| 2022 | ICCE | Design of Collaborative Ubiquitous Learning in Promoting Digital Education: Integrating History, Science, Technology in Reflection Class. | Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jarukit Chiangjan, Jintana Wongta, Kongkarn Vachirapanang |
| 2021 | ICCE | Development of an Online Workshop in Developing AI-Driven Mobile Application: Design and Analysis of Aidea Workshop 2021. | Sattarin Choochouy, Chirayu Intaratanoo, Jintana Wongta |
| 2021 | ICCE | The Design of An Online Collaborative Orientation's Learning Activities to Nurture Soft Skills, Life Skills and Self-directed Learning. | Chanakan Grosseau, Jintana Wongta, Arnon Thongsaw |
| 2019 | ICCE | Learning Archaeoastronomy in Temples with STEM-focused Mobile Learning Approach. | Jintana Wongta, Charoenchai Wongwatkit, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Cherdsak Saelee, Mullika Tawonatiwas |
| 2019 | ICCE | An Integrated Inquiry-based BYOD Approach for Supporting Social Studies Learning Abilities in Museums. | Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chayanuch Watthana |
| 2018 | ICCE | A Development of 3D Augmented Reality Mobile Application to Facilitating Ecotourism-based Herbal Learning in MFU Botanical Garden. | Ratchanon Nobnop, Charoenchai Wongwatkit, Jintana Wongta, Karn Soponronnarit |
| 2018 | ICCE | Effectiveness of Blended Collaborative Knowledge Construction to Prepare Senior High-School Students for Science Project Development: Learn-Read-Share Academic Journal Publications in Seminar Course. | Chitphon Yachulawetkunakorn, Charoenchai Wongwatkit, Jintana Wongta, Ratthakarn Na Phatthalung, Sumalee Katsuwan |
| 2017 | ICCE | A BYOD Hybrid Learning Approach to Incorporating The In-Field Social Study based on Guided Inquiry Learning Strategy: Design and Evaluation of Enjoy The Field Trip Ever Project (EFTE). | Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chitphon Yachulawetkunakorn, Chayanuch Watthana |
| 2017 | ICCE | Sufficiency Economy Philosophy-Based Mobile Game Application to Promoting Sustainability Understanding based on Inquiry Learning with Everyday Life Activities. | Charoenchai Wongwatkit, Muttakeen Che-Leah, Sasithorn Chookaew, Jintana Wongta, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung |
| 2017 | ICCE | An Investigation of Collaborative Ubiquitous Learning in Promoting Socio-Cultural Knowledge and Skills in 21st Century: Integrating History, Geography, Architecture, Science and Culture Study. | Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jintana Wongta, Charoenchai Wongwatkit |
| 2016 | ICCE | A Development of Augmented Realitysupported Mobile Game Application based on Jolly Phonics Approach to Enhancing English Phonics Learning Performance of ESL Learners. | Sirimon Limsukhawat, Suchada Kaewyoun, Charoenchai Wongwatkit, Jintana Wongta |
| 2016 | ICCE | Enhancing Course Timetable Management in Science Classrooms with User-oriented Mobile Application: Analysis and Prototype Development on KMUTT-ESC Case Study. | Jintana Wongta, Charoenchai Wongwatkit, Jarukit Boonkerd, Ratchapon Chaikajornwat, Vittunyuta Maeprasart, Chonlada Krutthakha |