Jonathan Freeman
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
11
Venues
6
Active years
2001–2023
Best venue rank
A*
Where they publish
Papers
11 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2023 | HCI | Understanding Individual Differences in Mental Health and Video Games. | Matthew Copeman, Jonathan Freeman |
| 2022 | HCI | Social Anxiety Strategies Through Gaming. | Matthew Copeman, Jonathan Freeman |
| 2022 | HCI | Targeting IMPACT: A New Psychological Model of User Experience. | Leah Kurta, Jonathan Freeman |
| 2022 | HCI | Apples and Oranges: A Study of "Tend & Befriend" as a Phenomenon in Digital Games. | Zo O'Shea, Richard A. Bartle, Xueni Pan, Jonathan Freeman |
| 2022 | VR | Rereading the Narrative Paradox for Virtual Reality Theatre. | Xiaotian Jiang, Xueni Pan, Jonathan Freeman |
| 2019 | FDG | Game design frameworks: where do we start? | Zo O'Shea, Jonathan Freeman |
| 2012 | VRST | CaveUDK: a VR game engine middleware. | Jean-Luc Lugrin, Fred Charles, Marc Cavazza, Marc Le Renard, Jonathan Freeman, Jane Lessiter |
| 2012 | VRST | Are immerrsive FPS games enjoyable? | Jean-Luc Lugrin, Fred Charles, Marc Cavazza, Marc Le Renard, Jonathan Freeman, Jane Lessiter |
| 2011 | DIGRA | Social Architecture and the Emergence of Power Laws in Online Social Games. | Ben Kirman, Francesco Collova, Fabrizio Davide, Eva Ferrari, Jonathan Freeman, Shaun W. Lawson, Conor Linehan, Niklas Ravaja |
| 2007 | HCI | The Use of Improvisational Role-Play in User Centered Design Processes. | Yanna Vogiazou, Jonathan Freeman, Jane Lessiter |
| 2001 | EGVE | Presence a global media quality metric. | Jane Lessiter, Jonathan Freeman |