Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments.
Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez
Browse the full VR paper archive.
Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez
Browse the full VR paper archive.