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Ju-Ling Shih

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

36

Venues

2

Active years

2011–2024

Best venue rank

C

Where they publish

Papers

36 indexed papers, newest first.

YearVenueTitleAuthors
2024ICCEFront Matter: The 32nd International Conference on Computers in Education.Maria Mercedes T. Rodrigo, Akihiro Kashihara, Bo Jiang, Jessica O. Sugay, Ju-Ling Shih, Hiroaki Ogata, Lung-Hsiang Wong
2023ICCEFuture City: A Simulation for Making SDGs Action Decisions.Pin-Chen Chen, Yu-Hao Lu, Ju-Ling Shih
2023ICCEDesigning an IoT-based Biorobotic Complex Board Game.Song-Lin Chen, Ju-Ling Shih, Shaun-Wen Chen
2023ICCEIOT-integrated SDGs Scenario-based Games in the Classrooms.Ching-Chieh Lin, Ju-Ling Shih, Yu-Hao Lu
2023ICCEThe Development and Evaluation of the Platform for Online High-Level Cooperative Games.Feng-Lung Liu, Geng-De Hong, Ju-Ling Shih, George Ghinea
2023ICCEAnalysis of Students' Action Decisions about SDGs Issues in Open Inquiry Activity with Real Open Data.Yu-Hao Lu, Chia-Chun Tseng, Ju-Ling Shih
2023ICCEApplication of ChatGPT in the Role-play Game of Modeled United Nations.Zhen-Hung Tsai, Ju-Ling Shih, Geng-De Hong
2023ICCEDevelop and Analysis of Educational Board Game on Cultural Cognition.Hsin-Ju Wang, Shaun-Wen Chen, Ju-Ling Shih
2023ICCEInvestigating Players' Social Interactions in IOT Board Games.Yueh-Chi Wang, Ju-Ling Shih, Shaun-Wen Chen
2022ICCEFour-bar Linkage Quadruped Biorobotic Instructions: Gamified Design and Development.Shaun-Wen Chen, Ju-Ling Shih, Yan-Ming Chen
2022ICCEDesign Methodology of Bebras Thematic Game.Yan-Ming Chen, Ju-Ling Shih, Shaun-Wen Chen
2022ICCEHigh-level Cooperative Behavior Model of Online Summit Games.Geng-De Hong, Ju-Ling Shih, Yu-Hao Lu
2022ICCEPersonality Matters? Learning Behavior Analysis of Complex Board Game.Yi-Zhen Lin, Ju-Ling Shih
2022ICCEIssue-based Guided Inquiry Model with Real Socioscientific Open Data.Yu-Hao Lu, Ju-Ling Shih, Geng-De Hong
2022ICCELudonotation: A Visualization System of Recording and Analyzing Interactive Strategic Gaming Behaviors.Ju-Ling Shih
2021ICCEThe Role of Artificial Intelligence in STEM Education.Siu Cheung Kong, Hiroaki Ogata, Ju-Ling Shih
2019ICCEEffects of the Interdisciplinary Robotic Game to Elementary School Students' Abilities of Computational Thinking and STEM.Hsin-Yin Huang, Ju-Ling Shih, Shu-Hsien Huang, Jyh-Chong Liang
2019ICCEGame-based Learning: Students' Critical Thinking Performance while Playing "Callisto Summit".Kung-Hou Lin, Tsung-Yen Chuang, Ju-Ling Shih
2019ICCEDesign for choreographies/ambiance for global AGILE learning to foster future skills.Tosh Yamamoto, Ju-Ling Shih, Benson Ong, Chris Pang, Hui-Chun Chu, Takuro Ozaki, Yasuhiro Hayashi
2019ICCEProposing Curriculum and Learning Environment Development for Global Liberal Arts Education Incorporating Future Work Skills.Tosh Yamamoto, Ju-Ling Shih, Chris Pang, Benson Ong
2018ICCEAn Investigation of the Influence of Learning Effectiveness and Motivations in a Taiwan History Digital Game - Govern Formosa.Chang-Hsin Lin, Chien-Ming Chen, Ju-Ling Shih, Shu-Hsien Huang, Chia-Chun Tseng
2017ICCEThe Design and Evaluation of a STEM Interdisciplinary Game-based Learning about the Great Voyage.Shu-Hsien Huang, Chia-Chun Tseng, Ju-Ling Shih
2017ICCEAnalysis of Students' Personalities and Gaming Strategies in a Technology-Enhanced Board Game-The Fragrance Channel.Chang-Hsin Lin, Ju-Ling Shih
2017ICALTGame-Based Learning Effectiveness and Motivation Study between Competitive and Cooperative Modes.Chang-Hsin Lin, Shu-Hsien Huang, Ju-Ling Shih, Alexandra Covaci, Gheorghita Ghinea
2015ICCEUsing Digital Game-Based Adventure Education Counseling Course to Adjust Primary Students' Interpersonal Deviant Behaviors.Chang-Hsin Lin, Ju-Ling Shih, Yu-Jen Hsu
2014ICCEThe Effectiveness of Reducing State Anxiety by Digital Counseling Tool - Mind Collage.Yu-Jen Hsu, Ju-Ling Shih
2014ICCEThe Change of Interpersonal Relationship for Group Development in Digital Game-based Adventure Education Course.Chang-Hsin Lin, Yu-Jen Hsu, Ju-Ling Shih, Chia-Chun Tseng
2013ICCEThe Instructional Application of Augmented Reality in Local History Pervasive Game.Jyun-Fong Guo, Ju-Ling Shih
2013ICCEThe Evaluation Framework for the Group Development Process of Adventure Education Game.Chang-Hsin Lin, Ju-Ling Shih, Yu-Jen Hsu
2013ICALTThe Impacts of Computer Literacy and Learning Enthusiasm on Cognitive Load in Instructional Pervasive Game.Cheng-Ping Chen, Juin-Feng Guo, Ju-Ling Shih
2013ICALTDeveloping Multi-player Digital Adventure Education Game with Motion Sensing Technologies.Yu-Jen Hsu, Chang-Hsin Lin, Ju-Ling Shih
2012ICCEMobile Support for Task-based English Language Learning Approach Outside the Classroom.Ching Chang, Ju-Ling Shih, Chih-Kai Chang
2012ICCEConstructing an Evaluation Framework for Cultural-Inquiry Pervasive Game.Cheng-Ping Chen, Juin-Feng Guo, Ju-Ling Shih
2012ICCEApplying Kinesthetic Real-time Interactive Technology to Develop a Martial Arts Learning System.Wen-Chun Hsu, Yung-Cheng Lin, Ju-Ling Shih
2011ICCEThe influence of digital storybooks to the learning attitudes of students with reading disabilities.Wen-Chen Chiang, Yu-Jen Hsu, Ju-Ling Shih
2011ICCEThe Learning Effectiveness of Pervasive Game Integrated with Inquiry-Based Navigation System.Shih-Hung Hsu, Yen-Ru Shi, Ju-Ling Shih