| 2026 | CHI | Human-AI Interaction in IXR: Design Considerations from Experts. | Shokoufeh Bozorgmehrian, Joseph L. Gabbard, Shakiba Davari, Doug A. Bowman |
| 2025 | ISMAR | Measuring Rotational Inertia in HMDs: Calculation of Torque as an Unobtrusive Indicator of Expended Effort in Virtual Environments. | Jared Van Dam, Matt Werner, Kyle Tanous, Joseph L. Gabbard |
| 2025 | ISMAR | Simulations for Augmented Reality Evaluation of Tools for Mass Casualty Incident Triage. | Cassidy R. Nelson, Joseph L. Gabbard, Jason B. Moats, Ranjana K. Mehta |
| 2025 | ISMAR | Augmented Reality Visualization Techniques for Search and Rescue: Findings from a User Study with Subject Matter Experts. | Kelsey Quinn, Joseph L. Gabbard, Enricoandrea Laviola, John Luksas |
| 2024 | ISMAR | Design Considerations for Augmented Reality Location-Based Exergaming: Lessons from Pokmon Go. | Cassidy R. Nelson, Wallace Morris, Joseph L. Gabbard |
| 2024 | ISMAR | Pokmon Go: If Nobody Uses the Augmented Reality, is PG Really and AR Game? A Survey of Player Behavior. | Cassidy R. Nelson, Wallace Morris, Joseph L. Gabbard |
| 2024 | ISMAR | Augmented Reality Visualization Techniques for Attention Guidance to Out-of-View Objects: A Systematic Review. | Kelsey Quinn, Joseph L. Gabbard |
| 2023 | ISMAR | Augmented Reality Rehabilitative and Exercise Games (ARREGs): A Systematic Review and Future Considerations. | Cassidy R. Nelson, Joseph L. Gabbard |
| 2023 | VR | Extended Abstract: Interaction-Triggered Estimation of AR Object Placement on Indeterminate Meshes. | John Luksas, Joseph L. Gabbard |
| 2022 | ISMAR | User-Centered Design and Evaluation of ARTTS: an Augmented Reality Triage Tool Suite for Mass Casualty Incidents. | Cassidy R. Nelson, Joseph L. Gabbard, Jason B. Moats, Ranjana K. Mehta |
| 2022 | VR | BuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction. | Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa |
| 2022 | VR | Search and Rescue AR Visualization Environment (SAVE): Designing an AR Application for Use with Search and Rescue Personnel. | John Luksas, Kelsey Quinn, Joseph L. Gabbard, Mariam Hasan, Janet He, Neha Surana, Moustafa Tabbarah, Nishant Kishan Teckchandani |
| 2022 | VR | Wearable Augmented Reality Interface Design for Bridge Inspection. | Alan Smith, Charlie Duff, Rodrigo Sarlo, Joseph L. Gabbard |
| 2021 | ISMAR | Adapting Image Analysis Measures of Visual Clutter to Multiple Plane Augmented Reality User Interfaces. | Jonathan Flittner, Joseph L. Gabbard |
| 2021 | ISMAR | MusiKeys: Investigating Auditory-Physical Feedback Replacement Technique for Mid-air Typing. | Alexander Krasner, Joseph L. Gabbard, Gary E. Burnett |
| 2020 | ISMAR | Towards Sailing supported by Augmented Reality: Motivation, Methodology and Perspectives. | Francesco Laera, Mario Massimo Foglia, Alessandro Evangelista, Antonio Boccaccio, Michele Gattullo, Vito Modesto Manghisi, Joseph L. Gabbard, Antonio E. Uva, Michele Fiorentino |
| 2020 | VR | Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope. | Mohammed Safayet Arefin, Nate Phillips, Alexander Plopski, Joseph L. Gabbard, J. Edward Swan II |
| 2020 | VR | Framing the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks. | Eric T. Bloomquist, Joseph L. Gabbard, Kyle Tanous, Yimin Qin, Tanyel Bulbul |
| 2020 | VR | Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks. | Jared Van Dam, Alexander Krasner, Joseph L. Gabbard |
| 2020 | VR | Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust. | Jared Van Dam, Alexander Krasner, Joseph L. Gabbard |
| 2020 | VR | Place in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers' Spatial Knowledge Acquisition and Glance Behavior. | Nayara de Oliveira Faria, Joseph L. Gabbard, Missie Smith |
