| 2023 | SMC | Development of a Balance Training Device that can Apply Disturbance to the Ankle Using Pneumatic Gel Muscles. | Keigo Isoshima, Yuichi Kurita, Kazuhiko Hirata, Hiroaki Kimura |
| 2019 | IGARSS | Relationship between Ground Displacement and Gas Pipeline Damage According to InSAR Analysis of Palsar-2 Imagery. | Masashi Matsuoka, Takahiro Koyama, Hiroaki Kimura |
| 2017 | EDM | Automatic Scoring Method for Descriptive Test Using Recurrent Neural Network. | Keiji Yasuda, Izuru Nogaito, Hiroyuki Kawashima, Hiroaki Kimura, Masayuki Hashimoto |
| 2016 | EDM | Study on Automatic Scoring of Descriptive Type Tests using Text Similarity Calculations. | Izuru Nogaito, Keiji Yasuda, Hiroaki Kimura |
| 2016 | ICCE | Automatic Scoring of English Speaking Test Using Automatic Speech Recognition. | Keiji Yasuda, Hiroyuki Kawashima, Hiroaki Kimura |
| 2015 | ICCE | Practical Study of ICT Installation in a Public Elementary School in Japan. | Keiji Yasuda, Tomoyuki Shimizu, Hiroyuki Kawashima, Yoko Hata, Hiroaki Kimura |
| 2014 | ICCE | Effectiveness of Vision-Based Word Learning Using Head-Mounted Display. | Naoki Sekiguchi, Keiji Yasuda, Naoki Kawai, Hiroaki Kimura |
| 2011 | Persuasive | Persuasive power in groups: the influence of group feedback and individual comparison feedback on energy consumption behavior. | Cees J. H. Midden, Hiroaki Kimura, Jaap Ham, Tatsuo Nakajima, Mieke Kleppe |
| 2011 | SAC | iDetective: a persuasive application to motivate healthier behavior using smart phone. | Hiroaki Kimura, Jun Ebisui, Yoshio Funabashi, Akihito Yoshii, Tatsuo Nakajima |
| 2011 | RTCSA | iDetective: A Location Based Game to Persuade Users Unconsciously. | Akihito Yoshii, Yoshio Funabashi, Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | ICTAI | Classification by Partil Data of Multiple Reducts-kNN with Confidence. | Naohiro Ishii, Yuichi Morioka, Hiroaki Kimura, Yongguang Bao |
| 2010 | IDEAL | Classification by Multiple Reducts-kNN with Confidence. | Naohiro Ishii, Yuichi Morioka, Hiroaki Kimura, Yongguang Bao |
| 2010 | MUM | A crowdsourcing based mobile image translation and knowledge sharing service. | Yefeng Liu, Vili Lehdonvirta, Mieke Kleppe, Todorka Alexandrova, Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | NordiCHI | EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures. | Hiroaki Kimura, Tatsuo Nakajima |
| 2010 | Persuasive | Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives. | Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | CHI | Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting? | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | Middleware | Toward a framework supporting designers to develop tangible devices. | Hiroaki Kimura, Tatsuo Nakajima |
| 2009 | Persuasive | Using individual, social and economic persuasion techniques to reduce CO | Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima |
| 2008 | CHI | Ubipay: conducting everyday payments with minimum user involvement. | Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroaki Kimura, Tatsuo Nakajima |
| 2008 | TEI | Controlling data flows between appliances using a camera phone. | Satoru Mitsui, Hiroaki Kimura, Tatsuo Nakajima |
| 2007 | SAC | System support for mobile augmented reality services. | Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima |
| 2007 | RTCSA | Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable. | Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda |
| 2006 | CHI | CookieFlavors: easy building blocks for wireless tangible input. | Hiroaki Kimura, Eiji Tokunaga, Yohei Okuda, Tatsuo Nakajima |
| 2005 | ICMI | Virtual tangible widgets: seamless universal interaction with personal sensing devices. | Eiji Tokunaga, Hiroaki Kimura, Nobuyuki Kobayashi, Tatsuo Nakajima |