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Martin Murer

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

36

Venues

8

Active years

2011–2025

Best venue rank

A*

Where they publish

Papers

36 indexed papers, newest first.

YearVenueTitleAuthors
2025TEIThe Well-Tempered Objects: Using Everyday Things for Tangible Composition.Antoni Rayzhekov, Martin Murer
2025TEISweepcase: (Un)Packing Arbitrary Objects for Tangible Interaction.Antoni Rayzhekov, Martin Murer
2024NordiCHIMakers, Crafters, Tinkerers: How Identities and Biographies Come into Being.Katrin Nora Kober, Georg Regal, Verena Fuchsberger, Martin Murer, Joanna Kowolik, Nathalia Campreguer Frana, Doroth Smit, Fiona Bell, Tara Capel
2024TEIBetween This and That is It: Embodied Semantic Space at the Edge.Antoni Rayzhekov, Martin Murer
2023CHIPhygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical Materials.Vincent van Rheden, Bernhard Maurer, Martin Murer
2022TEIHybrid Design Tools for Participatory, Embodied Sensemaking: An Applied Framework.Doroth Smit, Bart Hengeveld, Martin Murer, Manfred Tscheligi
2021TEIKINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product.Elni Economidou, Moritz Kubesch, Alina Krischkowsky, Martin Murer, Manfred Tscheligi
2019ECSCWOn Middle-Ground Solutions for Domain-Specific Problems: The Case of a Data Transfer System for Sign Language Teachers.Elni Economidou, Alina Krischkowsky, Bianca Leitner, Martin Murer, Manfred Tscheligi
2019ECSCWLet the Bot Take Care of It: Exploring #CapIt, a Whiteboard Table Capture System.Doroth Smit, Andreas Lindlbauer, Martin Murer, Bart Hengeveld, Manfred Tscheligi
2019TEIBe the Meeple: New Perspectives on Traditional Board Games.Doroth Smit, Bernhard Maurer, Martin Murer, Jens Reinhardt, Katrin Wolf
2018TEIMacroScope: First-Person Perspective in Physical Scale Models.Doroth Smit, Thomas Grah, Martin Murer, Vincent van Rheden, Manfred Tscheligi
2017CHIOpen Design at the Intersection of Making and Manufacturing.David Philip Green, Verena Fuchsberger, David S. Kirk, Nick Taylor, David J. Chatting, Janis Lena Meissner, Martin Murer, Manfred Tscheligi, Silvia Lindtner, Pernille Bjrn, Andreas Reiter
2017MUMReign in blood: exploring blood as a material for game interaction design.Bernhard Maurer, Vincent van Rheden, Martin Murer, Alina Krischkowsky, Manfred Tscheligi
2017TEIUn-Crafting: De-Constructive Engagements with Interactive Artifacts.Martin Murer, Verena Fuchsberger, Manfred Tscheligi
2017TEILaserViz: Shared Gaze in the Co-Located Physical World.Vincent van Rheden, Bernhard Maurer, Doroth Smit, Martin Murer, Manfred Tscheligi
2016CHIFabrication & HCI: Hobbyist Making, Industrial Production, and Beyond.Verena Fuchsberger, Martin Murer, Manfred Tscheligi, Silvia Lindtner, Shaowen Bardzell, Jeffrey Bardzell, Andreas Reiter, Pernille Bjrn
2015InteractHuman Work Interaction Design (HWID): Design for Challenging Work Environments.Verena Fuchsberger, Martin Murer, Manfred Tscheligi, Jos L. Abdelnour-Nocera, Pedro F. Campos, Frederica Gonalves, Barbara Rita Barricelli
2015InteractActuated Shear: Enabling Haptic Feedback on Rich Touch Interfaces.Bernhard Maurer, Roland Buchner, Martin Murer, Manfred Tscheligi
2015InteractContextual Interaction Design Research: Enabling HCI.Martin Murer, Alexander Meschtscherjakov, Verena Fuchsberger, Manuel Giuliani, Katja Neureiter, Christiane Moser, Ilhan Aslan, Manfred Tscheligi
2015TEITime and Design: Seven Sensitivities.Verena Fuchsberger, Martin Murer, Manfred Tscheligi
2015TEITorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices.Martin Murer, Bernhard Maurer, Hermann Huber, Ilhan Aslan, Manfred Tscheligi
2015TEIUn-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design.Martin Murer, Anna Vallgrda, Mattias Jacobsson, Manfred Tscheligi
2014CHIi-dentity: innominate movement representation as engaging game element.Jayden Garner, Gavin Wood, Sebastiaan Pijnappel, Martin Murer, Florian Mueller
2014CHIi-dentity: innominate representation as engaging movement game element.Jayden Garner, Gavin Wood, Sebastiaan Pijnappel, Martin Murer, Florian Mueller
2014CHITaking things apart: reaching common ground and shared material understanding.Martin Murer, Mattias Jacobsson, Siri Skillgate, Petra Sundstrm
2014NordiCHICapturing the in-between of interactive artifacts and users: a materiality-centered approach.Verena Fuchsberger, Martin Murer, Thomas Meneweger, Manfred Tscheligi
2014TEIHandcrafting electronic accessories using 'raw' materials.Ylva Fernaeus, Martin Murer, Vasiliki Tsaknaki, Jordi Solsona Belenguer
2013CHIMaterials, materiality, and media.Verena Fuchsberger, Martin Murer, Manfred Tscheligi
2013CHIHand and eyes: how eye contact is linked to gestures in video conferencing.Katja Neureiter, Martin Murer, Verena Fuchsberger, Manfred Tscheligi
2013CHIThe wheels are turning: content rotation on steering wheel displays.David Wilfinger, Martin Murer, Sebastian Osswald, Alexander Meschtscherjakov, Manfred Tscheligi
2013CHIAutomotive HMI test package: an exploitable approach to study in-car HMIs.David Wilfinger, Alexander Meschtscherjakov, Nicole Perterer, Martin Murer, Arno Laminger, Manfred Tscheligi
2013IECombining moving bodies with digital elements: design space between players and screens.Jayden Garner, Gavin Wood, Sebastiaan Pijnappel, Martin Murer, Florian 'Floyd' Mueller
2013TEIDrag and drop the apple: the semantic weight of words and images in touch-based interaction.Ilhan Aslan, Martin Murer, Verena Fuchsberger, Andrew J. B. Fugard, Manfred Tscheligi
2013TEILOLLMartin Murer, Ilhan Aslan, Manfred Tscheligi
2012ICECGaming after Dark - Visual Patterns and Their Significance for Atmosphere and Emotional Experience in Video Games.Ivana Mller, Petra Sundstrm, Martin Murer, Manfred Tscheligi
2011InteractAre We There Yet? A Probing Study to Inform Design for the Rear Seat of Family Cars.David Wilfinger, Alexander Meschtscherjakov, Martin Murer, Sebastian Osswald, Manfred Tscheligi