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Joseph L. Gabbard

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

43

Venues

5

Active years

1999–2026

Best venue rank

A*

Where they publish

Papers

43 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIHuman-AI Interaction in IXR: Design Considerations from Experts.Shokoufeh Bozorgmehrian, Joseph L. Gabbard, Shakiba Davari, Doug A. Bowman
2025ISMARMeasuring Rotational Inertia in HMDs: Calculation of Torque as an Unobtrusive Indicator of Expended Effort in Virtual Environments.Jared Van Dam, Matt Werner, Kyle Tanous, Joseph L. Gabbard
2025ISMARSimulations for Augmented Reality Evaluation of Tools for Mass Casualty Incident Triage.Cassidy R. Nelson, Joseph L. Gabbard, Jason B. Moats, Ranjana K. Mehta
2025ISMARAugmented Reality Visualization Techniques for Search and Rescue: Findings from a User Study with Subject Matter Experts.Kelsey Quinn, Joseph L. Gabbard, Enricoandrea Laviola, John Luksas
2024ISMARDesign Considerations for Augmented Reality Location-Based Exergaming: Lessons from Pokmon Go.Cassidy R. Nelson, Wallace Morris, Joseph L. Gabbard
2024ISMARPokmon Go: If Nobody Uses the Augmented Reality, is PG Really and AR Game? A Survey of Player Behavior.Cassidy R. Nelson, Wallace Morris, Joseph L. Gabbard
2024ISMARAugmented Reality Visualization Techniques for Attention Guidance to Out-of-View Objects: A Systematic Review.Kelsey Quinn, Joseph L. Gabbard
2023ISMARAugmented Reality Rehabilitative and Exercise Games (ARREGs): A Systematic Review and Future Considerations.Cassidy R. Nelson, Joseph L. Gabbard
2023VRExtended Abstract: Interaction-Triggered Estimation of AR Object Placement on Indeterminate Meshes.John Luksas, Joseph L. Gabbard
2022ISMARUser-Centered Design and Evaluation of ARTTS: an Augmented Reality Triage Tool Suite for Mass Casualty Incidents.Cassidy R. Nelson, Joseph L. Gabbard, Jason B. Moats, Ranjana K. Mehta
2022VRBuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction.Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa
2022VRSearch and Rescue AR Visualization Environment (SAVE): Designing an AR Application for Use with Search and Rescue Personnel.John Luksas, Kelsey Quinn, Joseph L. Gabbard, Mariam Hasan, Janet He, Neha Surana, Moustafa Tabbarah, Nishant Kishan Teckchandani
2022VRWearable Augmented Reality Interface Design for Bridge Inspection.Alan Smith, Charlie Duff, Rodrigo Sarlo, Joseph L. Gabbard
2021ISMARAdapting Image Analysis Measures of Visual Clutter to Multiple Plane Augmented Reality User Interfaces.Jonathan Flittner, Joseph L. Gabbard
2021ISMARMusiKeys: Investigating Auditory-Physical Feedback Replacement Technique for Mid-air Typing.Alexander Krasner, Joseph L. Gabbard, Gary E. Burnett
2020ISMARTowards Sailing supported by Augmented Reality: Motivation, Methodology and Perspectives.Francesco Laera, Mario Massimo Foglia, Alessandro Evangelista, Antonio Boccaccio, Michele Gattullo, Vito Modesto Manghisi, Joseph L. Gabbard, Antonio E. Uva, Michele Fiorentino
2020VRImpact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope.Mohammed Safayet Arefin, Nate Phillips, Alexander Plopski, Joseph L. Gabbard, J. Edward Swan II
2020VRFraming the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks.Eric T. Bloomquist, Joseph L. Gabbard, Kyle Tanous, Yimin Qin, Tanyel Bulbul
2020VRDrone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks.Jared Van Dam, Alexander Krasner, Joseph L. Gabbard
2020VRAugmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust.Jared Van Dam, Alexander Krasner, Joseph L. Gabbard
2020VRPlace in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers' Spatial Knowledge Acquisition and Glance Behavior.Nayara de Oliveira Faria, Joseph L. Gabbard, Missie Smith
2020VRThe Viability of Image Analysis Measures of Visual Clutter in the AR UI Space as a Predictive Measures of User Performance.Jonathan Flittner, John Luksas, Joseph L. Gabbard
2019ISMAREffects of "Real-World" Visual Fidelity on AR Interface Assessment: A Case Study Using AR Head-up Display Graphics in Driving.Coleman Merenda, Chihiro Suga, Joseph L. Gabbard, Teruhisa Misu
2019VRA Context-Aware Technical Information Manager for Presentation in Augmented Reality.Michele Gattullo, Vito Dalena, Alessandro Evangelista, Antonio E. Uva, Michele Fiorentino, Antonio Boccaccio, Michele Ruta, Joseph L. Gabbard
2016ICALTAugmenting Mathematical Education for Minority Students.TeAirra M. Brown, Tiffanie R. Smith, Joseph L. Gabbard, Juan E. Gilbert
2016VRDepth-based 3D gesture multi-level radial menu for virtual object manipulation.Matthew M. Davis, Joseph L. Gabbard, Doug A. Bowman, Denis Gracanin
2016VRDepth perception in mirrors: The effects of video-based augmented reality in driver's side view mirrors.Valerie Kane, Missie Smith, Gary E. Burnett, Joseph L. Gabbard, David R. Large
2016VRCasting shadows: Ecological interface design for augmented reality pedestrian collision warning.Hyungil Kim, Jessica D. Isleib, Joseph L. Gabbard
2015VROptical see-through HUDs effect on depth judgments of real world objects.Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett
2015VROptical see-through head up displays' effect on depth judgments of real world objects.Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett
2014VRQuantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality.J. Edward Swan II, Joseph L. Gabbard
2013HCIAn Exploratory Study to Understand Knowledge-Sharing in Data-Intensive Science.Jongsoon Park, Joseph L. Gabbard
2013VREarly steps towards understanding text legibility in handheld augmented reality.Brittany Dao, Joseph L. Gabbard
2013VRColor blending in outdoor optical see-through AR: The effect of real-world backgrounds on user interface color.Joseph L. Gabbard, J. Edward Swan II, Adam Zarger
2012VRVR 2012 tutorial: Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality.Joseph L. Gabbard, J. Edward Swan II, Stephen R. Ellis
2010VRMore than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces.Joseph L. Gabbard, J. Edward Swan II, Jason Zedlitz, Woodrow W. Winchester III
2007VRActive Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications.Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Si-Jung Kim, Gregory M. Fitch
2006VRA Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality.J. Edward Swan II, Mark A. Livingston, Harvey S. Smallman, Dennis G. Brown, Yohan Baillot, Joseph L. Gabbard, Deborah Hix
2005VRAn Empirical User-based Study of Text Drawing Styles and Outdoor Background Textures for Augmented Reality.Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Robert S. Schulman, John F. Lucas, Divya Gupta
2004VRConducting Human-Subject Experiments with Virtual and Augmented Reality.J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Steve Ellis, Bernard D. Adelstein
2003ISMARResolving Multiple Occluded Layers in Augmented Reality.Mark A. Livingston, J. Edward Swan II, Joseph L. Gabbard, Tobias Hllerer, Deborah Hix, Simon Julier, Yohan Baillot, Dennis G. Brown
2003VRA Comparative Study of User Performance in a Map-Based Virtual Environment.J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Robert S. Schulman, Keun Pyo Kim
1999VRUser-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment.Deborah Hix, J. Edward Swan II, Joseph L. Gabbard, Mike McGee, Jim Durbin, Tony King