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Gry Casiez

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

71

Venues

7

Active years

2007–2026

Best venue rank

A*

Where they publish

Papers

71 indexed papers, newest first.

YearVenueTitleAuthors
2026CHITFTune: Creation and Personalization of Pointing Transfer Functions Using Reinforcement Learning.Ethan Eddy, Evan Campbell, Erik J. Scheme, Scott Bateman, Gry Casiez
2026CHIHow Low Can Your Thumb Go? Investigating the Precision of Unidirectional Thumb Movements.Ethan Eddy, Erik J. Scheme, Gry Casiez, Scott Bateman
2026VRAnchor-based Haptics: Portable Interfaces Leveraging Real Surfaces to Display Grounded Forces for 3D Shape Simulation in VR.Julien Manson, Anatole Lcuyer, Sylvain Dubois, Gry Casiez, Justine Saint-Aubert
2025CHIIs Pagination Better than Scrolling when Reading on a Phone?Nikhita Joshi, Gry Casiez, Daniel Vogel
2025CHIDoes Adding Visual Signifiers in Animated Transitions Improve Interaction Discoverability?Eva Mackamul, Fanny Chevalier, Gry Casiez, Sylvain Malacria
2024CHIUnderstanding the Challenges of OpenSCAD Users for 3D Printing.Johann Felipe Gonzalez Avila, Thomas Pietrzak, Audrey Girouard, Gry Casiez
2024CHIDirectGPT: A Direct Manipulation Interface to Interact with Large Language Models.Damien Masson, Sylvain Malacria, Gry Casiez, Daniel Vogel
2024UISTFacilitating the Parametric Definition of Geometric Properties in Programming-Based CAD.Johann Felipe Gonzalez, Thomas Pietrzak, Audrey Girouard, Gry Casiez
2023CHIA Case Study on the Design and Use of an Annotation and Analytical Tool Tailored To Lead Climbing.Bruno Fruchard, Ccile Avezou, Sylvain Malacria, Gry Casiez, Stphane Huot
2023CHIUser Preference and Performance using Tagging and Browsing for Image Labeling.Bruno Fruchard, Sylvain Malacria, Gry Casiez, Stphane Huot
2023CHIChartDetective: Easy and Accurate Interactive Data Extraction from Complex Vector Charts.Damien Masson, Sylvain Malacria, Daniel Vogel, Edward Lank, Gry Casiez
2023CHICharagraph: Interactive Generation of Charts for Realtime Annotation of Data-Rich Paragraphs.Damien Masson, Sylvain Malacria, Gry Casiez, Daniel Vogel
2023ISMARMultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?Grgoire Richard, Thomas Pietrzak, Ferran Argelaguet, Anatole Lcuyer, Gry Casiez
2023UISTStatslator: Interactive Translation of NHST and Estimation Statistics Reporting Styles in Scientific Documents.Damien Masson, Sylvain Malacria, Gry Casiez, Daniel Vogel
2022VRWithin or Between? Comparing Experimental Designs for Virtual Embodiment Studies.Grgoire Richard, Thomas Pietrzak, Ferran Argelaguet, Anatole Lcuyer, Gry Casiez
2022VRST"Kapow!": Studying the Design of Visual Feedback for Representing Contacts in Extended Reality.Julien Cauquis, Victor Rodrigo Mercado, Gry Casiez, Jean-Marie Normand, Anatole Lcuyer
2021CHIInteraction Illustration Taxonomy: Classification of Styles and Techniques for Visually Representing Interaction Scenarios.Axel Antoine, Sylvain Malacria, Nicolai Marquardt, Gry Casiez
2021CHITyping Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions.Quentin Roy, Sbastien Berlioux, Gry Casiez, Daniel Vogel
2021UISTRelevance and Applicability of Hardware-independent Pointing Transfer Functions.Raiza Hanada, Damien Masson, Gry Casiez, Mathieu Nancel, Sylvain Malacria
2021VRSTNon-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR.Marc Baloup, Thomas Pietrzak, Martin Hachet, Gry Casiez
2020CHIManipulation, Learning, and Recall with Tangible Pen-Like Input.Lisa A. Elkin, Jean-Baptiste Beau, Gry Casiez, Daniel Vogel
