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Eelke Folmer

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

35

Venues

12

Active years

2003–2021

Best venue rank

A*

Where they publish

Papers

35 indexed papers, newest first.

YearVenueTitleAuthors
2021VRAnalysis of Positional Tracking Space Usage when using Teleportation.Aniruddha Prithul, Eelke Folmer
2020ETRAGazeMetrics: An Open-Source Tool for Measuring the Data Quality of HMD-based Eye Trackers.Isayas B. Adhanom, Samantha C. Lee, Eelke Folmer, Paul R. MacNeilage
2020VRThe Effect of a Foveated Field-of-view Restrictor on VR Sickness.Isayas Berhe Adhanom, Nathan Navarro Griffin, Paul R. MacNeilage, Eelke Folmer
2019CHIThe Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance.Majed Al Zayer, Isayas B. Adhanom, Paul R. MacNeilage, Eelke Folmer
2019VRSTOut-of-body Locomotion: Vectionless Navigation with a Continuous Avatar Representation.Nathan Navarro Griffin, Eelke Folmer
2019VRSTUnderwater Virtual Reality System for Neutral Buoyancy Training: Development and Evaluation.Christian Sinnott, James Liu, Courtney Matera, Savannah Halow, Ann Jones, Matthew Moroz, Jeffrey Mulligan, Michael Crognale, Eelke Folmer, Paul R. MacNeilage
2018UISTIncreasing Walking in VR using Redirected Teleportation.James Liu, Hirav Parekh, Majed Al Zayer, Eelke Folmer
2018VRSTMeasuring physical exertion in virtual reality exercise games.Nikesh Mishra, Eelke Folmer
2017CHIHandsfree Omnidirectional VR Navigation using Head Tilt.Sam Tregillus, Majed Al Zayer, Eelke Folmer
2017VRSTLegomotion: scalable walking-based virtual locomotion.Jiwan Bhandari, Sam Tregillus, Eelke Folmer
2016ASSETSExploring the Use of a Drone to Guide Blind Runners.Majed Al Zayer, Sam Tregillus, Jiwan Bhandari, Dave Feil-Seifer, Eelke Folmer
2016CHIVR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Navigation in Mobile VR Environments.Sam Tregillus, Eelke Folmer
2015CHIAccuracy of Pedometry on a Head-mounted Display.Ilias Apostolopoulos, Daniel S. Coming, Eelke Folmer
2015TEIImmersive Simulation of Visual Impairments Using a Wearable See-through Display.Halim Cagri Ates, Alexander Fiannaca, Eelke Folmer
2014ASSETSImmersive simulation of visual impairments using a wearable see-through display.Halim Cagri Ates, Alexander Fiannaca, Eelke Folmer
2014ASSETSHeadlock: a wearable navigation aid that helps blind cane users traverse large open spaces.Alexander Fiannaca, Ilias Apostolopoulos, Eelke Folmer
2014ASSETSHeadlock: a wearable navigation aid that helps blind cane users traverse large open spaces.Alexander Fiannaca, Ilias Apostolopoulos, Eelke Folmer
2014ASSETSThe blind driver challenge: steering using haptic cues.Burkay Sucu, Eelke Folmer
2014FDGAn exergame to improve balance in children who are blind.Tony Morelli, Lauren Lieberman, John Foley, Eelke Folmer
2013ISVCImproving Accessibility of Virtual Worlds by Automatic Object Labeling.Ilias Apostolopoulos, Eelke Folmer, George Bebis
2013IUIHaptic interface for non-visual steering.Burkay Sucu, Eelke Folmer
2013UISTGIST: a gestural interface for remote nonvisual spatial perception.Vinitha Khambadkar, Eelke Folmer
2013UISTViziCal: accurate energy expenditure prediction for playing exergames.Miran Kim, Jeff Angermann, George Bebis, Eelke Folmer
2012CHIThe user as a sensor: navigating users with visual impairments in indoor spaces using tactile landmarks.Navid Fallah, Ilias Apostolopoulos, Kostas E. Bekris, Eelke Folmer
2012ICRAIntegrated online localization and navigation for people with visual impairments using smart phones.Ilias Apostolopoulos, Navid Fallah, Eelke Folmer, Kostas E. Bekris
2012TEISpatial gestures using a tactile-proprioceptive display.Eelke Folmer, Tony Morelli
2011FDGNavigating a 3D avatar using a single switch.Eelke Folmer, Fangzhou Liu, Barrie Ellis
2011FDGReal-time sensory substitution to enable players who are blind to play video games using whole body gestures.Tony Morelli, Eelke Folmer
2011FDGSupplemental sonification of a bingo game.Daniel Ramos, Eelke Folmer
2010ASSETSVi-bowling: a tactile spatial exergame for individuals with visual impairments.Tony Morelli, John Foley, Eelke Folmer
2010CHISynthesizing meaningful feedback for exploring virtual worlds using a screen reader.Bugra Oktay, Eelke Folmer
2010FDGVI-Tennis: a vibrotactile/audio exergame for players who are visually impaired.Tony Morelli, John Foley, Luis Columna, Lauren Lieberman, Eelke Folmer
2009ASSETSTextSL: a command-based virtual world interface for the visually impaired.Eelke Folmer, Bei Yuan, Dave Carr, Manjari Sapre
2008ASSETSBlind hero: enabling guitar hero for the visually impaired.Bei Yuan, Eelke Folmer
2003ICSEScenario-based Assessment of Software Architecture Usability.Eelke Folmer, Jilles van Gurp, Jan Bosch