| 2020 | VR | The Viability of Image Analysis Measures of Visual Clutter in the AR UI Space as a Predictive Measures of User Performance. | Jonathan Flittner, John Luksas, Joseph L. Gabbard |
| 2019 | ISMAR | Effects of "Real-World" Visual Fidelity on AR Interface Assessment: A Case Study Using AR Head-up Display Graphics in Driving. | Coleman Merenda, Chihiro Suga, Joseph L. Gabbard, Teruhisa Misu |
| 2019 | VR | A Context-Aware Technical Information Manager for Presentation in Augmented Reality. | Michele Gattullo, Vito Dalena, Alessandro Evangelista, Antonio E. Uva, Michele Fiorentino, Antonio Boccaccio, Michele Ruta, Joseph L. Gabbard |
| 2016 | ICALT | Augmenting Mathematical Education for Minority Students. | TeAirra M. Brown, Tiffanie R. Smith, Joseph L. Gabbard, Juan E. Gilbert |
| 2016 | VR | Depth-based 3D gesture multi-level radial menu for virtual object manipulation. | Matthew M. Davis, Joseph L. Gabbard, Doug A. Bowman, Denis Gracanin |
| 2016 | VR | Depth perception in mirrors: The effects of video-based augmented reality in driver's side view mirrors. | Valerie Kane, Missie Smith, Gary E. Burnett, Joseph L. Gabbard, David R. Large |
| 2016 | VR | Casting shadows: Ecological interface design for augmented reality pedestrian collision warning. | Hyungil Kim, Jessica D. Isleib, Joseph L. Gabbard |
| 2015 | VR | Optical see-through HUDs effect on depth judgments of real world objects. | Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2015 | VR | Optical see-through head up displays' effect on depth judgments of real world objects. | Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2014 | VR | Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality. | J. Edward Swan II, Joseph L. Gabbard |
| 2013 | HCI | An Exploratory Study to Understand Knowledge-Sharing in Data-Intensive Science. | Jongsoon Park, Joseph L. Gabbard |
| 2013 | VR | Early steps towards understanding text legibility in handheld augmented reality. | Brittany Dao, Joseph L. Gabbard |
| 2013 | VR | Color blending in outdoor optical see-through AR: The effect of real-world backgrounds on user interface color. | Joseph L. Gabbard, J. Edward Swan II, Adam Zarger |
| 2012 | VR | VR 2012 tutorial: Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality. | Joseph L. Gabbard, J. Edward Swan II, Stephen R. Ellis |
| 2010 | VR | More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces. | Joseph L. Gabbard, J. Edward Swan II, Jason Zedlitz, Woodrow W. Winchester III |
| 2007 | VR | Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications. | Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Si-Jung Kim, Gregory M. Fitch |
| 2006 | VR | A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality. | J. Edward Swan II, Mark A. Livingston, Harvey S. Smallman, Dennis G. Brown, Yohan Baillot, Joseph L. Gabbard, Deborah Hix |
| 2005 | VR | An Empirical User-based Study of Text Drawing Styles and Outdoor Background Textures for Augmented Reality. | Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Robert S. Schulman, John F. Lucas, Divya Gupta |
| 2004 | VR | Conducting Human-Subject Experiments with Virtual and Augmented Reality. | J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Steve Ellis, Bernard D. Adelstein |
| 2003 | ISMAR | Resolving Multiple Occluded Layers in Augmented Reality. | Mark A. Livingston, J. Edward Swan II, Joseph L. Gabbard, Tobias Hllerer, Deborah Hix, Simon Julier, Yohan Baillot, Dennis G. Brown |
| 2003 | VR | A Comparative Study of User Performance in a Map-Based Virtual Environment. | J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Robert S. Schulman, Keun Pyo Kim |
| 1999 | VR | User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment. | Deborah Hix, J. Edward Swan II, Joseph L. Gabbard, Mike McGee, Jim Durbin, Tony King |