2020CHIA 26-Contact Tangible Pen-Like Input Device for Capacitive Displays.Lisa A. Elkin, Jean-Baptiste Beau, Gry Casiez, Daniel Vogel
2020CHIComparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription.Margaret Jean Foley, Gry Casiez, Daniel Vogel
2020CHIChameleon: Bringing Interactivity to Static Digital Documents.Damien Masson, Sylvain Malacria, Edward Lank, Gry Casiez
2020CHIBringing Interactivity to Research Papers and Presentations with Chameleon.Damien Masson, Sylvain Malacria, Edward Lank, Gry Casiez
2020VRDetecting System Errors in Virtual Reality Using EEG Through Error-Related Potentials.Hakim Si-Mohammed, Catarina Lopes Dias, Maria Duarte, Ferran Argelaguet, Camille Jeunet, Gry Casiez, Gernot R. Mller-Putz, Anatole Lcuyer, Reinhold Scherer
2020UISTModeling and Reducing Spatial Jitter caused by Asynchronous Input and Output Rates.Axel Antoine, Mathieu Nancel, Ella Ge, Jingjie Zheng, Navid Zolghadr, Gry Casiez
2019CHIRayCursor: A 3D Pointing Facilitation Technique based on Raycasting.Marc Baloup, Thomas Pietrzak, Gry Casiez
2019InteractEsquisse: Using 3D Models Staging to Facilitate the Creation of Vector-Based Trace Figures.Axel Antoine, Sylvain Malacria, Nicolai Marquardt, Gry Casiez
2018CHIUsing High Frequency Accelerometer and Mouse to Compensate for End-to-end Latency in Indirect Interaction.Axel Antoine, Sylvain Malacria, Gry Casiez
2018CHITurboMouse: End-to-end Latency Compensation in Indirect Interaction.Axel Antoine, Sylvain Malacria, Gry Casiez
2018CHIIntroducing Transient Gestures to Improve Pan and Zoom on Touch Surfaces.Jeff Avery, Sylvain Malacria, Mathieu Nancel, Gry Casiez, Edward Lank
2018CHICharacterizing Finger Pitch and Roll Orientation During Atomic Touch Actions.Alix Goguey, Gry Casiez, Daniel Vogel, Carl Gutwin
2018CHIStoryboard-Based Empirical Modeling of Touch Interface Performance.Alix Goguey, Gry Casiez, Andy Cockburn, Carl Gutwin
2018CHIStoryboard-Based Empirical Modelling of Touch Interface Performance.Alix Goguey, Gry Casiez, Andy Cockburn, Carl Gutwin
2018UISTNext-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation.Mathieu Nancel, Stanislav Aranovskiy, Rosane Ushirobira, Denis V. Efimov, Sbastien Poulmane, Nicolas Roussel, Gry Casiez
2017CHIForceEdge: Controlling Autoscroll on Both Desktop and Mobile Computers Using the Force.Axel Antoine, Sylvain Malacria, Gry Casiez
2017CHICan I Think of Something Else when Using a BCI?: Cognitive Demand of an SSVEP-based BCI.Andol vain, Ferran Argelaguet, Nicolas Roussel, Gry Casiez, Anatole Lcuyer
2017UISTCharacterizing Latency in Touch and Button-Equipped Interactive Systems.Gry Casiez, Thomas Pietrzak, Damien Marchal, Sbastien Poulmane, Matthieu Falce, Nicolas Roussel
2017UISTWhichFingers: Identifying Fingers on Touch Surfaces and Keyboards using Vibration Sensors.Damien Masson, Alix Goguey, Sylvain Malacria, Gry Casiez
2016AVIInfluence of Error Rate on Frustration of BCI Users.Andol vain, Ferran Argelaguet, Anthony Strock, Nicolas Roussel, Gry Casiez, Anatole Lcuyer
2016CHIThe Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation.Alix Goguey, Mathieu Nancel, Gry Casiez, Daniel Vogel
2016UISTNext-Point Prediction Metrics for Perceived Spatial Errors.Mathieu Nancel, Daniel Vogel, Bruno Rodrigues De Arajo, Ricardo Jota, Gry Casiez
2015CHITHING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models.Merwan Achibet, Gry Casiez, Anatole Lcuyer, Maud Marchal
