMAR | A Stroop-based Long-term Cognitive Training Game for the Elderly in Head-mounted Displays. | Qiuxin Du, Dongdong Weng, Haiyan Jiang, Shanshan Chen |
| 2022 | VR | A Pinch-based Text Entry Method for Head-mounted Displays. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, Yue Liu |
| 2022 | VR | A Time Reversal Symmetry Based Real-time Optical Motion Capture Missing Marker Recovery Method. | Dongdong Weng, Yihan Wang, Dong Li |
| 2020 | VR | Potential Effects of Dynamic Parallax on Eyesight in Virtual Reality System. | Hui Fang, Dongdong Weng, Jie Guo, Ruiying Shen, Haiyan Jiang, Ziqi Tu |
| 2020 | VR | Exploring the Differences of Visual Discomfort Caused by Long-term Immersion between Virtual Environments and Physical Environments. | Jie Guo, Dongdong Weng, Hui Fang, Zhenliang Zhang, Jiamin Ping, Yue Liu, Yongtian Wang |
| 2020 | VR | HiPad: Text entry for Head-Mounted Displays Using Circular Touchpad. | Haiyan Jiang, Dongdong Weng |
| 2020 | VR | Learning to Match 2D Images and 3D LiDAR Point Clouds for Outdoor Augmented Reality. | Weiquan Liu, Baiqi Lai, Cheng Wang, Xuesheng Bian, Wentao Yang, Yan Xia, Xiuhong Lin, Shang-Hong Lai, Dongdong Weng, Jonathan Li |
| 2020 | VR | Extracting and Transferring Hierarchical Knowledge to Robots Using Virtual Reality. | Zhenliang Zhang, Jie Guo, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2019 | ICIG | An Automatic Base Expression Selection Algorithm Based on Local Blendshape Model. | Ziqi Tu, Dongdong Weng, Dewen Cheng, Yihua Bao, Bin Liang, Le Luo |
| 2019 | IROS | Toward an Efficient Hybrid Interaction Paradigm for Object Manipulation in Optical See-Through Mixed Reality. | Zhenliang Zhang, Dongdong Weng, Jie Guo, Yue Liu, Yongtian Wang |
| 2019 | ISMAR | Mixed Reality Office System Based on Maslow's Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments. | Jie Guo, Dongdong Weng, Zhenliang Zhang, Haiyan Jiang, Yue Liu, Yongtian Wang, Henry Been-Lirn Duh |
| 2019 | ISMAR | Augmenting a Psoriasis-patient Doctor-dialogue through Intergrating Real Face and Maps of Psoriasis Pathology. | Yiping Jiang, Dongdong Weng, Ruikang Ju |
| 2019 | ISMAR | Reconstructing HDR Image from a Single Filtered LDR Image Base on a Deep HDR Merger Network. | Bin Liang, Dongdong Weng, Yihua Bao, Ziqi Tu, Le Luo |
| 2019 | ISMAR | A Low-Cost Drift-Free Optical-Inertial Hybrid Motion Capture System for High-Precision Human Pose Detection. | Yue Li, Dongdong Weng, Dong Li, Yihan Wang |
| 2019 | ISMAR | Large-Scale Optical Tracking System. | Dong Li, Dongdong Weng, Yue Li, Hang Xun |
| 2019 | ISMAR | Object Manipulation: Interaction for Virtual Reality on Multi-touch Screen. | Jiafei Pan, Dongdong Weng, Jialong Mo |
| 2019 | ISMAR | Mental Fatigue of Long-Term Office Tasks in Virtual Environment. | Ruiying Shen, Dongdong Weng, Shanshan Chen, Jie Guo, Hui Fang |
| 2019 | ISMAR | The Effect of Two Different Types of Human-Computer Interactions on User's Emotion in Virtual Counseling Environment. | Ziqi Tu, Dongdong Weng, Dewen Cheng, Ruiying Shen, Hui Fang, Yihua Bao |
| 2019 | ISMAR | New System to Measure Motion Motion-to-Photon Latency of Virtual Reality Head Mounted Display. | Hang Xun, Yongtian Wang, Dongdong Weng |
| 2019 | VR | Evaluation of Maslows Hierarchy of Needs on Long-Term Use of HMDs - A Case Study of Office Environment. | Jie Guo, Dongdong Weng, Zhenliang Zhang, Yue Liu, Yongtian Wang |
| 2019 | VR | Ground Camera Images and UAV 3D Model Registration for Outdoor Augmented Reality. | Weiquan Liu, Cheng Wang, Yu Zang, Shang-Hong Lai, Dongdong Weng, Xuesheng Bian, Xiuhong Lin, Xuelun Shen, Jonathan Li |
| 2019 | VR | Comparison in Depth Perception between Virtual Reality and Augmented Reality Systems. | Jiamin Ping, Yue Liu, Dongdong Weng |
| 2019 | VR | Symmetrical Reality: Toward a Unified Framework for Physical and Virtual Reality. | Zhenliang Zhang, Cong Wang, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2018 | ISMAR | HiKeyb: High-Efficiency Mixed Reality System for Text Entry. | Haiyan Jiang, Dongdong Weng, Zhenliang Zhang, Yihua Bao, Yufei Jia, Mengman Nie |
