| 2026 | IUI | Rationalizer: Leveraging LLM to Support User Providing the Rationales Behind the Rating of Likert Scale Questionnaires. | Meng Ting Shih, Po Yen Wu, Yun Chen Chang, Yu-Chun Grace Yen, Liwei Chan |
| 2025 | CHI | Finger-to-Palm: Single-Handed Touch Gestures Using the Palm. | Ming-Yun Hsu, Liwei Chan |
| 2025 | CHI | Heel-Toe Tap: A Mode Switching Gesture for Engaging Foot-Assisted Gaze Selection and Reduced Unintentional Inputs. | Yun-Hsuan Liang, Hsuan-Hsuan Lee, Yuta Sugiura, Liwei Chan |
| 2025 | CHI | SeeThroughBody: Mitigating Occlusion through Body Transparency to Enhance Foot-Floor Touch Interaction. | Meng Ting Shih, Chun-Jui Chou, Tzu-Wei Mi, Liwei Chan |
| 2025 | VRST | VisionPort: Enhancing Building-Scale Indoor Navigation through Obstacle-Removing Point-and-Teleport Techniques. | Jia-Jun Wang, Tzu-Wei Mi, Ting-Han Wu, Chih-Jou Li, Liwei Chan |
| 2024 | CHI | Seated-WIP: Enabling Walking-in-Place Locomotion for Stationary Chairs in Confined Spaces. | Liwei Chan, Tzu-Wei Mi, Zung-Hao Hsueh, Yi-Ci Huang, Ming-Yun Hsu |
| 2024 | HIC | The Fourth Workshop on Multiple Input Modalities and Sensations for VR/AR Interactions (MIMSVAI). | Chuang-Wen You, Yi-Chao Chen, Liwei Chan, Min-Chun Hu, Wei Sun, Tse-Yu Pan, Hao Pan, Yongzhao Zhang |
| 2023 | CHI | "Do you get dj vu": Persuasiveness Effects of Communicating with an Avatar of Similar Appearance in Social Virtual Reality. | Meng Ting Shih, Yi-Chieh Lee, Chih-Mao Huang, Liwei Chan |
| 2023 | SIGGRAPH | Seated-Walking: A Walking-in-Place Technique for Seated VR. | Liwei Chan, Tzu-Wei Mi, Zung-Hao Hsueh, Ming-Yun Hsu |
| 2022 | CHI | Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. | Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien Cheng, Per Ola Kristensson, Antti Oulasvirta |
| 2022 | CHI | Predicting Opportune Moments to Deliver Notifications in Virtual Reality. | Kuan-Wen Chen, Yung-Ju Chang, Liwei Chan |
| 2022 | HCI | VibroAuth: Authentication with Haptics Based Non-visual, Rearranged Keypads to Mitigate Shoulder Surfing Attacks. | Manisha Varma, Stacey Watson, Liwei Chan, Roshan Lalintha Peiris |
| 2022 | UIST | Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body Postures. | Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, Bing-Yu Chen |
| 2022 | UIST | RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality. | Chiu-Hsuan Wang, Bing-Yu Chen, Liwei Chan |
| 2022 | TEI | Push-Ups: Enhancing Kinesthetic Experience with Shape-Forming Devices on the Feet Soles. | Li-Yang Wang, Ping-Hsuan Han, Liwei Chan |
| 2022 | VRST | Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar Actions. | Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung-Han Liang, Liwei Chan, Bing-Yu Chen |
| 2020 | CHI | A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays. | Wen-Jie Tseng, Yi-Chen Lee, Roshan Lalintha Peiris, Liwei Chan |
| 2020 | CHI | OmniGlobeVR: A Collaborative 360° Communication System for VR. | Zhengqing Li, Liwei Chan, Theophilus Teo, Hideki Koike |
| 2020 | HCI | Design of Vibrotactile Direction Feedbacks on Wrist for Three-Dimensional Spatial Guidance. | Jo-Hsi Tang, Giuseppe Raffa, Liwei Chan |
| 2020 | UIST | Slice of Light: Transparent and Integrative Transition Among Realities in a Multi-HMD-User Environment. | Chiu-Hsuan Wang, Chia-En Tsai, Seraphina Yong, Liwei Chan |
| 2020 | UIST | HMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric Interaction. | Chiu-Hsuan Wang, Seraphina Yong, Hsin-Yu Chen, Yuan-Syun Ye, Liwei Chan |
| 2019 | CHI | ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist. | Roshan Lalintha Peiris, Yuan-Ling Feng, Liwei Chan, Kouta Minamizawa |