2015CHIPush-Edge and Slide-Edge: Scrolling by Pushing Against the Viewport Edge.Sylvain Malacria, Jonathan Aceituno, Philip Quinn, Gry Casiez, Andy Cockburn, Nicolas Roussel
2015InteractQuantifying Object- and Command-Oriented Interaction.Alix Goguey, Julie Wagner, Gry Casiez
2015UISTLooking through the Eye of the Mouse: A Simple Method for Measuring End-to-end Latency using an Optical Mouse.Gry Casiez, Stphane Conversy, Matthieu Falce, Stphane Huot, Nicolas Roussel
2014CHIImpact of form factors and input conditions on absolute indirect-touch pointing tasks.Jrmie Gilliot, Gry Casiez, Nicolas Roussel
2014UISTA three-step interaction pattern for improving discoverability in finger identification techniques.Alix Goguey, Gry Casiez, Daniel Vogel, Fanny Chevalier, Thomas Pietrzak, Nicolas Roussel
2013CHIHow low can you go?: human limits in small unidirectional mouse movements.Jonathan Aceituno, Gry Casiez, Nicolas Roussel
2013CHISmall, medium, or large?: estimating the user-perceived scale of stroke gestures.Radu-Daniel Vatavu, Gry Casiez, Laurent Grisoni
2013InteractDesigning Intuitive Multi-touch 3D Navigation Techniques.Damien Marchal, Clment Moerman, Gry Casiez, Nicolas Roussel
2012CHI1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems.Gry Casiez, Nicolas Roussel, Daniel Vogel
2012CHIHand occlusion on a multi-touch tabletop.Daniel Vogel, Gry Casiez
2012UISTExposing and understanding scrolling transfer functions.Philip Quinn, Andy Cockburn, Gry Casiez, Nicolas Roussel, Carl Gutwin
2012UISTGiving a hand to the eyes: leveraging input accuracy for subpixel interaction.Nicolas Roussel, Gry Casiez, Jonathan Aceituno, Daniel Vogel
2011CHISurfpad: riding towards targets on a squeeze film effect.Gry Casiez, Nicolas Roussel, Romuald Vanbelleghem, Frdric Giraud
2011InteractEstimating the Perceived Difficulty of Pen Gestures.Radu-Daniel Vatavu, Daniel Vogel, Gry Casiez, Laurent Grisoni
2011UISTSTIMTAC: a tactile input device with programmable friction.Michel Amberg, Frdric Giraud, Betty Lemaire-Semail, Paolo Olivo, Gry Casiez, Nicolas Roussel
2011UISTNo more bricolage!: methods and tools to characterize, replicate and compare pointing transfer functions.Gry Casiez, Nicolas Roussel
2011UISTCont: multimodal input inspired by an artist's crayon.Daniel Vogel, Gry Casiez
2010CHIPush-and-pull switching: window switching based on window overlapping.Quan Xu, Gry Casiez
2010VRButtonless clicking: Intuitive select and pick-release through gesture analysis.Ali Choumane, Gry Casiez, Laurent Grisoni
2010VRSTThe effect of DOF separation in 3D manipulation tasks with multi-touch displays.Anthony Martinet, Gry Casiez, Laurent Grisoni
2009CHIA performance model of selection techniques for p300-based brain-computer interfaces.Jean-Baptiste Sauvan, Anatole Lcuyer, Fabien Lotte, Gry Casiez
2009CHIHand occlusion with tablet-sized direct pen input.Daniel Vogel, Matthew Cudmore, Gry Casiez, Ravin Balakrishnan, Liam Keliher
2009VRST3D positioning techniques for multi-touch displays.Anthony Martinet, Gry Casiez, Laurent Grisoni
2008CHIThe effect of spring stiffness and control gain with an elastic rate control pointing device.Gry Casiez, Daniel Vogel
2008VRUsing an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments.Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez
2007UISTRubberEdge: reducing clutching by combining position and rate control with elastic feedback.Gry Casiez, Daniel Vogel, Qing Pan, Christophe Chaillou
2007VRSTDepth-of-field blur effects for first-person navigation in virtual environments.Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez