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Jintana Wongta

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

12

Venues

1

Active years

2016–2022

Best venue rank

C

Where they publish

Papers

12 indexed papers, newest first.

YearVenueTitleAuthors
2022ICCEDesign of Collaborative Ubiquitous Learning in Promoting Digital Education: Integrating History, Science, Technology in Reflection Class.Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jarukit Chiangjan, Jintana Wongta, Kongkarn Vachirapanang
2021ICCEDevelopment of an Online Workshop in Developing AI-Driven Mobile Application: Design and Analysis of Aidea Workshop 2021.Sattarin Choochouy, Chirayu Intaratanoo, Jintana Wongta
2021ICCEThe Design of An Online Collaborative Orientation's Learning Activities to Nurture Soft Skills, Life Skills and Self-directed Learning.Chanakan Grosseau, Jintana Wongta, Arnon Thongsaw
2019ICCELearning Archaeoastronomy in Temples with STEM-focused Mobile Learning Approach.Jintana Wongta, Charoenchai Wongwatkit, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Cherdsak Saelee, Mullika Tawonatiwas
2019ICCEAn Integrated Inquiry-based BYOD Approach for Supporting Social Studies Learning Abilities in Museums.Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chayanuch Watthana
2018ICCEA Development of 3D Augmented Reality Mobile Application to Facilitating Ecotourism-based Herbal Learning in MFU Botanical Garden.Ratchanon Nobnop, Charoenchai Wongwatkit, Jintana Wongta, Karn Soponronnarit
2018ICCEEffectiveness of Blended Collaborative Knowledge Construction to Prepare Senior High-School Students for Science Project Development: Learn-Read-Share Academic Journal Publications in Seminar Course.Chitphon Yachulawetkunakorn, Charoenchai Wongwatkit, Jintana Wongta, Ratthakarn Na Phatthalung, Sumalee Katsuwan
2017ICCEA BYOD Hybrid Learning Approach to Incorporating The In-Field Social Study based on Guided Inquiry Learning Strategy: Design and Evaluation of Enjoy The Field Trip Ever Project (EFTE).Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chitphon Yachulawetkunakorn, Chayanuch Watthana
2017ICCESufficiency Economy Philosophy-Based Mobile Game Application to Promoting Sustainability Understanding based on Inquiry Learning with Everyday Life Activities.Charoenchai Wongwatkit, Muttakeen Che-Leah, Sasithorn Chookaew, Jintana Wongta, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung
2017ICCEAn Investigation of Collaborative Ubiquitous Learning in Promoting Socio-Cultural Knowledge and Skills in 21st Century: Integrating History, Geography, Architecture, Science and Culture Study.Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jintana Wongta, Charoenchai Wongwatkit
2016ICCEA Development of Augmented Realitysupported Mobile Game Application based on Jolly Phonics Approach to Enhancing English Phonics Learning Performance of ESL Learners.Sirimon Limsukhawat, Suchada Kaewyoun, Charoenchai Wongwatkit, Jintana Wongta
2016ICCEEnhancing Course Timetable Management in Science Classrooms with User-oriented Mobile Application: Analysis and Prototype Development on KMUTT-ESC Case Study.Jintana Wongta, Charoenchai Wongwatkit, Jarukit Boonkerd, Ratchapon Chaikajornwat, Vittunyuta Maeprasart, Chonlada Krutthakha