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Maribeth Gandy

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

34

Venues

10

Active years

2000–2022

Best venue rank

A*

Where they publish

Papers

34 indexed papers, newest first.

YearVenueTitleAuthors
2022CHIWearable Technology Design and Accessibility Considerations Course.Clint Zeagler, Brian D. Jones, Maribeth Gandy, Scott L. Robertson
2022TEIWearable Technology Design and Accessibility Considerations Studio.Clint Zeagler, Brian D. Jones, Maribeth Gandy, Scott L. Robertson
2021TEIYOU BETTA WERK: Using Wearable Technology Performance Driven Inclusive Transdisciplinary Collaboration to Facilitate Authentic Learning.Clint Zeagler, Jaye Lish, Edie Cheezburger, Max Woo, Kathleen L. Tynan, Elise Morton, Simrun Mannan, Eva L. Christensen, Jordan Eggleston, Paige Greenfield, Chloe Lynne Choi, Axel Gustafsson, Jonatan Holmgren, Aparna Iyer, Michael Chi, Maribeth Gandy, Laura M. Levy, Jay David Bolter
2019HCITeaching Video Game Design Accessibility: Toward Effective Pedagogic Interventions in Accessible Design.Laura M. Levy, Maribeth Gandy
2018FDGMethod in the madness: the design of games as valid and reliable scientific tools.Laura M. Levy, Amy J. Lambeth, Rob Solomon, Maribeth Gandy
2016DIGRAGrouches, Extraverts, and Jellyfish: Assessment Validity and Game Mechanics in a Gamified Assessment.Laura M. Levy, Rob Solomon, Jeremy Johnson, Jeff Wilson, Amy J. Lambeth, Maribeth Gandy, Joann Moore, Jason Way, Ruitao Liu
2016ISMARDesigning AR Systems to Explore Point-of-View, Bias, and Trans-cultural Conflict.Maribeth Gandy, Laura M. Levy, Scott L. Robertson, Jeremy Johnson, Jeff Wilson, Tony Lemieux, Susan Tamasi, Darlene Mashman, Michele Sumler, Laureen L. Hill
2016ISMARParticipatory Design of STEM Education AR Experiences for Heterogeneous Student Groups: Exploring Dimensions of Tangibility, Simulation, and Interaction.Ben Thompson, Laura M. Levy, Amelia Lambeth, David Byrd, Joelle Alcaidinho, Iulian Radu, Maribeth Gandy
2015FDGActions Speak Louder Than Words: An exploration of game play behavior and results from traditional assessments of individual differences.Laura M. Levy, Rob Solomon, Joann Moore, Jason Way, Ruitao Liu, Maribeth Gandy
2015HCIMidtown Buzz: Bridging the Gap Between Concepts and Impact in a Civic Computing Initiative.Maribeth Gandy, Laurie Dean Baird, Laura M. Levy, Amy J. Lambeth, Elizabeth D. Mynatt, Russell J. Clark, Matt Sanders
2015HCIThe Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community-Based Augmented Reality Applications.Gheric Speiginer, Blair MacIntyre, Jay David Bolter, Hafez Rouzati, Amy J. Lambeth, Laura M. Levy, Laurie Dean Baird, Maribeth Gandy, Matt Sanders, Brian Davidson, Maria Engberg, Russell J. Clark, Elizabeth D. Mynatt
2014UISTDesigner's augmented reality toolkit, ten years later: implications for new media authoring tools.Maribeth Gandy, Blair MacIntyre
2013HCIUsability an Important Goal for the Design of Therapeutic Games for Older Adults.Anne Collins McLaughlin, Michelle R. Bryant, John F. Sprufera, Jason C. Allaire, Maribeth Gandy
2013ISMARProgram chairs.Maribeth Gandy, Simon Julier, Kiyoshi Kiyokawa
2012FDGFear of failure: gender differences in older adult gamers.Laura M. Levy, Maribeth Gandy, Rob Solomon, Anne Collins McLaughlin, Jason C. Allaire, Laura A. Whitlock
2011DIGRAChores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design.Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Blair MacIntyre
2011HCIThe Design of an Interactive Stroke Rehabilitation Gaming System.Linda Harley, Scott L. Robertson, Maribeth Gandy, Simeon Harbert, Douglas F. Britton
2011ISMARVirtual transparency: Introducing parallax view into video see-through AR.Alex Hill, Jacob Schiefer, Jeff Wilson, Brian Davidson, Maribeth Gandy, Blair MacIntyre
2011ISMARThe Argon AR Web Browser and standards-based AR application environment.Blair MacIntyre, Alex Hill, Hafez Rouzati, Maribeth Gandy, Brian Davidson
2011ISMARPre-patterns for designing embodied interactions in handheld augmented reality games.Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Richard Shemaka, Brian Schrank, Blair MacIntyre, Tony Tseng
2011ISUVRMirror Worlds: Experimenting with Heterogeneous AR.Alex Hill, Evan Barba, Blair MacIntyre, Maribeth Gandy, Brian Davidson
2010ISMARExperiences with an AR evaluation test bed: Presence, performance, and physiological measurement.Maribeth Gandy, Richard Catrambone, Blair MacIntyre, Chris Alvarez, Elsa Eiriksdottir, Matthew R. Hilimire, Brian Davidson, Anne Collins McLaughlin
2010ISMARKHARMA: An open KML/HTML architecture for mobile augmented reality applications.Alex Hill, Blair MacIntyre, Maribeth Gandy, Brian Davidson, Hafez Rouzati
2009HCIRapidly Prototyping Marker Based Tangible User Interfaces.Maribeth Gandy, Brian D. Jones, Scott L. Robertson, Tiffany O'Quinn, Amos Y. Johnson
2009HCIMultiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces.Scott L. Robertson, Brian D. Jones, Tiffany O'Quinn, Peter Presti, Jeff Wilson, Maribeth Gandy
2005CHIWizard of Oz interfaces for mixed reality applications.Steven Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay David Bolter, Maribeth Gandy
2005ISMARAR Karaoke: Acting in Your Favorite Scenes.Maribeth Gandy, Blair MacIntyre, Peter Presti, Steven Dow, Jay David Bolter, Brandon Yarbrough, Nigel O'Rear
2005SIGGRAPHA sketch interface to support storyboarding of augmented reality experiences.Peter Presti, Maribeth Gandy, Blair MacIntyre, Steven Dow
2004CHIUniversal remote console standard: toward natural user interaction in ambient intelligence.Gottfried Zimmermann, Gregg C. Vanderheiden, Matthew Y. Ma, Maribeth Gandy, Shari Trewin, Sharon J. Laskowski, Mark Walker
2004ISMARMaking Tracking Technology Accessible in a Rapid Prototyping Environment.Maribeth Gandy, Blair MacIntyre, Steven Dow
2004UISTDART: a toolkit for rapid design exploration of augmented reality experiences.Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter
2003ISMARDART: The Designer's Augmented Reality Toolkit.Blair MacIntyre, Maribeth Gandy, Jay David Bolter, Steven Dow, Brendan Hannigan
2002SIGGRAPHThree angry men: dramatizing point-of-view using augmented reality.Blair MacIntyre, Jay David Bolter, Jeannie Vaughan, Brendan Hannigan, Emmanuel Moreno, Markus Haas, Maribeth Gandy
2000ISWCThe Gesture Pendant: A Self-illuminating, Wearable, Infrared Computer Vision System for Home Automation Control and Medical Monitoring.Thad Starner, Jake Auxier, Daniel Ashbrook, Maribeth Gandy