| 2022 | FDG | First Impressions Matter! IVR Haptic Feedback Effect on User Perception Towards Non-Player Characters. | Elena Dzardanova, Vlasios Kasapakis |
| 2022 | MMSys | Does having a virtual body make a difference during cinematic vr experiences? | Elena Dzardanova, Vlasios Kasapakis |
| 2022 | MMSys | Exploring non-verbal cues and user attention in IVR with eye tracking technologies. | Vlasios Kasapakis, Elena Dzardanova, Vasiliki Nikolakopoulou, Spyros Vosinakis, Ioannis Xenakis, Damianos Gavalas |
| 2022 | VR | Preliminary evaluation of an IVR user experience design model using eye-tracking attention measurements. | Elena Dzardanova, Vlasios Kasapakis |
| 2022 | VRST | Sign Language in Immersive VR: Design, Development, and Evaluation of a Testbed Prototype. | Elena Dzardanova, Vlasios Kasapakis, Spyros Vosinakis, Konstantina Psarrou |
| 2021 | VR | Using High Fidelity Avatars to Enhance Learning Experience in Virtual Learning Environments. | Vlasios Kasapakis, Elena Dzardanova |
| 2019 | QoMEX | Exploring aspects of obedience in VR-mediated communication. | Elena Dzardanova, Vlasios Kasapakis, Damianos Gavalas, Stella Sylaiou |
| 2018 | MMSys | Remote Synchronous Interaction in Mixed Reality Gaming Worlds. | Vlasios Kasapakis, Elena Dzardanova, Damianos Gavalas, Stella Sylaiou |
| 2017 | ISCC | Affective impact of social presence in immersive 3D virtual worlds. | Elena Dzardanova, Vlasios Kasapakis, Damianos Gavalas |