| 2026 | WACV | EllipssianNet: Image-guided Sampling of 2D Gaussians for Gaussian Splatting. | MyoungGon Kim, JeongHyeon Ahn, Seohyeon Park, Hyemi Kim, Seunghyun Park, Jung Ho Hwang, JungHyun Han |
| 2025 | VR | Full-Body Interaction in Mixed Reality using 3D Pose and Shape Estimation. | Hong Son Nguyen, Andrew Chalmers, DaEun Cheong, MyoungGon Kim, Taehyun Rhee, JungHyun Han |
| 2025 | VRST | Visualizing Simulated Airflow and Thermal Comfort in Extended Reality. | HuiSeong Lee, MyoungGon Kim, Hyemi Kim, JungHyun Han |
| 2024 | VRST | Superpixel-guided Sampling for Compact 3D Gaussian Splatting. | MyoungGon Kim, Seungwon (Eugene) Jeong, Seohyeon Park, JungHyun Han |
| 2022 | SiggraphA | Fast Stabilization of Inducible Magnet Simulation. | Seung-wook Kim, JungHyun Han |
| 2022 | VRST | Virtual Air Conditioner's Airflow Simulation and Visualization in AR. | Joohwan Chae, Donghan Kim, Woo Seok Jeong, Eunchan Jo, Won-Ki Jeong, Junyoung Choi, Seung-wook Kim, MyoungGon Kim, Jae-Won Lee, Hyechan Lee, JungHyun Han |
| 2020 | VR | Effects of volumetric capture avatars on social presence in immersive virtual environments. | SungIk Cho, Seung-wook Kim, JongMin Lee, JeongHyeon Ahn, JungHyun Han |
| 2020 | VR | A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations. | Geonsun Lee, HyeongYeop Kang, JongMin Lee, JungHyun Han |
| 2019 | ISMAR | SafeAR: AR Alert System Assisting Obstacle Avoidance for Pedestrians. | HyeongYeop Kang, Geonsun Lee, JungHyun Han |
| 2019 | VR | Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments. | HyeongYeop Kang, Geonsun Lee, JungHyun Han |
| 2019 | VRST | Obstacle Detection and Alert System for Smartphone AR Users. | HyeongYeop Kang, Geonsun Lee, JungHyun Han |
| 2018 | CHI | Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing. | HyeongYeop Kang, Geonsun Lee, Seongsu Kwon, Ohung Kwon, Seong-Pil Kim, JungHyun Han |
| 2017 | VRST | Effects of virtual arm representations on interaction in virtual environments. | Tanh Quang Tran, Hyunju Shin, Wolfgang Stuerzlinger, JungHyun Han |
| 2016 | EGVE | Anatomy-Inspired Weight for Real-time Character Animation. | YoungBeom Kim, Byung-Ha Park, Kwang-Mo Jung, JungHyun Han |
| 2014 | HCI | Label Embedded Treemapping: A Label Overlap Prevention Technique for Zoomable Treemaps and a User Interaction Technique. | KwangHyuk Kim, JungHyun Han |
| 2012 | ICCSA | Reducing Last Level Cache Pollution in NUMA Multicore Systems for Improving Cache Performance. | Deukhyeon Ahn, Jee-hong Kim, JungHyun Han, Young Ik Eom |
| 2011 | ICSoft | Cooperation of CPU and GPU Programs for Real-time 3D Map Building. | Yonghyun Jo, Han-Young Jang, Yeon-Ho Kim, Joon-Kee Cho, Hyoung-Ki Lee, Young Ik Eom, JungHyun Han |
| 2008 | ISVC | Leaking Fluids. | Kiwon Um, JungHyun Han |
| 2007 | HCI | A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments. | Hadi Moradi, Eun Kwon, Dae Neung Sohn, JungHyun Han |
| 2007 | ISVC | Image-Space Collision Detection Through Alternate Surface Peeling. | Han-Young Jang, Taek Sang Jeong, JungHyun Han |
| 2006 | ICCS | Per-pixel Rendering of Terrain Data. | Taek Sang Jeong, JungHyun Han |
| 2006 | ICCSA | Design and Implementation of a Security Framework Based on the Object-Based Storage Device Standard. | Kwangsun Ko, Gu Su Kim, June Kim, JungHyun Han, Ung-Mo Kim, Young Ik Eom |
| 2006 | IROS | Spatial Reasoning for Real-time Robotic Manipulation. | Han-Young Jang, Hadi Moradi, Suyeon Hong, Sukhan Lee, JungHyun Han |
| 2006 | ISVC | A VR Game Platform Built Upon Wireless Sensor Network. | Doo Seop Eom, Jungshik Jang, Taeyoung Kim, JungHyun Han |
| 2005 | Interact | Multi-platform Online Game Design and Architecture. | JungHyun Han, Ingu Kang, Chungmin Hyun, Jong-Sik Woo, Young Ik Eom |
| 2005 | IROS | A visibility-based accessibility analysis of the grasp points for real-time manipulation. | Han-Young Jang, Hadi Moradi, Sukhan Lee, JungHyun Han |
| 2005 | IROS | A real-time 3D workspace modeling with stereo camera. | Sukhan Lee, Daesik Jang, Eunyoung Kim, Suyeon Hong, JungHyun Han |
| 2004 | APSEC | Towards Situation-Aware Cross-Platform Ubi-Game Development. | JungHyun Han, Hoh Peter In, Jong-Sik Woo |
| 2004 | CIS | Geometrical Analysis for Assistive Medical Device Design. | Taeseung D. Yoo, Eun-Young Kim, Daniel K. Bogen, JungHyun Han |
| 2004 | CIS | Alternation of Levels-of-Detail Construction and Occlusion Culling for Terrain Rendering. | Hyung Sik Yoon, Moon-Ju Jung, JungHyun Han |
| 2002 | ECCV | Face Recognition Based on ICA Combined with FLD. | Juneho Yi, Jongsun Kim, Jongmoo Choi, JungHyun Han, Eunseok Lee |
| 2002 | ICPR | Text Scanner with Text Detection Technology on Image Sequences. | Keechul Jung, Kwang In Kim, JungHyun Han |
| 2000 | IDEAL | A Construction of the Adapted Ontology Server in EC. | Hanhyuk Chung, Joongmin Choi, Juneho Yi, JungHyun Han, Eun-Seok Lee |
| 2000 | IDEAL | Texture-Based Text Location for Video Indexing. | Keechul Jung, JungHyun Han |
| 2000 | IDEAL | Stereo Correspondence Using GA-Based Segmentation. | Keechul Jung, JungHyun Han |
| 1996 | CGI | Modeler Independent Procedural Interfaces for Solid Modeling. | JungHyun Han, Aristides A. G. Requicha |