| 2025 | TEI | Echo: an AI-based toy to encourage symbolic play in children with Autism Spectrum Conditions. | Giampiero Bartolomei, Beste zcan, Giovanni Granato, Gianluca Baldassarre, Valerio Sperati |
| 2023 | TEI | Multi-sensory Wearable Bio-feedback Pillow to Enhance Genuine Feeling of Intimate Connection. | Beste zcan, Valerio Sperati, Flora Giocondo, Massimiliano Schembri, Gianluca Baldassarre |
| 2022 | CHI | Leveraging curiosity to encourage social interactions in children with Autism Spectrum Disorder: preliminary results using the interactive toy PlusMe. | Flora Giocondo, Noemi Faedda, Gioia Cavalli, Valerio Sperati, Beste zcan, Federica Giovannone, Carla Sogos, Vincenzo Guidetti, Gianluca Baldassarre |
| 2022 | HCI | A Novel System Based on a Smart Toy Responding to Child's Facial Expressions: Potential Use in Early Treatment of Autism Spectrum Disorders. | Francesco Montedori, Francesca Romana Mattei, Beste zcan, Massimiliano Schembri, Valerio Sperati, Gianluca Baldassarre |
| 2021 | HCI | "X-8": An Experimental Interactive Toy to Support Turn-Taking Games in Children with Autism Spectrum Disorders. | Beste zcan, Valerio Sperati, Flora Giocondo, Gianluca Baldassarre |
| 2020 | ECAI | Integrating Open-Ended Learning in the Sense-Plan-Act Robot Control Paradigm. | Angelo Oddi, Riccardo Rasconi, Vieri Giuliano Santucci, Gabriele Sartor, Emilio Cartoni, Francesco Mannella, Gianluca Baldassarre |
| 2014 | ICRA | Learning parameterized motor skills on a humanoid robot. | Bruno Castro da Silva, Gianluca Baldassarre, George Dimitri Konidaris, Andrew G. Barto |
| 2001 | IROS | Coarse planning for landmark navigation in a neural-network reinforcement-learning robot. | Gianluca Baldassarre |