Skip to content

Leif Oppermann

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

18

Venues

8

Active years

2004–2026

Best venue rank

A*

Where they publish

Papers

18 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIXR for Challenging Environments - Enabling Human Performance and Agency under Stress.Raimund Schatz, Helmut Schrom-Feiertag, Guglielmo Papagni, Frank Steinicke, Lea Skorin-Kapov, Mark Billinghurst, Leif Oppermann, Georg Aumayr
2026CHIThe Impact of Graviception on Human-Computer Interaction.Jean Vanderdonckt, Philippe Lefvre, Radu-Daniel Vatavu, Nuwan T. Attygalle, Laura-Bianca Bilius, Galle Calvary, Sophie Dupuy-Chessa, Merle Fairhurst, Tommy Nilsson, Leif Oppermann, Paolo Roselli, Giovanni Saggio, Valrie Swaen
2024CHIGrand challenges in WaterHCI.Florian 'Floyd' Mueller, Maria F. Montoya, Sarah Jane Pell, Leif Oppermann, Mark Blythe, Paul H. Dietz, Joe Marshall, Scott Bateman, Ian C. J. Smith, Swamy Ananthanarayan, Ali Mazalek, Alexander Verni, Alexander Bakogeorge, Mathieu Simonnet, Kirsten Ellis, Nathan Arthur Semertzidis, Winslow Burleson, John Quarles, Steve Mann, Christian N. Hill, Christal Clashing, Don Samitha Elvitigala
2024VRSTExploring an XR Indoor Navigation System for Remote Collaboration.Rishab Bhattacharyya, Linda Hirsch, Leif Oppermann
2023CHIIndustrial Metaverse: Supporting remote maintenance with avatars and digital twins in collaborative XR environments.Leif Oppermann, Florian Buchholz, Ycel Uzun
2022CHISplash! Identifying the Grand Challenges for WaterHCI.Christal Clashing, Maria Fernanda Montoya Vega, Ian C. J. Smith, Joe Marshall, Leif Oppermann, Paul H. Dietz, Mark Blythe, Scott Bateman, Sarah Jane Pell, Swamy Ananthanarayan, Florian 'Floyd' Mueller
2022VRMixed Reality Support for Bridge Inspectors.Urs Riedlinger, Leif Oppermann, Florian Klein, Marcos Hill, Sascha Bahlau, Christian Lambracht, Sonja Nieborowski, Ralph Holst
2021CHICurrent Practices, Challenges, and Design Implications for Collaborative AR/VR Application Development.Veronika Krau, Alexander Boden, Leif Oppermann, Ren Reiners
2020ISMARAR Mini-Games for Supermarkets.Urs Riedlinger, Leif Oppermann, Ycel Uzun, Constantin Brosda
2017CaiSESocio-technical Challenges in the Digital Gap between Building Information Modeling and Industry 4.0.Peter de Lange, Boris Bhre, Christiane Finetti-Imhof, Ralf Klamma, Andreas Koch, Leif Oppermann
2017ISMARORBFusion: Real-Time and Accurate Dense SLAM at Large Scale.Juting Dai, Xinyi Tang, Leif Oppermann
2015CHIThe Smartphone Project: An Augmented Dance Performance.Leif Oppermann, Clemens Putschli, Constantin Brosda, Oleksandr Lobunets, Fabien Prioville
2015GIEnArgus: Zentrales Informationssystem Energieforschungsfrderung.Leif Oppermann, Elke Hinrichs, Ulrich Schade, Thomas Koch, Manuela Rettweiler, Frederike Ohrem, Patrick Pltz, Carsten Beier, Wolfgang Prinz
2012FDGTidy city: a location-based game supported by in-situ and web-based authoring tools to enable user-created content.Richard Wetzel, Lisa Blum, Leif Oppermann
2012ICECProposal for the 4th Workshop on Mobile Gaming, Mobile Life - Interweaving the Virtual and the Real.Barbara Grter, Holger Mgge, Leif Oppermann, Mark Billinghurst
2009GIAn Abstract Location Model for Mobile Games.Leif Oppermann
2008GIOn the choice of programming languages for developing location-based mobile games.Leif Oppermann
2004ISMARImplementing MR-based Interaction Techniques for Manipulating 2D Visualizations in 3D Information Space.Ralf Drner, Leif Oppermann, Christian Geiger