| 2019 | ICIP | Semantics-Guided Data Hallucination for Few-Shot Visual Classification. | Chia-Ching Lin, Yu-Chiang Frank Wang, Chin-Laung Lei, Kuan-Ta Chen |
| 2019 | IJCNN | Efficient and Robust Convolutional Neural Networks via Channel Prioritization and Path Ensemble. | Chun-Min Chang, Chia-Ching Lin, Kuan-Ta Chen |
| 2018 | MMSys | Realizing the real-time gaze redirection system with convolutional neural network. | Chih-Fan Hsu, Yu-Cheng Chen, Yu-Shuen Wang, Chin-Laung Lei, Kuan-Ta Chen |
| 2017 | ACIIDS | Exploring Spatial and Social Factors of Crime: A Case Study of Taipei City. | Nathan Kuo, Chun-Ming Chang, Kuan-Ta Chen |
| 2017 | MMSys | DroneFace: An Open Dataset for Drone Research. | Hwai-Jung Hsu, Kuan-Ta Chen |
| 2017 | MMSys | 360° Video Viewing Dataset in Head-Mounted Virtual Reality. | Wen-Chih Lo, Ching-Ling Fan, Jean Lee, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu |
| 2017 | NOSSDAV | Fixation Prediction for 360° Video Streaming in Head-Mounted Virtual Reality. | Ching-Ling Fan, Jean Lee, Wen-Chih Lo, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu |
| 2017 | WWW | Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games. | Kunwoo Park, Meeyoung Cha, Haewoon Kwak, Kuan-Ta Chen |
| 2016 | DSAA | On the Tiny Yet Real Happiness Phenomenon in the Mobile Games Market. | Po-Heng Chen, Yi-Pei Tu, Kuan-Ta Chen |
| 2016 | ICPADS | PFrauDetector: A Parallelized Graph Mining Approach for Efficient Fraudulent Phone Call Detection. | Josh Jia-Ching Ying, Ji Zhang, Che-Wei Huang, Kuan-Ta Chen, Vincent S. Tseng |
| 2016 | WWW | H-index Sequences across Fields: A Comparative Analysis. | Marlies Olensky, Tsung-Han Tsai, Kuan-Ta Chen |
| 2015 | EDM | Modeling Exercise Relationships in E-Learning: A Unified Approach. | Haw-Shiuan Chang, Hwai-Jung Hsu, Kuan-Ta Chen |
| 2015 | KDD | FrauDetector: A Graph-Mining-based Framework for Fraudulent Phone Call Detection. | Vincent S. Tseng, Jia-Ching Ying, Che-Wei Huang, Yimin Kao, Kuan-Ta Chen |
| 2015 | MMSys | Screencast dissected: performance measurements and design considerations. | Chih-Fan Hsu, Tsung-Han Tsai, Chun-Ying Huang, Cheng-Hsin Hsu, Kuan-Ta Chen |
| 2015 | Mobisys | Does Playing Online Mobile Games Overcharge You for the Fun? | De-Yu Chen, Po-Ching Lin, Kuan-Ta Chen |
| 2015 | Mobisys | Face Recognition on Drones: Issues and Limitations. | Hwai-Jung Hsu, Kuan-Ta Chen |
| 2015 | Mobisys | To Cloud or Not to Cloud: Measuring the Performance of Mobile Gaming. | Chun-Ying Huang, Yu-Ling Huang, Yu-Hsuan Chi, Kuan-Ta Chen, Cheng-Hsin Hsu |
| 2014 | MMSys | Quantifying User Satisfaction in Mobile Cloud Games. | Chun-Ying Huang, Cheng-Hsin Hsu, De-Yu Chen, Kuan-Ta Chen |
| 2014 | WWW | Detecting in-situ identity fraud on social network services: a case study on facebook. | Shan-Hung Wu, Man-Ju Chou, Chun-Hsiung Tseng, Yuh-Jye Lee, Kuan-Ta Chen |
| 2013 | HCOMP | Understanding Potential MicrotaskWorkers for Paid Crowdsourcing. | Ming-Hung Wang, Kuan-Ta Chen, Shuo-Yang Wang, Chin-Laung Lei |
| 2013 | HCOMP | Boosting OCR Accuracy Using Crowdsourcing. | Shuo-Yang Wang, Ming-Hung Wang, Kuan-Ta Chen |
| 2013 | MMSys | GamingAnywhere: an open cloud gaming system. | Chun-Ying Huang, Cheng-Hsin Hsu, Yu-Chun Chang, Kuan-Ta Chen |
| 2013 | WWW | Gender swapping and user behaviors in online social games. | Jing-Kai Lou, Kunwoo Park, Meeyoung Cha, Juyong Park, Chin-Laung Lei, Kuan-Ta Chen |
| 2011 | CHI | Video summarization via crowdsourcing. | Shao-Yu Wu, Ruck Thawonmas, Kuan-Ta Chen |
