| 2025 | ICRA | A Human-in-the-Loop Simulation Framework for Evaluating Control Strategies in Gait Assistive Robots. | Yifan Wang, Sherwin Stephen Chan, Mingyuan Lei, Lek Syn Lim, Henry Johan, Bingran Zuo, Wei Tech Ang |
| 2022 | CW | A Semantics-aware Method for Adding 3D Window Details to Textured LoD2 CityGML Models. | Xingzi Zhang, Kan Chen, Henry Johan, Marius Erdt |
| 2021 | SMC | Usability Evaluation of Hybrid 2D-3D Visualization Tools in Basic Air Traffic Control Operations. | Fan Li, Yisi Liu, Gangyan Xu, Jian Cui, Chun-Hsien Chen, Olga Sourina, Henry Johan, Wolfgang Mller-Wittig |
| 2020 | CW | High Performance Texture Streaming and Rendering of Large Textured 3D Cities. | Alex Zhang, Kan Chen, Henry Johan, Marius Erdt |
| 2018 | CW | An Appearance-Driven Method for Converting Polygon Soup Building Models for 3D Geospatial Applications. | Kan Chen, Henry Johan, Marius Erdt |
| 2018 | SiggraphA | High performance city rendering in Vulkan. | Alex Zhang, Kan Chen, Henry Johan, Marius Erdt |
| 2017 | CW | Voxel-Based Interactive Rendering of Translucent Materials under Area Lights Using Sparse Samples. | Ming Di Koa, Henry Johan, Alexei Sourin |
| 2016 | CGI | Efficient Screenspace Rendering for Area Lights. | Ming Di Koa, Henry Johan |
| 2016 | CW | Interactive Screenspace Stream-Compaction Fragment Rendering of Direct Illumination from Area Lights. | Ming Di Koa, Henry Johan, Alexei Sourin |
| 2015 | PG | Accelerating Graph-based Path Planning Through Waypoint Clustering. | Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah |
| 2014 | CW | Multisensory Experience with Images. | Kan Chen, Xingzi Zhang, Shahzad Rasool, Henry Johan, Alexei Sourin |
| 2014 | SIGGRAPH | Efficient view-based 3d reflection symmetry detection. | Bo Li, Henry Johan, Yuxiang Ye, Yijuan Lu |
| 2012 | CW | Enhanced Waypoint Graph for Path Planning in Virtual Worlds. | Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah |
| 2012 | ISVC | Non-rigid and Partial 3D Model Retrieval Using Hybrid Shape Descriptor and Meta Similarity. | Bo Li, Afzal Godil, Henry Johan |
| 2011 | WACV | View context based 2D sketch-3D model alignment. | Bo Li, Henry Johan |
| 2010 | MMM | View Context: A 3D Model Feature for Retrieval. | Bo Li, Henry Johan |
| 2010 | VR | Real-time continuum grass. | Kan Chen, Henry Johan |
| 2008 | ISVC | A Comparison Study on Two Multi-scale Shape Matching Schemes. | Bo Li, Henry Johan |
| 2006 | SIGGRAPH | Precomputed radiance transfer for dynamic scenes with diffuse interreflection. | Kei Iwasaki, Yoshinori Dobashi, Naoki Tamura, Henry Johan, Fujiichi Yoshimoto, Tomoyuki Nishita |
| 2005 | CGI | Creating colored pencil style images by drawing strokes based on boundaries of regions. | Hajime Matsui, Henry Johan, Tomoyuki Nishita |
| 2004 | PG | A Progressive Refinement Approach for Image Magnification. | Henry Johan, Tomoyuki Nishita |
| 2003 | CGI | Creating Various Styles of Animations Using Example-Based Filtering. | Ryota Hashimoto, Henry Johan, Tomoyuki Nishita |
| 2003 | PG | Blending Multiple Polygonal Shapes. | Henry Johan, Tomoyuki Nishita |
| 2000 | PG | Morphing Using Curves and Shape Interpolation Techniques. | Henry Johan, Yuichi Koiso, Tomoyuki Nishita |
| 1999 | PG | A Scan Line Algorithm for Rendering Curved Tubular Objects. | Tomoyuki Nishita, Henry Johan |