| 2018 | FDG | Understanding everything NPCs can do: metrics for action similarity in non-player characters. | J. Timothy Balint, Jan M. Allbeck, Rafael Bidarra |
| 2015 | IVA | Automated Generation of Plausible Agent Object Interactions. | Tim Balint, Jan M. Allbeck |
| 2014 | IVA | Is That How Everyone Really Feels? Emotional Contagion with Masking for Virtual Crowds. | Tim Balint, Jan M. Allbeck |
| 2014 | MIG | Agent script generation using descriptive text documents. | Tim Balint, Yotam I. Gingold, Jan M. Allbeck |
| 2014 | MIG | Rethinking NPC intelligence: a new reputation system. | John Mooney, Jan M. Allbeck |
| 2013 | IVA | What's Going on? Multi-sense Attention for Virtual Agents. | Tim Balint, Jan M. Allbeck |
| 2013 | IVA | Using a Parameterized Memory Model to Modulate NPC AI. | Weizi Philip Li, Tim Balint, Jan M. Allbeck |
| 2012 | IVA | The Virtual Apprentice. | Weizi Philip Li, Jan M. Allbeck |
| 2012 | MIG | Virtual Humans: Evolving with Common Sense. | Weizi Philip Li, Jan M. Allbeck |
| 2011 | MIG | Populations with Purpose. | Weizi Philip Li, Jan M. Allbeck |
| 2010 | IVA | Constraints-Based Complex Behavior in Rich Environments. | Jan M. Allbeck, Hadas Kress-Gazit |
| 2010 | IVA | Smart Events and Primed Agents. | Catherine Stocker, Libo Sun, Pengfei Huang, Wenhu Qin, Jan M. Allbeck, Norman I. Badler |
| 2010 | MIG | CAROSA: A Tool for Authoring NPCs. | Jan M. Allbeck |
| 2007 | ASSETS | Evaluating American Sign Language generation through the participation of native ASL signers. | Matt Huenerfauth, Liming Zhao, Erdan Gu, Jan M. Allbeck |
| 2007 | SCA | Controlling individual agents in high-density crowd simulation. | Nuria Pelechano, Jan M. Allbeck, Norman I. Badler |