Magdalena Igras-Cybulska
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
29
Venues
5
Active years
2020–2026
Best venue rank
A*
Where they publish
Papers
29 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | VR | Multimodal Feature Fusion in Mixed Reality for Detection of Neurodegenerative Disorders. | Daria Hemmerling, Joanna Stepien, Justyna Krzywdziak, Milosz Dudek, Wojciech Szecwka, Agnieszka Sliwa, Marek Wodzinski, Mateusz Daniol, Magdalena Igras-Cybulska, Magdalena Wjcik-Pedziwiatr |
| 2025 | VR | Supporting Shared Decision-Making Between Patients and Physicians: Using Asymmetric VR Interface for Collaborative MRI Visualization. | Artur Cybulski, Slawomir Konrad Tadeja, Agnieszka Dopierala, Justyna Janowska-Nowosad, Emilia Chadaj-Polberg, Isam Leebe, Gabriela Zapolska, Daria Hemmerling, Magdalena Igras-Cybulska |
| 2025 | VR | Designing Accessible XR for Neurodegenerative Disease Patients: Insights from Parkinson's Disease Case Study. | Daria Hemmerling, Pawel Jemiolo, Mateusz Daniol, Marek Wodzinski, Jakub Kaminski, Magdalena Igras-Cybulska, Magdalena Wjcik-Pedziwiatr |
| 2025 | VR | Applying Multimodal Mixed Reality System for Classifying Parkinson's Disease: Design and Evaluation of the Voice Module. | Joanna Stepien, Milosz Dudek, Marek Wodzinski, Mateusz Daniol, Magdalena Igras-Cybulska, Magdalena Wjcik-Pedziwiatr, Daria Hemmerling |
| 2025 | VR | From Tabletop to Augmented Reality: Exploring Navigation Mesh and Waypoint Navigation Approaches in Role-Playing Game Transformation. | Jakub Jan Zaba, Magdalena Igras-Cybulska, Slawomir Konrad Tadeja, Marek Frankowski |
| 2024 | CSEDU | Harmosphere VR: Enhancing Harmonic Learning in Music Schools Through Virtual Reality. | Weronika Stachurska, Aleksandra Witoszek-Kubicka, Magdalena Igras-Cybulska |
| 2024 | EGVE | Advanced Motion Prediction for Virtual Reality Gaming: a CNN-Based Approach. | Hubert Jegierski, Maciej Jegierski, Adrian Lapczynski, Pawel Babiuch, Miroslaw Plaza, Pawel Pieta, Grzegorz Lukawski, Stanislaw Deniziak, Jacek Opalka, Artur Jasinski, Magdalena Igras-Cybulska, Pawel Wegrzyn |
| 2024 | ISMAR | Assessing AR Visualizations during Non-Complex Assembly: Reporting Preliminary Results from a Crowdsourcing Rework Study. | Alexander Albers, Magdalena Igras-Cybulska, Slawomir Konrad Tadeja, Thomas Bohn |
| 2024 | ISMAR | A Novel Approach to Enhance VR User Awareness of Nearby Non-Virtual Hazards through Adaptive Visual Alerts. | Krzysztof Moskala, Marek Frankowski, Magdalena Igras-Cybulska, Thomas Bohn, Aleksandra Witoszek-Kubicka, Slawomir Konrad Tadeja |
| 2024 | VR | MUN: an AI-powered multiplayer networking solution for VR games. | Pawel Babiuch, Adrian Lapczynski, Hubert Jegierski, Maciej Jegierski, Rafal Salamon, Barbara Kolber-Bugajska, Mirosaw Paza, Stanislaw Deniziak, Pawel Pieta, Grzegorz Lukawski, Artur Jasinski, Jacek Opalka, Alicia Marmon, Kamil Kwiatkowski, Artur Cybulski, Magdalena Igras-Cybulska, Pawel Wegrzyn |
| 2024 | VR | Voice-Responsive Virtual Reality Training Environment for Occupational and Non-Professional Voice Users. | Patryk Bartyzel, Magdalena Igras-Cybulska, Slawomir Konrad Tadeja, Magdalena Majdak, Grzegorz Lukawski, Daniela Hekiert |
| 2024 | VR | The Free-viewing VR Presentation Tool. | Beata Pacula, Artur Cybulski, Magdalena Igras-Cybulska, Radoslaw Sterna, Michal Jakub Kuniecki |
| 2024 | VR | EthnoVR 3.0: Fostering Ethnocultural Empathy and Mitigating Ethnocentrism through Immersive Virtual Environments and Virtual Reality Perspective Taking. | Michal Romak, Magdalena Igras-Cybulska, Daria Hemmerling, Daniela Hekiert |
