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Mark O. Riedl

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

88

Venues

27

Active years

2001–2026

Best venue rank

A*

Where they publish

Papers

88 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIFrom Future of Work to Future of Workers: Addressing Asymptomatic AI Harms to Foster Dignified Human-AI Interaction.Upol Ehsan, Samir Passi, Koustuv Saha, Todd McNutt, Mark O. Riedl, Sara Alcorn
2026HCIEvaluating Actionability in Explainable AI.Gennie Mansi, Julia Kim, Mark O. Riedl
2025AIESAI Agents and the Law.Mark O. Riedl, Deven R. Desai
2025COLINGMaking Large Language Models into World Models with Precondition and Effect Knowledge.Kaige Xie, Ian Yang, John Gunerli, Mark O. Riedl
2025ICMLNovelty Detection in Reinforcement Learning with World Models.Geigh Zollicoffer, Kenneth Eaton, Jonathan C. Balloch, Julia M. Kim, Wei Zhou, Robert Wright, Mark O. Riedl
2024CHIThe Who in XAI: How AI Background Shapes Perceptions of AI Explanations.Upol Ehsan, Samir Passi, Q. Vera Liao, Larry Chan, I-Hsiang Lee, Michael J. Muller, Mark O. Riedl
2024CHIHuman-Centered Explainable AI (HCXAI): Reloading Explainability in the Era of Large Language Models (LLMs).Upol Ehsan, Elizabeth Anne Watkins, Philipp Wintersberger, Carina Manger, Sunnie S. Y. Kim, Niels van Berkel, Andreas Riener, Mark O. Riedl
2024EACLCreating Suspenseful Stories: Iterative Planning with Large Language Models.Kaige Xie, Mark O. Riedl
2024EACLFew-Shot Dialogue Summarization via Skeleton-Assisted Prompt Transfer in Prompt Tuning.Kaige Xie, Tong Yu, Haoliang Wang, Junda Wu, Handong Zhao, Ruiyi Zhang, Kanak Mahadik, Ani Nenkova, Mark O. Riedl
2024ICLRLeftover Lunch: Advantage-based Offline Reinforcement Learning for Language Models.Ashutosh Baheti, Ximing Lu, Faeze Brahman, Ronan Le Bras, Maarten Sap, Mark O. Riedl
2024ICMLAThe Goofus & Gallant Story Corpus for Practical Value Alignment.Md Sultan Al Nahian, Tasmia Tasrin, Spencer Frazier, Mark O. Riedl, Brent Harrison
2023CHIHuman-Centered Explainable AI (HCXAI): Coming of Age.Upol Ehsan, Philipp Wintersberger, Elizabeth Anne Watkins, Carina Manger, Gonzalo A. Ramos, Justin D. Weisz, Hal Daum III, Andreas Riener, Mark O. Riedl
2022ACLSituated Dialogue Learning through Procedural Environment Generation.Prithviraj Ammanabrolu, Renee Jia, Mark O. Riedl
2022CHIHuman-Centered Explainable AI (HCXAI): Beyond Opening the Black-Box of AI.Upol Ehsan, Philipp Wintersberger, Q. Vera Liao, Elizabeth Anne Watkins, Carina Manger, Hal Daum III, Andreas Riener, Mark O. Riedl
2022EMNLPInferring the Reader: Guiding Automated Story Generation with Commonsense Reasoning.Xiangyu Peng, Siyan Li, Sarah Wiegreffe, Mark O. Riedl
2022EMNLPGuiding Neural Story Generation with Reader Models.Xiangyu Peng, Kaige Xie, Amal Alabdulkarim, Harshith Kayam, Samihan Dani, Mark O. Riedl
2022EMNLPCalibrating Trust of Multi-Hop Question Answering Systems with Decompositional Probes.Kaige Xie, Sarah Wiegreffe, Mark O. Riedl
2022NAACLReframing Human-AI Collaboration for Generating Free-Text Explanations.Sarah Wiegreffe, Jack Hessel, Swabha Swayamdipta, Mark O. Riedl, Yejin Choi
2021AAAIAutomated Storytelling via Causal, Commonsense Plot Ordering.Prithviraj Ammanabrolu, Wesley Cheung, William Broniec, Mark O. Riedl
2021CHIExpanding Explainability: Towards Social Transparency in AI systems.Upol Ehsan, Q. Vera Liao, Michael J. Muller, Mark O. Riedl, Justin D. Weisz
2021CHIOperationalizing Human-Centered Perspectives in Explainable AI.Upol Ehsan, Philipp Wintersberger, Q. Vera Liao, Martina Mara, Marc Streit, Sandra Wachter, Andreas Riener, Mark O. Riedl
2021EMNLPJust Say No: Analyzing the Stance of Neural Dialogue Generation in Offensive Contexts.Ashutosh Baheti, Maarten Sap, Alan Ritter, Mark O. Riedl
2021SIGdialTelling Stories through Multi-User Dialogue by Modeling Character Relations.Wai Man Si, Prithviraj Ammanabrolu, Mark O. Riedl
2020AAAIStory Realization: Expanding Plot Events into Sentences.Prithviraj Ammanabrolu, Ethan Tien, Wesley Cheung, Zhaochen Luo, William Ma, Lara J. Martin, Mark O. Riedl
2020AIESLearning Norms from Stories: A Prior for Value Aligned Agents.Md Sultan Al Nahian, Spencer Frazier, Mark O. Riedl, Brent Harrison
2020HCIHuman-Centered Explainable AI: Towards a Reflective Sociotechnical Approach.Upol Ehsan, Mark O. Riedl
2020INLGReducing Non-Normative Text Generation from Language Models.Xiangyu Peng, Siyan Li, Spencer Frazier, Mark O. Riedl
2019AAAIGenerationMania: Learning to Semantically Choreograph.Zhiyu Lin, Mark O. Riedl, Kyle Xiao
2019AAAIEnter the Matrix: Safely Interruptible Autonomous Systems via Virtualization.Mark O. Riedl, Brent Harrison
2019CHIFriend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators.Matthew Guzdial, Nicholas Liao, Jonathan Chen, Shao-Yu Chen, Shukan Shah, Vishwa Shah, Joshua Reno, Gillian Smith, Mark O. Riedl
2019FDGMaking CNNs for video parsing accessible: event extraction fromZijin Luo, Matthew Guzdial, Mark O. Riedl
2019IJCAIControllable Neural Story Plot Generation via Reward Shaping.Pradyumna Tambwekar, Murtaza Dhuliawala, Lara J. Martin, Animesh Mehta, Brent Harrison, Mark O. Riedl
2019IUIAutomated rationale generation: a technique for explainable AI and its effects on human perceptions.Upol Ehsan, Pradyumna Tambwekar, Larry Chan, Brent Harrison, Mark O. Riedl
2019NAACLPlaying Text-Adventure Games with Graph-Based Deep Reinforcement Learning.Prithviraj Ammanabrolu, Mark O. Riedl
2018AAAICombinatorial Creativity for Procedural Content Generation via Machine Learning.Matthew Guzdial, Mark O. Riedl
2018AAAIEvent Representations for Automated Story Generation with Deep Neural Nets.Lara J. Martin, Prithviraj Ammanabrolu, Xinyu Wang, William Hancock, Shruti Singh, Brent Harrison, Mark O. Riedl
2018AIESRationalization: A Neural Machine Translation Approach to Generating Natural Language Explanations.Upol Ehsan, Brent Harrison, Larry Chan, Mark O. Riedl
2018NAACLA Simple and Effective Approach to the Story Cloze Test.Siddarth Srinivasan, Richa Arora, Mark O. Riedl
2017FDGDeep convolutional player modeling on log and level data.Nicholas Liao, Matthew Guzdial, Mark O. Riedl
2017FDGEvaluating singleplayer and multiplayer in human computation games.Kristin Siu, Matthew Guzdial, Mark O. Riedl
2017FDGA framework for exploring and evaluating mechanics in human computation games.Kristin Siu, Alexander Zook, Mark O. Riedl
2017IJCAIGame Engine Learning from Video.Matthew Guzdial, Boyang Li, Mark O. Riedl
2016AAAITowards Learning From Stories: An Approach to Interactive Machine Learning.Brent Harrison, Mark O. Riedl
2016AAAIUsing Stories to Teach Human Values to Artificial Agents.Mark O. Riedl, Brent Harrison
2016ICIDSImprovisational Computational Storytelling in Open Worlds.Lara J. Martin, Brent Harrison, Mark O. Riedl
2016ICIDSReading Between the Lines: Using Plot Graphs to Draw Inferences from Stories.Christopher Purdy, Mark O. Riedl
2015AAAIScheherazade: Crowd-Powered Interactive Narrative Generation.Boyang Li, Mark O. Riedl
2015CHIExamining Game World Topology Personalization.Sauvik Das, Alexander Zook, Mark O. Riedl
2015FDGCrowdsourcing Open Interactive Narrative.Matthew Guzdial, Brent Harrison, Boyang Li, Mark O. Riedl
2015FDGMonte-Carlo Tree Search for Simulation-based Play Strategy Analysis.Alexander Zook, Brent Harrison, Mark O. Riedl
2015HCIThe Visual Design and Implementation of an Embodied Conversational Agent in a Shared Decision-Making Context (eCoach).Scott L. Robertson, Rob Solomon, Mark O. Riedl, Theresa Wicklin Gillespie, Toni Chociemski, Viraj Master, Arun Mohan
2014AAAIDramatis: A Computational Model of Suspense.Brian O'Neill, Mark O. Riedl
2014AAAIAutomatic Game Design via Mechanic Generation.Alexander Zook, Mark O. Riedl
2014FDGCollaboration versus competition: Design and evaluation of mechanics for games with a purpose.Kristin Siu, Alexander Zook, Mark O. Riedl
2014FDGAutomatic playtesting for game parameter tuning via active learning.Alexander Zook, Eric Fruchter, Mark O. Riedl
2014HCOMPPersistent and Pervasive Real-World Sensing Using Games.Spencer Frazier, Mark O. Riedl
2014ICIDSStorytelling with Adjustable Narrator Styles and Sentiments.Boyang Li, Mohini Thakkar, Yijie Wang, Mark O. Riedl
2014IVAFrom Data to Storytelling Agents.Boyang Li, Mohini Thakkar, Yijie Wang, Mark O. Riedl
2013AAAIStory Generation with Crowdsourced Plot Graphs.Boyang Li, Stephen Lee-Urban, George Johnston, Mark O. Riedl
2013CHICreativity support for novice digital filmmaking.Nicholas M. Davis, Alexander Zook, Brian O'Neill, Brandon Headrick, Mark O. Riedl, Ashton Grosz, Michael Nitsche
2013FDGCrowdsourcing interactive fiction games.Boyang Li, Stephen Lee-Urban, Mark O. Riedl
2013FDGToward personalized guidance in interactive narratives.Hong Yu, Mark O. Riedl
2012AAAIInteractive Narrative: A Novel Application of Artificial Intelligence for Computer Games.Mark O. Riedl, Vadim Bulitko
2012AAMASA sequential recommendation approach for interactive personalized story generation.Hong Yu, Mark O. Riedl
2012FDGSkill-based Mission Generation: A Data-driven Temporal Player Modeling Approach.Alexander Zook, Stephen Lee-Urban, Michael R. Drinkwater, Mark O. Riedl
2012FDGAutomated scenario generation: toward tailored and optimized military training in virtual environments.Alexander Zook, Stephen Lee-Urban, Mark O. Riedl, Heather K. Holden, Robert A. Sottilare, Keith W. Brawner
2012HCOMPLearning Sociocultural Knowledge via Crowdsourced Examples.Boyang Li, Darren Scott Appling, Stephen Lee-Urban, Mark O. Riedl
2011ACIIToward a Computational Framework of Suspense and Dramatic Arc.Brian O'Neill, Mark O. Riedl
2011FDGAn enjoyment metric for the evaluation of alternate reality games.Andrew Peter Macvean, Mark O. Riedl
2011FlAIRSSupporting End-User Authoring of Alternate Reality Games with Cross-Location Compatibility.Sanjeet Hajarnis, Chinmay Barve, Devika Karnik, Mark O. Riedl
2011FlAIRSAutomated Scenario Adaptation in Support of Intelligent Tutoring Systems.James Michael Niehaus, Boyang Li, Mark O. Riedl
2011ICCBRA Case Base Planning Approach for Dialogue Generation in Digital Movie Design.Sanjeet Hajarnis, Christina Leber, Hua Ai, Mark O. Riedl, Ashwin Ram
2011ICIDSScaling Mobile Alternate Reality Games with Geo-location Translation.Sanjeet Hajarnis, Brandon Headrick, Aziel Ferguson, Mark O. Riedl
2011SIGGRAPHEvaluating enjoyment within alternate reality games.Andrew Peter Macvean, Mark O. Riedl
2011SIGGRAPHEvaluating enjoyment within alternate reality games.Andrew Peter Macvean, Mark O. Riedl
2009AIEDToward Scenario Adaptation for Learning.James Michael Niehaus, Mark O. Riedl
2009CHITowards intelligent authoring tools for machinima creation.Brian O'Neill, Mark O. Riedl, Michael Nitsche
2009DIGRABeyond Adversarial: The Case for Game AI as Storytelling.David L. Roberts, Mark O. Riedl, Charles L. Isbell Jr.
2009ICIDSA Computational Model of Emotional Response to Stories.Adam Fitzgerald, Gurlal Kahlon, Mark O. Riedl
2008ICIDSStory Planning with Vignettes: Toward Overcoming the Content Production Bottleneck.Mark O. Riedl, Neha Sugandh
2008ICIDSOn the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst
2007AIEDNarrative Learning Environments.Mark O. Riedl, Isabel Machado Alexandre, Brian Magerko, Ana Paiva, H. Chad Lane
2005IJCAIOpen-World Planning for Story Generation.Mark O. Riedl, Robert Michael Young
2005IVAAn Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems.Mark O. Riedl, Robert Michael Young
2003IUITowards an architecture for intelligent control of narrative in interactive virtual worlds .Robert Michael Young, Mark O. Riedl
2002IUIToward automated exploration of interactive systems.Mark O. Riedl, Robert St. Amant
2001IUIIntelligent visualization in a planning simulation.Robert St. Amant, Christopher G. Healey, Mark O. Riedl, Sarat Kocherlakota, David A. Pegram, Mika Torhola
2001IUIA computational model and classification framework for social navigation.Mark O. Riedl