| 2019 | ISMAR | Tangible and Visible 3D Object Reconstruction in Augmented Reality. | Yi-Chin Wu, Liwei Chan, Wen-Chieh Lin |
| 2019 | VR | HapticSphere: Physical Support To Enable Precision Touch Interaction in Mobile Mixed-Reality. | Chiu-Hsuan Wang, Chen-Yuan Hsieh, Neng-Hao Yu, Andrea Bianchi, Liwei Chan |
| 2019 | UIST | TilePoP: Tile-type Pop-up Prop for Virtual Reality. | Shan-Yuan Teng, Cheng-Lung Lin, Chi-Huan Chiang, Tzu-Sheng Kuo, Liwei Chan, Da-Yuan Huang, Bing-Yu Chen |
| 2019 | UIST | FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays. | Wen-Jie Tseng, Li-Yang Wang, Liwei Chan |
| 2019 | UIST | Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedback. | Yuan-Syun Ye, Hsin-Yu Chen, Liwei Chan |
| 2019 | SiggraphA | Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force Feedbacks. | Yuan-Syun Ye, Hsin-Yu Chen, Liwei Chan |
| 2018 | CHI | PokeRing: Notifications by Poking Around the Finger. | Seungwoo Je, Minkyeong Lee, Yoonji Kim, Liwei Chan, Xing-Dong Yang, Andrea Bianchi |
| 2018 | IROS | DLWV2: A Deep Learning-Based Wearable Vision-System with Vibrotactile-Feedback for Visually Impaired People to Reach Objects. | Meng-Li Shih, Yi-Chun Chen, Chia-Yu Tung, Cheng Sun, Ching-Ju Cheng, Liwei Chan, Srenivas Varadarajan, Min Sun |
| 2018 | UIST | FacePush: Introducing Normal Force on Face with Head-Mounted Displays. | Hong-Yu Chang, Wen-Jie Tseng, Chia-En Tsai, Hsin-Yu Chen, Roshan Lalintha Peiris, Liwei Chan |
| 2018 | UIST | PuPoP: Pop-up Prop on Palm for Virtual Reality. | Shan-Yuan Teng, Tzu-Sheng Kuo, Chi Wang, Chi-Huan Chiang, Da-Yuan Huang, Liwei Chan, Bing-Yu Chen |
| 2018 | UIST | ShareSpace: Facilitating Shared Use of the Physical Space by both VR Head-Mounted Display and External Users. | Keng-Ta Yang, Chiu-Hsuan Wang, Liwei Chan |
| 2018 | SiggraphA | FacePush: experiencing pressure forces on face with HMDs. | Hong-Yu Chang, Wen-Jie Tseng, Chia-En Tsai, Hsin-Yu Chen, Roshan Lalintha Peiris, Liwei Chan |
| 2017 | CHI | tactoRing: A Skin-Drag Discrete Display. | Seungwoo Je, Brendan Rooney, Liwei Chan, Andrea Bianchi |
| 2017 | CHI | ThermoVR: Exploring Integrated Thermal Haptic Feedback with Head Mounted Displays. | Roshan Lalintha Peiris, Wei Peng, Zikun Chen, Liwei Chan, Kouta Minamizawa |
| 2017 | ISWC | Designing skin-dragging haptic motions for wearables. | Seungwoo Je, Okyu Choi, Kyungah Choi, Minkyeong Lee, Hyeon-Jeong Suk, Liwei Chan, Andrea Bianchi |
| 2017 | SIGGRAPH | Wakeboarding: an exertion game in virtual reality. | Yu-Jun Hong, Chen-Yuan Hsieh, Keng-Ta Yang, Liwei Chan |
| 2017 | UIST | Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360° Video Using Spatial Picture-in-Picture Previews. | Yung-Ta Lin, Yi-Chi Liao, Shan-Yuan Teng, Yi-Ju Chung, Liwei Chan, Bing-Yu Chen |
| 2017 | SiggraphA | Thermoreality: thermally enriched head mounted displays. | Zikun Chen, Wei Peng, Roshan Lalintha Peiris, Liwei Chan, Kouta Minamizawa |
| 2017 | TEI | ForceClicks: Enabling Efficient Button Interaction with Single Finger Touch. | Sangeon Yong, Edward Jangwon Lee, Roshan Lalintha Peiris, Liwei Chan, Juhan Nam |
| 2016 | SIGGRAPH | VR planet: interface for meta-view and feet interaction of VR contents. | Kevin Fan, Liwei Chan, Daiya Kato, Kouta Minamizawa, Masahiko Inami |
| 2016 | UIST | Thermocons: Evaluating the Thermal Haptic Perception of the Forehead. | Roshan Lalintha Peiris, Liwei Chan, Kouta Minamizawa |
| 2012 | CHI | CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens. | Liwei Chan, Stefanie Mller, Anne Roudaut, Patrick Baudisch |