Sbastien Hillaire
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
7
Venues
3
Active years
2007–2020
Best venue rank
A*
Where they publish
Papers
7 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2020 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Laurent Belcour, Will Earl, Niklas Harrysson, Sbastien Hillaire, Naty Hoffman, Lee Kerley, Jasmin Patry, Rob Piek, Igor Skliar, Jonathan Stone, Pascal Barla, Mgane Bati, Iliyan Georgiev |
| 2011 | SIGGRAPH | The Virtual Crepe Factory: 6DoF haptic interaction with fluids. | Gabriel Cirio, Maud Marchal, Sbastien Hillaire, Anatole Lcuyer |
| 2010 | VRST | A real-time visual attention model for predicting gaze point during first-person exploration of virtual environments. | Sbastien Hillaire, Anatole Lcuyer, Tony Regia-Corte, Rmi Cozot, Jrme Royan, Gaspard Breton |
| 2009 | VR | Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments? | Lo Terziman, Anatole Lcuyer, Sbastien Hillaire, Jan M. Wiener |
| 2009 | VRST | Gaze behavior and visual attention model when turning in virtual environments. | Sbastien Hillaire, Anatole Lcuyer, Gaspard Breton, Tony Regia-Corte |
| 2008 | VR | Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. | Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez |
| 2007 | VRST | Depth-of-field blur effects for first-person navigation in virtual environments. | Sbastien Hillaire, Anatole Lcuyer, Rmi Cozot, Gry Casiez |