| 2024 | VR | Automatic Recognition of Gesture Qualities in Speech Delivery in VR-Work-in-Progress. | Tomasz Skrzek, Filip Malawski, Slawomir Konrad Tadeja, Daniela Hekiert, Daria Hemmerling, Magdalena Igras-Cybulska |
| 2024 | VR | Orienting response is modulated by the human-likeness and realism of the virtual proposer. Exploratory study with physiological measurement. | Radoslaw Sterna, Joanna Pilarczyk, Agata Szymanska, Jakub Szczugiel, Magdalena Igras-Cybulska, Michal Jakub Kuniecki |
| 2024 | VR | Exploring User Preferences of VR Relaxation Experiences: A Comparative Mixed-Methods Study. | Gabriela Wronska, Radoslaw Sterna, Grzegorz Lukawski, Magdalena Igras-Cybulska |
| 2023 | VR | Does realism of a virtual character influence arousal? Exploratory study with pupil size measurement. | Radoslaw Sterna, Artur Cybulski, Magdalena Igras-Cybulska, Joanna Pilarczyk, Michal Jakub Kuniecki |
| 2023 | VR | Ohm VR: solving electronics escape room challenges on the roadmap towards gamified STEAM education. | Piotr Zamojski, Norbert Barczyk, Marek Frankowski, Artur Cybulski, Konrad Nakonieczny, Marek Makowiec, Magdalena Igras-Cybulska |
| 2022 | HSI | Microtransactions in VR. A qualitative comparison between voice user interface and graphical user interface. | Karolina Buchta, Piotr Wjcik, Konrad Nakonieczny, Justyna Janicka, Damian Galuszka, Radoslaw Sterna, Magdalena Igras-Cybulska |
| 2022 | ISMAR | Modeling and optimizing the voice assistant behavior in Virtual Reality. | Karolina Buchta, Piotr Wjcik, Konrad Nakonieczny, Justyna Janicka, Damian Galuszka, Radoslaw Sterna, Magdalena Igras-Cybulska |
| 2022 | ISMAR | NUX Characters - interaction with voice assistants in Virtual Reality. | Karolina Buchta, Piotr Wjcik, Konrad Nakonieczny, Justyna Janicka, Magdalena Igras-Cybulska |
| 2022 | ISMAR | ethnoVR 2.0.: A first-person experience of cross-cultural misunderstanding in Virtual Reality. | Daniela Hekiert, Magdalena Igras-Cybulska, Artur Cybulski, Kamil Kwiatkowski |
| 2022 | VR | NUX IVE - a research tool for comparing voice user interface and graphical user interface in VR. | Karolina Buchta, Piotr Wjcik, Mateusz Pelc, Agnieszka Growska, Duarte Mota, Kostiantyn Boichenko, Konrad Nakonieczny, Krzysztof Wrona, Marta Szymczyk, Tymoteusz Czuchnowski, Justyna Janicka, Damian Galuszka, Radoslaw Sterna, Magdalena Igras-Cybulska |
| 2022 | VR | Empathy building 'in the wild' - a reflection on an avoidance of the emotional engagement. | Magdalena Igras-Cybulska, Artur Cybulski, Damian Galuszka, Jan Smolarczyk |
| 2022 | VR | "Put your feet in open pit" - a WebXR Unity application for learning about the technological processes in the open pit mine. | Radoslaw Pomykala, Artur Cybulski, Tadeusz Klatka, Michal Patyk, Julia Bonieckal, Maciej Kedzierski, Mateusz Sikora, Jakub Juszczak, Magdalena Igras-Cybulska |
| 2021 | ISMAR | Designing VRPT experience for empathy toward out-groups using critical incidents and cultural explanations. | Daniela Hekiert, Magdalena Igras-Cybulska, Artur Cybulski |
| 2021 | VR | Pretest or not to pretest? A preliminary version of a tool for the virtual character standardization. | Radoslaw Sterna, Artur Cybulski, Magdalena Igras-Cybulska, Joanna Pilarczyk, Michal Jakub Kuniecki |
| 2021 | VR | Psychophysiology, eye-tracking and VR: exemplary study design. | Radoslaw Sterna, Artur Cybulski, Magdalena Igras-Cybulska, Joanna Pilarczyk, Agnieszka Malgorzata Siry, Michal Jakub Kuniecki |
| 2020 | VR | glossoVR - voice emission and public speech training system. | Magdalena Igras-Cybulska, Artur Cybulski, Daniela Hekiert, Magdalena Majdak, Rafal Salamon, Paulina Slomka, Aleksandra Szumiec, Katarzyna Blaszczynska, Bartlomiej Blaszczynski, Stanislaw Kacprzak |