| 2011 | MMSys | Quantifying QoS requirements of network services: a cheat-proof framework. | Kuan-Ta Chen, Chen-Chi Wu, Yu-Chun Chang, Chin-Laung Lei |
| 2011 | MMSys | World of warcraft avatar history dataset. | Yeng-Ting Lee, Kuan-Ta Chen, Yun-Maw Cheng, Chin-Laung Lei |
| 2011 | TrustCom | Privacy Crisis Due to Crisis Response on the Web. | Shao-Yu Wu, Ming-Hung Wang, Kuan-Ta Chen |
| 2010 | IDEAL | Trajectory Based Behavior Analysis for User Verification. | Hsing-Kuo Pao, Hong-Yi Lin, Kuan-Ta Chen, Junaidillah Fadlil |
| 2010 | RAID | Fast-Flux Bot Detection in Real Time. | Ching-Hsiang Hsu, Chun-Ying Huang, Kuan-Ta Chen |
| 2009 | CHI | Automatic storytelling in comics: a case study on World of Warcraft. | Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen |
| 2009 | INFOCOM | OneClick: A Framework for Measuring Network Quality of Experience. | Kuan-Ta Chen, Cheng-Chun Tu, Wei-Cheng Xiao |
| 2009 | INFOCOM | Tuning Skype's Redundancy Control Algorithm for User Satisfaction. | Te-Yuan Huang, Kuan-Ta Chen, Polly Huang |
| 2009 | KDD | On formal models for social verification. | Chien-Ju Ho, Kuan-Ta Chen |
| 2009 | KDD | KissKissBan: a competitive human computation game for image annotation. | Chien-Ju Ho, Tao-Hsuan Chang, Jong-Chuan Lee, Jane Yung-jen Hsu, Kuan-Ta Chen |
| 2009 | NOSSDAV | An empirical evaluation of VoIP playout buffer dimensioning in Skype, Google talk, and MSN Messenger. | Chen-Chi Wu, Kuan-Ta Chen, Chun-Ying Huang, Chin-Laung Lei |
| 2008 | DSN | Toward an understanding of the processing delay of peer-to-peer relay nodes. | Kuan-Ta Chen, Jing-Kai Lou |
| 2008 | GLOBECOM | Inferring Speech Activity from Encrypted Skype Traffic. | Yu-Chun Chang, Kuan-Ta Chen, Chen-Chi Wu, Chin-Laung Lei |
| 2008 | IWSEC | Involuntary Information Leakage in Social Network Services. | Ieng-Fat Lam, Kuan-Ta Chen, Ling-Jyh Chen |
| 2008 | OZCHI | Surfing in the crowd: feasibility study of experience sharing in a Taiwanese night market. | Chao-Lung Lee, Yun-Maw Cheng, Ching-Long Yeh, Li-Chieh Chen, Wai Yu, Kuan-Ta Chen |
| 2007 | INFOCOM | Finding Self-Similarities in Opportunistic People Networks. | Ling-Jyh Chen, Yung-Chih Chen, Tony Sun, Paruvelli Sreedevi, Kuan-Ta Chen, Chen-Hung Yu, Hao-Hua Chu |
| 2006 | CCS | A distributed key assignment protocol for secure multicast based on proxy cryptography. | Chun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Chin-Laung Lei |
| 2006 | DSN | Mitigating Active Attacks Towards Client Networks Using the Bitmap Filter. | Chun-Ying Huang, Kuan-Ta Chen, Chin-Laung Lei |
| 2006 | INFOCOM | The Impact of Network Variabilities on TCP Clocking Schemes. | Kuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei |
| 2006 | INFOCOM | On the Sensitivity of Online Game Playing Time to Network QoS. | Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Ying Huang, Chin-Laung Lei |
| 2006 | SIGCOMM | Quantifying Skype user satisfaction. | Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-Laung Lei |
| 2005 | INFOCOM | The impact of network variabilities on TCP clocking schemes. | Kuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei |
| 2005 | LCN | Secure Content Delivery using Key Composition. | Chun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Hann-Huei Chiou, Chin-Laung Lei |
| 2005 | NOSSDAV | Game traffic analysis: an MMORPG perspective. | Kuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei |