| 2026 | AAAI | SE360: Semantic Edit in 360° Panoramas via Hierarchical Data Construction. | Haoyi Zhong, Fang-Lue Zhang, Andrew Chalmers, Taehyun Rhee |
| 2026 | SIGGRAPH | Pixal3D: Pixel-Aligned 3D Generation from Images. | Dong-Yang Li, Wang Zhao, Yuxin Chen, Wenbo Hu, Meng-Hao Guo, Fang-Lue Zhang, Ying Shan, Shi-Min Hu |
| 2026 | WACV | Line Art Colorization with Offset Prior-based Diffusion Model. | Xuan Zhu, Miao Cao, Fang-Lue Zhang, Yu-Kun Lai, Paul L. Rosin |
| 2025 | AAAI | Target Scanpath-Guided 360-Degree Image Enhancement. | Yujia Wang, Fang-Lue Zhang, Neil A. Dodgson |
| 2025 | ISMAR | MSGS: Multispectral 3D Gaussian Splatting. | Iris Zheng, Guojun Tang, Alexander Doronin, Paul Teal, Fang-Lue Zhang |
| 2025 | SiggraphA | Spinning the Wheel of Emotions: Fine-Grained Facial Editing with VLM-based Annotation. | Sihang Chen, Junliang Chen, Fang-Lue Zhang, Hedwig Eisenbarth, Kevin Romond |
| 2024 | AAAI | PPEA-Depth: Progressive Parameter-Efficient Adaptation for Self-Supervised Monocular Depth Estimation. | Yue-Jiang Dong, Yuan-Chen Guo, Ying-Tian Liu, Fang-Lue Zhang, Song-Hai Zhang |
| 2024 | ICRA | MAL: Motion-Aware Loss with Temporal and Distillation Hints for Self-Supervised Depth Estimation. | Yue-Jiang Dong, Fang-Lue Zhang, Song-Hai Zhang |
| 2024 | ISMAR | Neural Panoramic Representation for Spatially and Temporally Consistent 360° Video Editing. | Simin Kou, Fang-Lue Zhang, Yu-Kun Lai, Neil A. Dodgson |
| 2024 | IVCNZ | Robust 360° Visual Tracking with Dynamic Gnomonic Projection. | Hao Peng, Fang-Lue Zhang |
| 2024 | VR | Effects of Scene Visual Characteristics on the Perception of Rotation Gains. | Qi Wen Gan, Sen-Zhe Xu, Ran Gong, Fang-Lue Zhang, Song-Hai Zhang |
| 2024 | VR | Intrinsic Omnidirectional Video Decomposition. | Rong-Kai Xu, Fang-Lue Zhang, Lei Zhang |
| 2024 | VRST | Exploring the Impact of Visual Scene Characteristics and Adaptation Effects on Rotation Gain Perception in VR. | Qi Wen Gan, Sen-Zhe Xu, Fang-Lue Zhang, Song-Hai Zhang |
| 2023 | VR | Redirected Walking Based on Historical User Walking Data. | Cheng-Wei Fan, Sen-Zhe Xu, Peng Yu, Fang-Lue Zhang, Song-Hai Zhang |
| 2023 | SiggraphA | Rule-of-Thirds or Centered? A study in preference in photo composition. | Weng Khuan Hoh, Fang-Lue Zhang, Neil Anthony Dodgson |
| 2022 | AAAI | Rendering-Aware HDR Environment Map Prediction from a Single Image. | Jun-Peng Xu, Chenyu Zuo, Fang-Lue Zhang, Miao Wang |
| 2022 | ECCV | Deep 360$^\circ $ Optical Flow Estimation Based on Multi-projection Fusion. | Yiheng Li, Connelly Barnes, Kun Huang, Fang-Lue Zhang |
| 2022 | ECCV | Laplacian Mesh Transformer: Dual Attention and Topology Aware Network for 3D Mesh Classification and Segmentation. | Xiao-Juan Li, Jie Yang, Fang-Lue Zhang |
| 2022 | VR | Optimal Pose Guided Redirected Walking with Pose Score Precomputation. | Sen-Zhe Xu, Tian Lv, Guangrong He, Chia-Hao Chen, Fang-Lue Zhang, Song-Hai Zhang |
| 2022 | VR | Bullet Comments for 360°Video. | Yijun Li, Jin-Chuan Shi, Fang-Lue Zhang, Miao Wang |
| 2021 | VR | Velocity Guided Amplification of View Rotation for Seated VR Scene Exploration. | Songhai Zhang, Chen Wang, Yizhuo Zhang, Fang-Lue Zhang, Nadia Pantidi, Shi-Min Hu |
| 2020 | IVCNZ | Edge-Aware Convolution for RGB-D Image Segmentation. | Rongsen Chen, Fang-Lue Zhang, Taehyun Rhee |
| 2020 | IVCNZ | Visual Object Tracking in Spherical 360° Videos: A Bridging Approach. | Simon Finnie, Fang-Lue Zhang, Taehyun Rhee |
| 2019 | AAAI | Graph CNNs with Motif and Variable Temporal Block for Skeleton-Based Action Recognition. | Yu-Hui Wen, Lin Gao, Hongbo Fu, Fang-Lue Zhang, Shihong Xia |
| 2018 | BMVC | SF-Net: Learning Scene Flow from RGB-D Images with CNNs. | Yi-Ling Qiao, Lin Gao, Yu-Kun Lai, Fang-Lue Zhang, Mingzhe Yuan, Shihong Xia |