Franco Tecchia
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
16
Venues
6
Active years
2001–2017
Best venue rank
A*
Where they publish
Papers
16 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2017 | RO-MAN | A fully immersive VR-based haptic feedback system for size measurement in inspection tasks using 3D point clouds. | Claudio Loconsole, Giacomo Tattoli, Ilaria Bortone, Franco Tecchia, Daniele Leonardis, Antonio Frisoli |
| 2017 | VRST | Real-world occlusion in optical see-through AR displays. | Giovanni Avveduto, Franco Tecchia, Henry Fuchs |
| 2015 | VRST | Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction. | Raffaello Brondi, Giovanni Avveduto, Leila Alem, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Yusuf Pisan, Massimo Bergamasco |
| 2014 | ISMAR | Interacting with your own hands in a fully immersive MR system. | Franco Tecchia, Giovanni Avveduto, Marcello Carrozzino, Raffaello Brondi, Massimo Bergamasco, Leila Alem |
| 2014 | VRST | Navigating immersive virtual environments through a foot controller. | Marcello Carrozzino, Giovanni Avveduto, Franco Tecchia, Pavel Gurevich, Benjamin Cohen |
| 2014 | VRST | I'm in VR!: using your own hands in a fully immersive MR system. | Franco Tecchia, Giovanni Avveduto, Raffaello Brondi, Marcello Carrozzino, Massimo Bergamasco, Leila Alem |
| 2013 | Interact | HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments. | Weidong Huang, Leila Alem, Franco Tecchia |
| 2013 | SIGGRAPH | HandsIn3D: augmenting the shared 3D visual space with unmediated hand gestures. | Weidong Huang, Leila Alem, Franco Tecchia |
| 2013 | VRST | Supporting interoperability and presence awareness in collaborative mixed reality environments. | Oyewole Oyekoya, Ran Stone, William Steptoe, Laith Alkurdi, Stefan Klare, Angelika Peer, Tim Weyrich, Benjamin Cohen, Franco Tecchia, Anthony Steed |
| 2010 | VR | Network streaming of dynamic 3D content with on-line compression of frame data. | Giuseppe Marino, Paolo Simone Gasparello, Davide Vercelli, Franco Tecchia, Massimo Bergamasco |
| 2010 | RO-MAN | Towards automatic generation of multimodal AR-training applications and workflow descriptions. | Timo Engelke, Sabine Webel, Uli Bockholt, Harald Wuest, Nirit Gavish, Franco Tecchia, Carsten Preusche |
| 2009 | VR | Hybrid Rendering in a Multi-framework VR System. | Giuseppe Marino, Franco Tecchia, Davide Vercelli, Massimo Bergamasco |
| 2006 | VRST | A haptic toolkit for the development of immersive and web-enabled games. | Emanuele Ruffaldi, Antonio Frisoli, Massimo Bergamasco, C. Gottlieb, Franco Tecchia |
| 2006 | VRST | Building a complete virtual reality application. | Franco Tecchia |
| 2003 | ISMAR | The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. | Cline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, George Drettakis, Emmanuel Gallo, Alex Reche Martinez, Nicolas Tsingos, Yiorgos Chrysanthou, Luc Robert, Massimo Bergamasco, Andrea Dettori, Souheil Soubra |
| 2001 | VRST | Real-time shadows for animated crowds in virtual cities. | Cline Loscos, Franco Tecchia, Yiorgos Chrysanthou |