| 2018 | ISMAR | Effect of Using HMDs for One Hour on Preteens Visual Fatigue. | Xingyao Yu, Dongdong Weng, Jie Guo, Haiyan Jiang, Yihua Bao |
| 2018 | ISMAR | Inverse Augmented Reality: A Virtual Agent's Perspective. | Zhenliang Zhang, Dongdong Weng, Haiyan Jiang, Yue Liu, Yongtian Wang |
| 2018 | VR | Coded Light Based Extensible Optical Tracking System. | Dong Li, Danli Wang, Dongdong Weng, Yue Li, Hang Xun, Yihua Bao |
| 2018 | VR | Inverse Virtual Reality: Intelligence-Driven Mutually Mirrored World. | Zhenliang Zhang, Benyang Cao, Jie Guo, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2018 | VR | Evaluation of Hand-Based Interaction for Near-Field Mixed Reality with Optical See-Through Head-Mounted Displays. | Zhenliang Zhang, Benyang Cao, Dongdong Weng, Yue Liu, Yongtian Wang, Hua Huang |
| 2018 | VR | Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction. | Zhenliang Zhang, Yue Li, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2018 | SiggraphA | dongSpace: a wide-area mixed reality multiplayer game system. | Yihua Bao, Dong Li, Dongdong Weng, Mo Su |
| 2017 | ISMAR | An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model. | Zhenliang Zhang, Dongdong Weng, Jie Guo, Yue Liu, Yongtian Wang |
| 2017 | VR | Effects of using HMDs on visual fatigue in virtual environments. | Jie Guo, Dongdong Weng, Henry Been-Lirn Duh, Yue Liu, Yongtian Wang |
| 2017 | VR | RIDE: Region-induced data enhancement method for dynamic calibration of optical see-through head-mounted displays. | Zhenliang Zhang, Dongdong Weng, Yue Liu, Yongtian Wang, Xinjun Zhao |
| 2016 | ACCV | Monocular Depth Estimation of Outdoor Scenes Using RGB-D Datasets. | Tianteng Bi, Yue Liu, Dongdong Weng, Yongtian Wang |
| 2016 | ISMAR | Perceptual Issues of a Passive Haptics Feedback Based MR System. | Zhizhuo Yang, Dongdong Weng, Zhenliang Zhang, Yufeng Li, Yue Liu |
| 2016 | VR | A tour guiding system of historical relics based on augmented reality. | Xiaodong Wei, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2015 | VCIP | Omnidirectional-view three-dimensional displays using multiple mini-projectors. | Weitao Song, Qiudong Zhu, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2014 | ACCV | A BRDF Representing Method Based on Gaussian Process. | Jianying Hao, Yue Liu, Dongdong Weng |
| 2013 | ICIP | Real-time keystone correction for hand-held projectors with an RGBD camera. | WeiPeng Xu, Yongtian Wang, Yue Liu, Dongdong Weng, Mengwen Tan, Mathieu Salzmann |
| 2013 | VR | Touch experience in augmented reality. | Dong Li, Jinghui Xie, Dongdong Weng, Yuqian Li |
| 2013 | VR | Full-field of view display combined with motion interaction device. | Dong Li, Jinghui Xie, Dongdong Weng, Yan Mo |
| 2013 | UIC | Time Machine: A Mobile Augmented Reality System for Tourism Based on Coded-Aperture Camera. | Dan Feng, Dandan Meng, Yupeng Zhang, Dongdong Weng |
| 2013 | UIC | A Browser-Based Perceptual Experiment Platform for Visual Search Study in Augmented Reality System. | Dan Feng, Dongdong Weng, Weiquan Lu, Chenchen Sun, Ellen Yi-Luen Do |
| 2011 | ISMAR | "Soul Hunter": A novel augmented reality application in theme parks. | Dongdong Weng, WeiPeng Xu, Dong Li, Yongtian Wang, Yue Liu |
| 2009 | ICIG | Key Issues of Wide-Area Tracking System for Multi-user Augmented Reality Adventure Game. | Yetao Huang, Dongdong Weng, Yue Liu, Yongtian Wang |
| 2009 | ICIG | A Remote Control System Based on Real-Time Image Processing. | Xin Liu, Yongtian Wang, Yue Liu, Dongdong Weng, Xiaoming Hu |
| 2009 | ICIG | GPU Based Real-time Correction for Optical Distortions in Head-Mounted Displays. | Dongdong Weng, Yongtian Wang, Yue Liu |
| 2005 | EGVE | Applications of Augmented Reality for Maintenance Training. | Dongdong Weng, Yongtian Wang, Yue Liu |
| 2005 | ICCSA | An Improved Colored-Marker Based Registration Method for AR Applications. | Xiaowei Li, Yue Liu, Yongtian Wang, Dayuan Yan, Dongdong Weng, Tao Yang |