Skip to content

Frank Van Reeth

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

27

Venues

14

Active years

1996–2022

Best venue rank

A*

Where they publish

Papers

27 indexed papers, newest first.

YearVenueTitleAuthors
2022BMVCAnalysis of Training Object Detection Models with Synthetic Data.Bram Vanherle, Steven Moonen, Frank Van Reeth, Nick Michiels
2019EuroParImproving the Runtime Performance of Non-linear Mixed-Effects Model Estimation.Tom Haber, Frank Van Reeth
2019ICCSImproving ODE Integration on Graphics Processing Units by Reducing Thread Divergence.Thomas Kovac, Tom Haber, Frank Van Reeth, Niel Hens
2011HCIExploring Whole-Hand Gestures in a Tabletop Environment for Urban Modeling.Peter Vandoren, Karel Frederix, Karin Coninx, Frank Van Reeth
2009MIGPractical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264.Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank Van Reeth
2008CHIDip - it: digital infrared painting on an interactive table.Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Fabian Di Fiore, Frank Van Reeth, Eddy Flerackers
2008MIGConveying Emotions through Facially Animated Avatars in Networked Virtual Environments.Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth
2007PGExposure Fusion.Tom Mertens, Jan Kautz, Frank Van Reeth
2006CGIOptimizing Mesh Construction for Quad/Triangle Schemes.Koen Beets, Johan Claes, Frank Van Reeth
2006CGIHighly Stylised Drawn Animation.Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis
2005SIGGRAPHReal-time simulation of thin paint media.Tom Van Laerhoven, Frank Van Reeth
2005WSCGA Subdivision Scheme to Model Surfaces with Spherelike Features.Koen Beets, Johan Claes, Frank Van Reeth
2004CDVEMultimodal Interaction in a Collaborative Virtual Brainstorming Environment.Fabian Di Fiore, Peter Vandoren, Frank Van Reeth
2004CGIReal-Time Watercolor Painting on a Distributed Paper Model.Tom Van Laerhoven, Jori Liesenborgs, Frank Van Reeth
2004SIGGRAPHA self-shadow algorithm for dynamic hair using density clustering.Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth
2003CGIRendering Artistic and Believable Trees for Cartoon Animation.Fabian Di Fiore, William Van Haevre, Frank Van Reeth
2003PGEfficient Rendering of Local Subsurface Scattering.Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel
2003SIGGRAPHInteractive rendering of translucent deformable objects.Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth
2003WSCGGeneralized Object Interactions in a Component based Simulation Environment.Tom Van Laerhoven, Chris Raymaekers, Frank Van Reeth
2001CGIProviding Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces.Johan Claes, Marc Ramaekers, Frank Van Reeth
2001LCNVoice over IP with JVOIPLIB and JRTPLIB.Jori Liesenborgs, Wim Lamotte, Frank Van Reeth
1999HCIUniform interaction for immersive and non-immersive 3D object modelling.Karin Coninx, Chris Raymaekers, Tom De Weyer, Frank Van Reeth
1998MMMA Distributed Video Retrieval System Utilising Broadband Networked PC_s for Educational Applications.Frank Van Reeth, Chris Raymaekers, Peter Trekels, Stefan Verkoyen, Eddy Flerackers
1997CGIA Hybrid 2D / 3D User Interface for Immersive Object Modeling.Karin Coninx, Frank Van Reeth, Eddy Flerackers
1997HCIHCI Issues About Immersive Modeling.Karin Coninx, Frank Van Reeth, Eddy Flerackers
1997ITiCSEDesign and realization of an interactive multimedia server in education.Karin Coninx, B. Daems, Frank Van Reeth, Eddy Flerackers
1996CGIRay Tracing Optimization Utilizing Projective Methods.Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers