| 2022 | ISMAR | How can the Additional Motion Parallax along the y and z-axis Affect Viewer's 3D Perception?: A Generic Approach and Evaluation. | Xingyu Pan, Mengya Zheng, Xuanhui Xu, Zixiang Xu, Abraham G. Campbell |
| 2022 | ISMAR | Augmenting Feature Importance Analysis: How Color and Size Can Affect Context-Aware AR Explanation Visualizations? | Mengya Zheng, Rosemary J. Thomas, Xingyu Pan, Zixiang Xu, Yuan Liang, Abraham G. Campbell |
| 2022 | VR | Augmented Reality In-Field Observation Creation and Visualization in Underperforming Areas. | Mengya Zheng, Nestor Velasco Bermeo, Abraham G. Campbell |
| 2022 | VR | STARE: Semantic Augmented Reality Decision Support in Smart Environments. | Mengya Zheng, Xingyu Pan, Nestor Velasco Bermeo, Rosemary J. Thomas, David Coyle, Gregory M. P. O'Hare, Abraham G. Campbell |
| 2021 | iLRN | METAL: Explorations into Sharing 3D Educational Content across Augmented Reality Headsets and Light Field Displays. | Mengya Zheng, Xingyu Pan, Xuanhui Xu, Abraham G. Campbell |
| 2020 | VRST | An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. | Xingyu Pan, Mengya Zheng, Jinyuan Yang, Abraham G. Campbell |
| 2019 | ISMAR | Location-Based Augmented Reality In-situ Visualization Applied for Agricultural Fieldwork Navigation. | Mengya Zheng, Abraham G. Campbell |
| 2019 | SIGGRAPH | Exploration of using face tracking to reduce GPU rendering on current and future auto-stereoscopic displays. | Xingyu Pan, Mengya Zheng, Abraham G. Campbell |