Michael A. Miljanovic
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
3
Active years
2016–2025
Best venue rank
A*
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | SIGCSE | How Effective and Efficient are Student-Written Software Tests? | Amanda Showler, Michael A. Miljanovic, Jeremy S. Bradbury |
| 2023 | SIGCSE | Run, Llama, Run: A Computational Thinking Game for K-5 Students Designed to Support Equitable Access. | Stacey A. Koornneef, Jeremy S. Bradbury, Michael A. Miljanovic |
| 2022 | SIGCSE | Run, Llama, Run: A Collaborative Physical and Online Coding Game for Children. | Stacey A. Koornneef, Jeremy S. Bradbury, Michael A. Miljanovic |
| 2020 | ICSE | GidgetML: an adaptive serious game for enhancing first year programming labs. | Michael A. Miljanovic, Jeremy S. Bradbury |
| 2017 | ICER | RoboBUG: A Serious Game for Learning Debugging Techniques. | Michael A. Miljanovic, Jeremy S. Bradbury |
| 2016 | ICSE | Robot on!: a serious game for improving programming comprehension. | Michael A. Miljanovic, Jeremy S. Bradbury |