| 2024 | iLRN | Learning from Immersive Augmented Reality on COVID-19 Transmission. | Ioannis Vrellis, Tassos A. Mikropoulos, George Koutromanos |
| 2023 | iLRN | Teachers' Experience When Using Interactive Applications with Augmented Reality Glasses. | George Koutromanos, Ioannis Vrellis, Tassos A. Mikropoulos, Tryfon Sivenas |
| 2021 | ICALT | Augmented and virtual environments for students with intellectual disability: design issues in Science Education. | Georgia Iatraki, Michael Delimitros, Ioannis Vrellis, Tassos A. Mikropoulos |
| 2020 | ICALT | Seeing the unseen: user experience and technology acceptance in Augmented Reality science literacy. | Ioannis Vrellis, Michael Delimitros, Panagiota Chalki, Pavlos Gaintatzis, Ioanna Bellou, Tassos A. Mikropoulos |
| 2017 | ICALT | A Comparison between Oculus Rift and a Low-Cost Smartphone VR Headset: Immersive User Experience and Learning. | Nikiforos M. Papachristos, Ioannis Vrellis, Tassos A. Mikropoulos |
| 2014 | ICALT | Primary School Students' Attitude towards Gesture Based Interaction: A Comparison between Microsoft Kinect and Mouse. | Ioannis Vrellis, Athanasios Moutsioulis, Tassos A. Mikropoulos |
| 2012 | ICALT | Technological Factors, User Characteristics and Didactic Strategies in Educational Virtual Environments. | Antonis Natsis, Ioannis Vrellis, Nikiforos M. Papachristos, Tassos A. Mikropoulos |
| 2010 | ICALT | Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics. | Ioannis Vrellis, Nikiforos M. Papachristos, Joan Bellou, Nikolaos M. Avouris, Tassos A. Mikropoulos |