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Federica Caruso

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

16

Venues

5

Active years

2019–2026

Best venue rank

National

Where they publish

Papers

16 indexed papers, newest first.

YearVenueTitleAuthors
2026AVIA Multi-Agent AI System for Human-in-the-Loop Cognitive Walkthrough.Alba Bisante, Federica Caruso, Valentino Giona, Stefano Zeppieri, Tania Di Mascio, Emanuele Panizzi
2025CSEDURisk of Gaming Disorders in Adolescents: A Multiperspective Framework for Video Games Development.Federica Caruso, Sara Peretti, Maria Chiara Pino, Tania Di Mascio
2024AVICyberSecurity Education for Industry and Academia (CSE4IA 2024).Vita Santa Barletta, Federica Caruso, Tania Di Mascio, Francesco Greco, Tasmina Islam, Veronica Rossano, Hannan Xiao
2024AVIVirtuOR: Immersive Virtual Environments for Pain Management in Operative Rooms - A Demo.Federica Caruso, Sara Peretti, Vincenza Cofini, Stefano Necozione, Nicola Liberati, Tania Di Mascio
2024AVISeriousGXcraft: an XML-based Framework for Developing Serious Games.Federica Caruso, Sara Peretti, Maria Chiara Pino, Tania Di Mascio
2024HCIXR Smart Environments Design and Fruition: Personalizing Shared Spaces.Meng Li, Flora Gaetani, Lorenzo Ceccon, Federica Caruso, Yu Zhang, Armagan Albayrak, Daan van Eijk
2024MIS4TELSeriousGXcraft: An Innovative Framework for Multidisciplinary Serious Game Development Powered by XML.Federica Caruso, Sara Peretti, Maria Chiara Pino, Tania Di Mascio
2024MIS4TELCyberChallenge.IT@UnivAQ: A Cybersecurity Educational Training Path for High School and University Students.Federica Caruso, Sara Peretti, Walter Tiberti, Dajana Cassioli, Tania Di Mascio
2023MIS4TELDeeJay in Action: Evaluating it by its Application in Technology-Enhanced Learning.Federica Caruso, Sara Peretti, Tania Di Mascio
2022DSDSentient Spaces: Intelligent Totem Use Case in the ECSEL FRACTAL Project.Federica Caruso, Tania Di Mascio, Daniele Frigioni, Luigi Pomante, Giacomo Valente, Stefano Delucchi, Paolo Burgio, Manuel Di Frangia, Luca Paganin, Chiara Garibotto, Damiano Vallocchia
2022MIS4TELSerious Games for Autism Based on Immersive Virtual Reality: A Lens on Methodological and Technological Challenges.Vita Santa Barletta, Federica Caruso, Tania Di Mascio, Antonio Piccinno
2021MIS4TELMONICA "On-the-Job" Technology-Enhanced Learning Environment: An Empirical Evaluation.Federica Caruso, Tania Di Mascio, Sara Peretti, Luigi Pomante, Giacomo Valente
2020AVIThe CrazySquare solution: a gamified ICT tool to support the musical learning in pre-adolescents.Carlo Centofanti, Alessandro D'Errico, Federica Caruso, Sara Peretti
2020CSEDUThe CrazySquare Project: A Technological Pedagogical Content Knowledge Solution.Federica Caruso, Sara Peretti, Lara Corbacchini, Carlo Centofanti, Alessandro D'Errico
2020MIS4TELTowards a Gamified Musical Skill Learning Model (MuS-LM): Structural Aspects.Tania Di Mascio, Laura Tarantino, Federica Caruso
2019CSEDUGamify the Audiation: The CrazySquare Project.Federica Caruso, Tania Di Mascio, Marco Pennese