| 2025 | Interact | The Rhetoric of Smartness. | Girish Dalvi, Malay Dhamelia |
| 2024 | DIGRA | In the Flux: A Constructivist Perspective on Effort andEmotions in Tabletop Games. | Shruti Agrawal, Girish Dalvi |
| 2024 | DIGRA | Subjective Experience of Rule-Based Immersion in AbstractStrategy Tabletop Games. | Shruti Agrawal, Girish Dalvi |
| 2024 | DIGRA | Developing a Theory of Player Intent in Board Games. | Malay Dhamelia, Girish Dalvi |
| 2024 | ISAGA | Navigating Uncertainty: The Emergence of Effort and Emotion in Tabletop Games. | Shruti Agrawal, Girish Dalvi |
| 2023 | DIGRA | Designerly Ways of Analysing Gameplay and Player Experiences. | Malay Dhamelia, Girish Dalvi |
| 2022 | DIGRA | Designing Fun: A Method to Identify Experiential Elements in Analog Abstract Games. | Malay Dhamelia, Girish Dalvi |
| 2021 | ISAGA | Pleasures in Games: Conceptual Analysis of Fun and Its Constructs. | Malay Dhamelia, Girish Dalvi |
| 2020 | DIGRA | Endogen: Framework for Designing Endogenous Educational Games. | Sandeep Athavale, Girish Dalvi |
| 2019 | DIGRA | Strategies for Endogenous Design of Educational Games. | Sandeep Athavale, Girish Dalvi |
| 2017 | CHI | Shift+Tap or Tap+LongPress?: The Upper Bound of Typing Speed on InScript. | Sanjay Ghosh, Anirudha Joshi, Manjiri Joshi, Nagraj Emmadi, Girish Dalvi, Shashank Ahire, Swati Rangale |