Skip to content

John Peterson

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

16

Venues

9

Active years

1993–2017

Best venue rank

A*

Where they publish

Papers

16 indexed papers, newest first.

YearVenueTitleAuthors
2017GECCOA baseline-realistic objective open-ended kinematics simulator for evolutionary robotics.Riley Konsella, Frank Chiarulli, John Peterson, John Rieffel
2017SIGCSEIntegrating Computer Science into Music Education.John Peterson, Greg Haynes
2015SIGCSEReactive Game Engine Programming for STEM Outreach.Alan M. Cleary, Lucas Vandenbergh, John Peterson
2007PADLHPorter: Using Arrows to Compose Parallel Processes.Liwen Huang, Paul Hudak, John Peterson
2007PDPTAA Study of Dynamically Adaptive Partitioning for AMR.Johan Steensland, John Peterson
2005TapiaMedia centered languages for new computing experiences.John Peterson
2003HASKELLThe Yampa arcade.Antony Courtney, Henrik Nilsson, John Peterson
2003PADLFunctional Hybrid Modeling.Henrik Nilsson, John Peterson, Paul Hudak
2002HASKELLFunctional reactive programming, continued.Henrik Nilsson, Antony Courtney, John Peterson
2002ICRASpecifying Behavior in C++.Xiangtian Dai, Gregory D. Hager, John Peterson
2001PADLFVision: A Declarative Language for Visual Tracking.John Peterson, Paul Hudak, Alastair Reid, Gregory D. Hager
2000PADLParallel Functional Reactive Programming.John Peterson, Valery Trifonov, Andrei Serjantov
1999ICRAA Language for Declarative Robotic Programming.John Peterson, Gregory D. Hager, Paul Hudak
1999ICSEPrototyping Real-Time Vision Systems: An Experiment in DSL Design.Alastair Reid, John Peterson, Gregory D. Hager, Paul Hudak
1999PADLLambda in Motion: Controlling Robots with Haskell.John Peterson, Paul Hudak, Conal Elliott
1993PLDIImplementing Type Classes.John Peterson, Mark P. Jones