| 2026 | HCI | Evaluating Actionability in Explainable AI. | Gennie Mansi, Julia Kim, Mark O. Riedl |
| 2015 | WSC | Building high fidelity human behavior models in the Sigma cognitive architecture. | Volkan Ustun, Paul S. Rosenbloom, Julia Kim, Lingshan Li |
| 2011 | AIED | Persistent Effects of Social Instructional Dialog in a Virtual Learning Environment. | Amy Ogan, Vincent Aleven, Christopher Jones, Julia Kim |
| 2011 | IVA | Interactive Characters for Cultural Training of Small Military Units. | Priti Aggarwal, Kevin Feeley, Fabrizio Morbini, Ron Artstein, Anton Leuski, David R. Traum, Julia Kim |
| 2010 | ITS | Intercultural Negotiation with Virtual Humans: The Effect of Social Goals on Gameplay and Learning. | Amy Ogan, Vincent Aleven, Julia Kim, Christopher Jones |
| 2010 | IVA | Developing Interpersonal Relationships with Virtual Agents through Social Instructional Dialog. | Amy Ogan, Vincent Aleven, Julia Kim, Christopher Jones |
| 2009 | AIED | Explicit Social Goals and Learning in a Game for Cross-cultural Negotiation. | Amy Ogan, Julia Kim, Vincent Aleven, Christopher Jones |
| 2009 | HCI | Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame? | Amy Ogan, Vincent Aleven, Julia Kim, Christopher Jones |