| 2025 | CSCWD | Exploring Collaboration in a Blended Reality System: A User-Perspective Study. | Adil Asmal, David R. Large, Catherine Harvey, Gary E. Burnett |
| 2023 | HCI | Virtual Reality and the Interactive Design of Elevated Public Spaces: Cognitive Experience vs VR Experience. | Ahmed Ehab, Tim Heath, Gary E. Burnett |
| 2021 | ISMAR | Future Visions for Higher Education: An Investigation of the Benefits of Virtual Reality for Teaching University Students. | Gary E. Burnett, Rebekah P. Kay, Catherine Harvey |
| 2021 | ISMAR | MusiKeys: Investigating Auditory-Physical Feedback Replacement Technique for Mid-air Typing. | Alexander Krasner, Joseph L. Gabbard, Gary E. Burnett |
| 2016 | VR | Depth perception in mirrors: The effects of video-based augmented reality in driver's side view mirrors. | Valerie Kane, Missie Smith, Gary E. Burnett, Joseph L. Gabbard, David R. Large |
| 2015 | CHI | Sculpting a Mobile Musical Soundtrack. | Adrian Hazzard, Steve Benford, Gary E. Burnett |
| 2015 | VR | Optical see-through HUDs effect on depth judgments of real world objects. | Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2015 | VR | Optical see-through head up displays' effect on depth judgments of real world objects. | Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2014 | CHI | Walk this way: musically guided walking experiences. | Adrian Hazzard, Steve Benford, Gary E. Burnett |
| 2013 | HCI | Evaluating Distraction and Disengagement of Attention from the Road. | Valentine Nwakacha, Andy Crabtree, Gary E. Burnett |
| 2010 | ICMI | Does haptic feedback change the way we view touchscreens in cars? | Matthew J. Pitts, Gary E. Burnett, Mark A. Williams, Tom Wellings |
| 2007 | CHI | An extended keystroke level model (KLM) for predicting the visual demand of in-vehicle information systems. | Michael Pettitt, Gary E. Burnett, Alan Stevens |
| 2007 | ITiCSE | Spatial skills and navigation of source code. | Sue Jane Jones, Gary E. Burnett |