Fabio Zambetta
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
41
Venues
20
Active years
2001–2026
Best venue rank
A*
Where they publish
- A*CHI7 papers
- AGECCO3 papers
- A*VR3 papers
- BCEC3 papers
- BKES3 papers
- A*AAAI2 papers
- CICIDS2 papers
- AECAI2 papers
- Journal PublishedPG2 papers
- AustralasianIE2 papers
- BIVA2 papers
- CHIS2 papers
- BICMI1 paper
- A*CVPR1 paper
- A*ISMAR1 paper
- BVRST1 paper
- AustralasianOZCHI1 paper
- BInteract1 paper
- A*IJCAI1 paper
- NationalWSC1 paper
Papers
41 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Mapping the Landscape of Affective Extended Reality: A Scoping Review of Biodata-Driven Systems for Understanding and Sharing Emotions. | Zhidian Lin, Allison Jing, Ziyuan Qu, Fabio Zambetta, Ryan M. Kelly |
| 2026 | GECCO | Evolving Macro-Actions for Monte Carlo Tree Search in Real-Time Domains. | Andrew Gourley, Michael Dann, Xiaodong Li, Fabio Zambetta |
| 2025 | GECCO | Evolving Macro-Actions for MCTS Video Game Agents. | Andrew Gourley, Michael Dann, Xiaodong Li, Fabio Zambetta |
| 2024 | CHI | Grand Challenges in SportsHCI. | Don Samitha Elvitigala, Armagan Karahanoglu, Andrii Matviienko, Laia Turmo Vidal, Dees B. W. Postma, Michael D. Jones, Maria F. Montoya, Daniel Harrison, Lars Elbk, Florian Daiber, Lisa Anneke Burr, Rakesh Patibanda, Paolo Buono, Perttu Hmlinen, Robby van Delden, Regina Bernhaupt, Xipei Ren, Vincent van Rheden, Fabio Zambetta, Elise van den Hoven, Carine Lallemand, Dennis Reidsma, Florian 'Floyd' Mueller |
| 2024 | CHI | PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony. | Nathan Arthur Semertzidis, Michaela Jayne Vranic-Peters, Zoe Xiao Fang, Rakesh Patibanda, Aryan Saini, Don Samitha Elvitigala, Fabio Zambetta, Florian 'Floyd' Mueller |
| 2024 | ICMI | Comparing Subjective Measures of Workload in Video Game Play: Evaluating the Test-Retest Reliability of the VGDS and NASA-TLX. | Emma Jane Pretty, Renan Luigi Martins Guarese, Haytham M. Fayek, Fabio Zambetta |
| 2023 | CVPR | SCONE-GAN: Semantic Contrastive learning-based Generative Adversarial Network for an end-to-end image translation. | Iman Abbasnejad, Fabio Zambetta, Flora D. Salim, Timothy Wiley, Jeffrey Chan, Russell Gallagher, Ehsan Abbasnejad |
| 2023 | ISMAR | Immersive tele-guidance towards evoking empathy with people who are vision impaired. | Renan Guarese, Deb Polson, Fabio Zambetta |
| 2023 | VR | Evoking empathy with visually impaired people through an augmented reality embodiment experience. | Renan Guarese, Emma Pretty, Haytham M. Fayek, Fabio Zambetta, Ron G. van Schyndel |
| 2023 | VR | XR towards tele-guidance: mixing realities in assistive technologies for blind and visually impaired people. | Renan Guarese, Emma Pretty, Fabio Zambetta |
| 2023 | VR | Replicability and Transparency for the Creation of Public Human User Video Game Datasets. | Emma J. Pretty, Renan Guarese, Haytham M. Fayek, Fabio Zambetta |
| 2023 | VRST | Stress visualization in geometrically complex structures using Thermoelastic Stress Analysis and Augmented Reality. | Ayman Mukhaimar, Ruwan B. Tennakoon, Nik Rajic, Fabio Zambetta, Pier Marzocca, Reza Hoseinnezhad, Chris Brooks, Stephen Van Der Velden, Kheang Khauv |
| 2022 | AAAI | Towards Discriminant Analysis Classifiers Using Online Active Learning via Myoelectric Interfaces. | Andres G. Jaramillo-Yanez, Marco E. Benalczar, Sebastian Sardia, Fabio Zambetta |
| 2022 | OZCHI | Evaluating micro-guidance sonification methods in manual tasks for Blind and Visually Impaired people. | Renan Guarese, Fabio Zambetta, Ron G. van Schyndel |
| 2021 | CHI | SIGHInt: Special Interest Group for Human-Computer Integration. | Nathan Arthur Semertzidis, Michaela Scary, Zoe Xiao Fang, Xinyi Wang, Rakesh Patibanda, Josh Andres, Paul Strohmeier, Kai Kunze, Pedro Lopes, Fabio Zambetta, Florian 'Floyd' Mueller |
| 2021 | Interact | Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired. | Renan Luigi Martins Guarese, Franklin Bastidas, Joo Becker, Mariane Giambastiani, Yhonatan Iquiapaza, Lennon Macedo, Luciana P. Nedel, Anderson Maciel, Fabio Zambetta, Ron G. van Schyndel |
| 2020 | CHI | Neo-Noumena: Augmenting Emotion Communication. | Nathan Arthur Semertzidis, Michaela Scary, Josh Andres, Brahmi Dwivedi, Yutika Chandrashekhar Kulwe, Fabio Zambetta, Florian 'Floyd' Mueller |
| 2020 | CHI | Neo-Noumena. | Nathan Arthur Semertzidis, Michaela Scary, Josh Andres, Yutika C. Kulwe, Brahmi Dwivedi, Fabio Zambetta, Florian 'Floyd' Mueller |
| 2019 | AAAI | Deriving Subgoals Autonomously to Accelerate Learning in Sparse Reward Domains. | Michael Dann, Fabio Zambetta, John Thangarajah |
| 2019 | CHI | Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience. | Nathan Arthur Semertzidis, Betty Sargeant, Justin Dwyer, Florian 'Floyd' Mueller, Fabio Zambetta |
| 2018 | ICIDS | Narrative Improvisation: Simulating Game Master Choices. | Jonathan Strugnell, Marsha Berry, Fabio Zambetta, Stefan Greuter |
| 2017 | IJCAI | Real-Time Navigation in Classical Platform Games via Skill Reuse. | Michael Dann, Fabio Zambetta, John Thangarajah |
| 2016 | ECAI | Towards a BDI Player Model for Interactive Narratives. | Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry |
| 2016 | ECAI | Dynamic Choice of State Abstraction in Q-Learning. | Marco Tamassia, Fabio Zambetta, William L. Raffe, Florian 'Floyd' Mueller, Xiaodong Li |
| 2016 | ICIDS | Using BDI to Model Players Behaviour in an Interactive Fiction Game. | Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry |
| 2015 | WSC | Social simulation for analysis, interaction, training and community awareness. | Lin Padgham, Dhirendra Singh, Fabio Zambetta |
| 2014 | CEC | Learning a Super Mario controller from examples of human play. | Geoffrey Lee, Min Luo, Fabio Zambetta, Xiaodong Li |
| 2013 | CEC | Neuroevolution of content layout in the PCG: Angry bots video game. | William L. Raffe, Fabio Zambetta, Xiaodong Li |
| 2013 | PG | Backwards Memory Allocation and Improved OIT. | Pyarelal Knowles, Geoff Leach, Fabio Zambetta |
| 2013 | PG | An Improved Friction Model for Cloth Simulation. | Tszho Wong, Geoff Leach, Fabio Zambetta |
| 2012 | CEC | A survey of procedural terrain generation techniques using evolutionary algorithms. | William L. Raffe, Fabio Zambetta, Xiaodong Li |
| 2011 | GECCO | Evolving patch-based terrains for use in video games. | William L. Raffe, Fabio Zambetta, Xiaodong Li |
| 2007 | IE | Simulating sensory perception in 3D game characters. | Fabio Zambetta |
| 2007 | IE | Two families: dynamical policy models in interactive storytelling. | Fabio Zambetta, Adam Nash, Paul Smith |
| 2006 | IVA | Creating Adaptive and Individual Personalities in Many Characters Without Hand-Crafting Behaviors. | Jennifer Sandercock, Lin Padgham, Fabio Zambetta |
| 2005 | KES | The Design and Implementation of SAMIR. | Fabio Zambetta, Fabio Abbattista |
| 2003 | KES | A Framework for the Development of Personalized Agents. | Fabio Abbattista, Graziano Catucci, Marco Degemmis, Pasquale Lops, Giovanni Semeraro, Fabio Zambetta |
| 2003 | KES | SAMIR: Your 3D Virtual Bookseller. | Fabio Zambetta, Graziano Catucci, Fabio Abbattista, Giovanni Semeraro |
| 2002 | HIS | An XML-based specification of fuzzy logic controllers. | D. Mastropasqua, N. Mosca, Fabio Zambetta |
| 2002 | HIS | Designing Not-So-Dull Virtual Dolls. | Fabio Zambetta, Graziano Catucci |
| 2001 | IVA | Fanky: A Tool for Animating Faces of 3D Agents. | Aldo Paradiso, Fabio Zambetta, Fabio Abbattista |